/* Selection mode enumeration (corresponds to constants from the SALOME_Selection.h) */
-enum
+enum SelectionMode
{
- Node,
+ Undefined = -1,
+ Node = 0,
Cell,
EdgeOfCell,
Edge,
actorAspect GetActorAspect(const char* Mesh_Entry, int viewId = 0 );
void SetActorAspect( const actorAspect& actorPres, const char* Mesh_Entry, int viewId = 0 );
+ void setSelectionMode( SelectionMode selectionMode);
+ std::vector<int> getSelected( const char* Mesh_Entry );
+
// --------------------- for the test purposes -----------------------
- int getSelectionMode();
+ SelectionMode getSelectionMode();
void select( const char *id, std::vector<int> ids, bool append = false );
void select( const char *id, int id1, bool append = false );