*/
void Grid::ComputeNodes(SMESH_MesherHelper& helper)
{
- // state of each node of the grid relative to the geomerty
+ // state of each node of the grid relative to the geometry
const size_t nbGridNodes = _coords[0].size() * _coords[1].size() * _coords[2].size();
vector< bool > isNodeOut( nbGridNodes, false );
_nodes.resize( nbGridNodes, 0 );