{
/*!
* \brief Event listener setting/unsetting _alwaysComputed flag to
- * submeshes of inferior levels to avoid their computing
+ * submeshes of inferior levels to prevent their computing
*/
struct _EventListener : public SMESH_subMeshEventListener
{
string _algoName;
_EventListener(const string& algoName):
- SMESH_subMeshEventListener(/*isDeletable=*/true), _algoName(algoName) {}
-
+ SMESH_subMeshEventListener(/*isDeletable=*/true,"StdMeshers_Cartesian_3D::_EventListener"),
+ _algoName(algoName)
+ {}
// --------------------------------------------------------------------------------
// setting/unsetting _alwaysComputed flag to submeshes of inferior levels
//