myC3dAdaptor[i].Load( C3d, 0, 0.5 * BRep_Tool::Tolerance( V ));
}
}
+ else if ( myEdgeLength[i] > DBL_MIN )
+ {
+ Handle(Geom_Curve) C3d = BRep_Tool::Curve(myEdge[i],myFirst[i], myLast[i] );
+ myC3dAdaptor[i].Load( C3d, myFirst[i], myLast[i] );
+ if ( myEdge[i].Orientation() == TopAbs_REVERSED )
+ std::swap( myFirst[i], myLast[i] );
+ }
+
// reverse a proxy sub-mesh
if ( !theIsForward )
reverseProxySubmesh( myEdge[i] );
uvPt.normParam = u_node->first;
uvPt.x = uvPt.y = uvPt.normParam;
// -- U ----------------------------------------------
- const SMDS_EdgePosition* epos =
- dynamic_cast<const SMDS_EdgePosition*>(uvPt.node->GetPosition());
+ SMDS_EdgePositionPtr epos = uvPt.node->GetPosition();
if ( epos && uvPt.node->getshapeId() == myEdgeID[iE] ) {
uvPt.param = epos->GetUParameter();
}
// check parametrization of curve
if( !myIsUniform[i] )
{
- double aLen3dU = r * myEdgeLength[i] * ( myFirst[i]>myLast[i] ? -1. : 1.);
+ double aLen3dU = r * myEdgeLength[i] * ( myFirst[i] > myLast[i] ? -1. : 1. );
GCPnts_AbscissaPoint AbPnt
( const_cast<GeomAdaptor_Curve&>( myC3dAdaptor[i]), aLen3dU, myFirst[i] );
if( AbPnt.IsDone() ) {