except ImportError:
noNETGENPlugin = 1
pass
-
+
# Types of algo
REGULAR = 1
PYTHON = 2
# MirrorType enumeration
POINT = SMESH_MeshEditor.POINT
-AXIS = SMESH_MeshEditor.AXIS
+AXIS = SMESH_MeshEditor.AXIS
PLANE = SMESH_MeshEditor.PLANE
# Smooth_Method enumeration
class smeshDC(SMESH._objref_SMESH_Gen):
def init_smesh(self,theStudy,geompyD):
- self.SetCurrentStudy(theStudy)
self.geompyD=geompyD
self.SetGeomEngine(geompyD)
-
+ self.SetCurrentStudy(theStudy)
+
def Mesh(self, obj=0, name=0):
return Mesh(self,self.geompyD,obj,name)
dirst = DirStruct(pnt)
return dirst
+ ## Make DirStruct from a triplet
+ # @param x,y,z are vector components
+ # @return SMESH.DirStruct
+ def MakeDirStruct(x,y,z):
+ pnt = PointStruct(x,y,z)
+ return DirStruct(pnt)
+
## Get AxisStruct from object
# @param theObj is GEOM object(line or plane)
# @return SMESH.AxisStruct
aCriterion.Compare = self.EnumToLong(FT_EqualTo)
aTreshold = Compare
- if CritType in [FT_BelongToGeom, FT_BelongToPlane, FT_BelongToGenSurface,
+ if CritType in [FT_BelongToGeom, FT_BelongToPlane, FT_BelongToGenSurface,
FT_BelongToCylinder, FT_LyingOnGeom]:
# Check treshold
- if isinstance(aTreshold, self.geompyD.GEOM._objref_GEOM_Object):
+ if isinstance(aTreshold, geompyDC.GEOM._objref_GEOM_Object):
aCriterion.ThresholdStr = GetName(aTreshold)
aCriterion.ThresholdID = salome.ObjectToID(aTreshold)
else:
print "Error: Treshold should be a string."
return None
elif CritType in [FT_FreeBorders, FT_FreeEdges, FT_BadOrientedVolume]:
- # Here we don't need treshold
+ # Here we do not need treshold
if aTreshold == FT_LogicalNOT:
aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT)
elif aTreshold in [FT_LogicalAND, FT_LogicalOR]:
omniORB.registerObjref(SMESH._objref_SMESH_Gen._NP_RepositoryId, smeshDC)
-## Mother class to define algorithm, recommended to don't use directly.
+## Mother class to define algorithm, recommended to do not use directly.
#
# More details.
class Mesh_Algorithm:
# @class Mesh_Algorithm
# @brief Class Mesh_Algorithm
- def __init__(self,smesh):
- self.smesh=smesh
- self.mesh = 0
- self.geom = 0
- self.subm = 0
- self.algo = 0
- hypos = {}
-
- def FindHypothesis(self,hypname, args):
- key = "%s %s %s" % (self.__class__.__name__, hypname, args)
- if Mesh_Algorithm.hypos.has_key( key ):
- return Mesh_Algorithm.hypos[ key ]
- return None
+
+ #17908#hypos = {}
+
+ #def __init__(self,smesh):
+ # self.smesh=smesh
+ def __init__(self):
+ self.mesh = None
+ self.geom = None
+ self.subm = None
+ self.algo = None
+
+ #17908#def FindHypothesis(self,hypname, args):
+ #17908# key = "%s %s %s" % (self.__class__.__name__, hypname, args)
+ #17908# if Mesh_Algorithm.hypos.has_key( key ):
+ #17908# return Mesh_Algorithm.hypos[ key ]
+ #17908# return None
## If the algorithm is global, return 0; \n
# else return the submesh associated to this algorithm.
## Get id of algo
def GetId(self):
return self.algo.GetId()
-
+
## Private method.
def Create(self, mesh, geom, hypo, so="libStdMeshersEngine.so"):
if geom is None:
raise RuntimeError, "Attemp to create " + hypo + " algoritm on None shape"
- algo = smesh.CreateHypothesis(hypo, so)
+ algo = mesh.smeshpyD.CreateHypothesis(hypo, so)
self.Assign(algo, mesh, geom)
return self.algo
self.algo = algo
status = mesh.mesh.AddHypothesis(self.geom, self.algo)
- TreatHypoStatus( status, algo.GetName(), GetName(algo), True )
+ TreatHypoStatus( status, algo.GetName(), GetName(self.geom), True )
## Private method
def Hypothesis(self, hyp, args=[], so="libStdMeshersEngine.so", UseExisting=0):
CreateNew = 1
- if UseExisting:
- hypo = self.FindHypothesis(hyp, args)
- if hypo!=None: CreateNew = 0
- pass
+ #17908#if UseExisting:
+ #17908# hypo = self.FindHypothesis(hyp, args)
+ #17908# if hypo: CreateNew = 0
+ #17908# pass
if CreateNew:
- hypo = smesh.CreateHypothesis(hyp, so)
+ hypo = self.mesh.smeshpyD.CreateHypothesis(hyp, so)
key = "%s %s %s" % (self.__class__.__name__, hyp, args)
- Mesh_Algorithm.hypos[key] = hypo
+ #17908#Mesh_Algorithm.hypos[key] = hypo
a = ""
s = "="
i = 0
SetName(hypo, hyp + a)
pass
status = self.mesh.mesh.AddHypothesis(self.geom, hypo)
- TreatHypoStatus( status, hyp, GetName(hypo), 0 )
+ TreatHypoStatus( status, GetName(hypo), GetName(self.geom), 0 )
return hypo
# More details.
class Mesh_Segment(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Segment's
+ #17908#algo = 0 # algorithm object common for all Mesh_Segments
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Segment.algo:
- Mesh_Segment.algo = self.Create(mesh, geom, "Regular_1D")
- else:
- self.Assign( Mesh_Segment.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Segment.algo:
+ #17908# Mesh_Segment.algo = self.Create(mesh, geom, "Regular_1D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Segment.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Regular_1D")
## Define "LocalLength" hypothesis to cut an edge in several segments with the same length
# @param l for the length of segments that cut an edge
hyp = self.Hypothesis("LocalLength", [l], UseExisting=UseExisting)
hyp.SetLength(l)
return hyp
-
+
## Define "NumberOfSegments" hypothesis to cut an edge in several fixed number of segments
# @param n for the number of segments that cut an edge
# @param s for the scale factor (optional)
hyp.SetScaleFactor(s)
hyp.SetNumberOfSegments(n)
return hyp
-
+
## Define "Arithmetic1D" hypothesis to cut an edge in several segments with arithmetic length increasing
# @param start for the length of the first segment
# @param end for the length of the last segment
store_geom = self.geom
if vertex:
if type(vertex) is types.IntType:
- vertex = self.mesh.geompyD.SubShapeAllSorted(self.geom,self.mesh.geompyD.ShapeType["VERTEX"])[vertex]
+ vertex = self.mesh.geompyD.SubShapeAllSorted(self.geom, geompyDC.ShapeType["VERTEX"])[vertex]
pass
self.geom = vertex
pass
# More details.
class Mesh_CompositeSegment(Mesh_Segment):
- algo = 0 # algorithm object common for all Mesh_CompositeSegment's
+ #17908#algo = 0 # algorithm object common for all Mesh_CompositeSegments
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_CompositeSegment.algo:
- Mesh_CompositeSegment.algo = self.Create(mesh, geom, "CompositeSegment_1D")
- else:
- self.Assign( Mesh_CompositeSegment.algo, mesh, geom)
- pass
+ #17908#if not Mesh_CompositeSegment.algo:
+ #17908# Mesh_CompositeSegment.algo = self.Create(mesh, geom, "CompositeSegment_1D")
+ #17908#else:
+ #17908# self.Assign( Mesh_CompositeSegment.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "CompositeSegment_1D")
# Public class: Mesh_Segment_Python
# More details.
class Mesh_Segment_Python(Mesh_Segment):
- algo = 0 # algorithm object common for all Mesh_Segment_Python's
+ #17908#algo = 0 # algorithm object common for all Mesh_Segment_Pythons
## Private constructor.
def __init__(self, mesh, geom=0):
import Python1dPlugin
- if not Mesh_Segment_Python.algo:
- Mesh_Segment_Python.algo = self.Create(mesh, geom, "Python_1D", "libPython1dEngine.so")
- else:
- self.Assign( Mesh_Segment_Python.algo, mesh, geom)
- pass
+ #17908#if not Mesh_Segment_Python.algo:
+ #17908# Mesh_Segment_Python.algo = self.Create(mesh, geom, "Python_1D", "libPython1dEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Segment_Python.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Python_1D", "libPython1dEngine.so")
## Define "PythonSplit1D" hypothesis based on the Erwan Adam patch, awaiting equivalent SALOME functionality
# @param n for the number of segments that cut an edge
params = 0
# algorithm objects common for all instances of Mesh_Triangle
- algoMEF = 0
- algoNET = 0
- algoNET_2D = 0
+ #17908#algoMEF = 0
+ #17908#algoNET = 0
+ #17908#algoNET_2D = 0
## Private constructor.
def __init__(self, mesh, algoType, geom=0):
+ Mesh_Algorithm.__init__(self)
+
if algoType == MEFISTO:
- if not Mesh_Triangle.algoMEF:
- Mesh_Triangle.algoMEF = self.Create(mesh, geom, "MEFISTO_2D")
- else:
- self.Assign( Mesh_Triangle.algoMEF, mesh, geom)
- pass
+ #17908#if not Mesh_Triangle.algoMEF:
+ #17908# Mesh_Triangle.algoMEF = self.Create(mesh, geom, "MEFISTO_2D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Triangle.algoMEF, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "MEFISTO_2D")
pass
elif algoType == NETGEN:
if noNETGENPlugin:
print "Warning: NETGENPlugin module unavailable"
pass
- if not Mesh_Triangle.algoNET:
- Mesh_Triangle.algoNET = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
- else:
- self.Assign( Mesh_Triangle.algoNET, mesh, geom)
- pass
+ #17908#if not Mesh_Triangle.algoNET:
+ #17908# Mesh_Triangle.algoNET = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Triangle.algoNET, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
pass
elif algoType == NETGEN_2D:
if noNETGENPlugin:
print "Warning: NETGENPlugin module unavailable"
pass
- if not Mesh_Triangle.algoNET_2D:
- Mesh_Triangle.algoNET_2D = self.Create(mesh, geom,
- "NETGEN_2D_ONLY", "libNETGENEngine.so")
- else:
- self.Assign( Mesh_Triangle.algoNET_2D, mesh, geom)
- pass
+ #17908#if not Mesh_Triangle.algoNET_2D:
+ #17908# Mesh_Triangle.algoNET_2D = self.Create(mesh, geom,
+ #17908# "NETGEN_2D_ONLY", "libNETGENEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Triangle.algoNET_2D, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "NETGEN_2D_ONLY", "libNETGENEngine.so")
pass
self.algoType = algoType
#
# Only for algoType == NETGEN
def SetMaxSize(self, theSize):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetMaxSize(theSize)
-
+
## Set SecondOrder flag
#
# Only for algoType == NETGEN
def SetSecondOrder(self, theVal):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetSecondOrder(theVal)
- return
## Set Optimize flag
#
# Only for algoType == NETGEN
def SetOptimize(self, theVal):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetOptimize(theVal)
## Set Fineness
#
# Only for algoType == NETGEN
def SetFineness(self, theFineness):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetFineness(theFineness)
-
- ## Set GrowthRate
+
+ ## Set GrowthRate
#
# Only for algoType == NETGEN
def SetGrowthRate(self, theRate):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetGrowthRate(theRate)
## Set NbSegPerEdge
#
# Only for algoType == NETGEN
def SetNbSegPerEdge(self, theVal):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetNbSegPerEdge(theVal)
## Set NbSegPerRadius
#
# Only for algoType == NETGEN
def SetNbSegPerRadius(self, theVal):
- if self.params == 0 and self.Parameters():
+ if self.params == 0:
+ self.Parameters()
+ if self.params is not None:
self.params.SetNbSegPerRadius(theVal)
pass
-
-
+
+
# Public class: Mesh_Quadrangle
# -----------------------------
# More details.
class Mesh_Quadrangle(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Quadrangle's
+ #17908#algo = 0 # algorithm object common for all Mesh_Quadrangles
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Quadrangle.algo:
- Mesh_Quadrangle.algo = self.Create(mesh, geom, "Quadrangle_2D")
- else:
- self.Assign( Mesh_Quadrangle.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Quadrangle.algo:
+ #17908# Mesh_Quadrangle.algo = self.Create(mesh, geom, "Quadrangle_2D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Quadrangle.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Quadrangle_2D")
## Define "QuadranglePreference" hypothesis, forcing construction
# of quadrangles if the number of nodes on opposite edges is not the same
params = 0
algoType = 0
- algoNET = 0 # algorithm object common for all Mesh_Tetrahedron's
- algoGHS = 0 # algorithm object common for all Mesh_Tetrahedron's
- algoFNET = 0 # algorithm object common for all Mesh_Tetrahedron's
+ #17908#algoNET = 0 # algorithm object common for all Mesh_Tetrahedrons
+ #17908#algoGHS = 0 # algorithm object common for all Mesh_Tetrahedrons
+ #17908#algoFNET = 0 # algorithm object common for all Mesh_Tetrahedrons
## Private constructor.
def __init__(self, mesh, algoType, geom=0):
+ Mesh_Algorithm.__init__(self)
+
if algoType == NETGEN:
- if not Mesh_Tetrahedron.algoNET:
- Mesh_Tetrahedron.algoNET = self.Create(mesh, geom, "NETGEN_3D", "libNETGENEngine.so")
- else:
- self.Assign( Mesh_Tetrahedron.algoNET, mesh, geom)
- pass
+ #17908#if not Mesh_Tetrahedron.algoNET:
+ #17908# Mesh_Tetrahedron.algoNET = self.Create(mesh, geom, "NETGEN_3D", "libNETGENEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Tetrahedron.algoNET, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "NETGEN_3D", "libNETGENEngine.so")
pass
elif algoType == GHS3D:
- if not Mesh_Tetrahedron.algoGHS:
- import GHS3DPlugin
- Mesh_Tetrahedron.algoGHS = self.Create(mesh, geom, "GHS3D_3D" , "libGHS3DEngine.so")
- else:
- self.Assign( Mesh_Tetrahedron.algoGHS, mesh, geom)
- pass
+ #17908#if not Mesh_Tetrahedron.algoGHS:
+ #17908# import GHS3DPlugin
+ #17908# Mesh_Tetrahedron.algoGHS = self.Create(mesh, geom, "GHS3D_3D" , "libGHS3DEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Tetrahedron.algoGHS, mesh, geom)
+ #17908# pass
+ import GHS3DPlugin
+ self.Create(mesh, geom, "GHS3D_3D" , "libGHS3DEngine.so")
pass
elif algoType == FULL_NETGEN:
if noNETGENPlugin:
print "Warning: NETGENPlugin module has not been imported."
- if not Mesh_Tetrahedron.algoFNET:
- Mesh_Tetrahedron.algoFNET = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
- else:
- self.Assign( Mesh_Tetrahedron.algoFNET, mesh, geom)
- pass
+ #17908#if not Mesh_Tetrahedron.algoFNET:
+ #17908# Mesh_Tetrahedron.algoFNET = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Tetrahedron.algoFNET, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
pass
self.algoType = algoType
return self.params
else:
print "Algo doesn't support this hypothesis"
- return None
-
+ return None
+
## Set MaxSize
def SetMaxSize(self, theSize):
if self.params == 0:
if self.params == 0:
self.Parameters()
self.params.SetFineness(theFineness)
-
- ## Set GrowthRate
+
+ ## Set GrowthRate
def SetGrowthRate(self, theRate):
if self.params == 0:
self.Parameters()
# More details.
class Mesh_Hexahedron(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Hexahedron's
+ #17908#algo = 0 # algorithm object common for all Mesh_Hexahedrons
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Hexahedron.algo:
- Mesh_Hexahedron.algo = self.Create(mesh, geom, "Hexa_3D")
- else:
- self.Assign( Mesh_Hexahedron.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Hexahedron.algo:
+ #17908# Mesh_Hexahedron.algo = self.Create(mesh, geom, "Hexa_3D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Hexahedron.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Hexa_3D")
# Deprecated, only for compatibility!
# Public class: Mesh_Netgen
is3D = 0
- algoNET23 = 0 # algorithm object common for all Mesh_Netgen's
- algoNET2 = 0 # algorithm object common for all Mesh_Netgen's
+ #17908#algoNET23 = 0 # algorithm object common for all Mesh_Netgens
+ #17908#algoNET2 = 0 # algorithm object common for all Mesh_Netgens
## Private constructor.
def __init__(self, mesh, is3D, geom=0):
+ Mesh_Algorithm.__init__(self)
+
if noNETGENPlugin:
print "Warning: NETGENPlugin module has not been imported."
self.is3D = is3D
if is3D:
- if not Mesh_Netgen.algoNET23:
- Mesh_Netgen.algoNET23 = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
- else:
- self.Assign( Mesh_Netgen.algoNET23, mesh, geom)
- pass
+ #17908#if not Mesh_Netgen.algoNET23:
+ #17908# Mesh_Netgen.algoNET23 = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Netgen.algoNET23, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
pass
else:
- if not Mesh_Netgen.algoNET2:
- Mesh_Netgen.algoNET2 = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
- else:
- self.Assign( Mesh_Netgen.algoNET2, mesh, geom)
- pass
+ #17908#if not Mesh_Netgen.algoNET2:
+ #17908# Mesh_Netgen.algoNET2 = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
+ #17908#else:
+ #17908# self.Assign( Mesh_Netgen.algoNET2, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
pass
## Define hypothesis containing parameters of the algorithm
# More details.
class Mesh_Projection1D(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Projection1D's
+ #17908#algo = 0 # algorithm object common for all Mesh_Projection1Ds
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Projection1D.algo:
- Mesh_Projection1D.algo = self.Create(mesh, geom, "Projection_1D")
- else:
- self.Assign( Mesh_Projection1D.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Projection1D.algo:
+ #17908# Mesh_Projection1D.algo = self.Create(mesh, geom, "Projection_1D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Projection1D.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Projection_1D")
## Define "Source Edge" hypothesis, specifying a meshed edge to
# take a mesh pattern from, and optionally association of vertices
# More details.
class Mesh_Projection2D(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Projection2D's
+ #17908#algo = 0 # algorithm object common for all Mesh_Projection2Ds
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Projection2D.algo:
- Mesh_Projection2D.algo = self.Create(mesh, geom, "Projection_2D")
- else:
- self.Assign( Mesh_Projection2D.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Projection2D.algo:
+ #17908# Mesh_Projection2D.algo = self.Create(mesh, geom, "Projection_2D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Projection2D.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Projection_2D")
## Define "Source Face" hypothesis, specifying a meshed face to
# take a mesh pattern from, and optionally association of vertices
# More details.
class Mesh_Projection3D(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Projection3D's
+ #17908#algo = 0 # algorithm object common for all Mesh_Projection3Ds
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Projection3D.algo:
- Mesh_Projection3D.algo = self.Create(mesh, geom, "Projection_3D")
- else:
- self.Assign( Mesh_Projection3D.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Projection3D.algo:
+ #17908# Mesh_Projection3D.algo = self.Create(mesh, geom, "Projection_3D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Projection3D.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Projection_3D")
## Define "Source Shape 3D" hypothesis, specifying a meshed solid to
# take a mesh pattern from, and optionally association of vertices
# More details.
class Mesh_Prism3D(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_Prism3D's
+ #17908#algo = 0 # algorithm object common for all Mesh_Prism3Ds
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_Prism3D.algo:
- Mesh_Prism3D.algo = self.Create(mesh, geom, "Prism_3D")
- else:
- self.Assign( Mesh_Prism3D.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_Prism3D.algo:
+ #17908# Mesh_Prism3D.algo = self.Create(mesh, geom, "Prism_3D")
+ #17908#else:
+ #17908# self.Assign( Mesh_Prism3D.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "Prism_3D")
# Public class: Mesh_RadialPrism
# -------------------------------
# More details.
class Mesh_RadialPrism3D(Mesh_Algorithm):
- algo = 0 # algorithm object common for all Mesh_RadialPrism3D's
+ #17908#algo = 0 # algorithm object common for all Mesh_RadialPrism3Ds
## Private constructor.
def __init__(self, mesh, geom=0):
- if not Mesh_RadialPrism3D.algo:
- Mesh_RadialPrism3D.algo = self.Create(mesh, geom, "RadialPrism_3D")
- else:
- self.Assign( Mesh_RadialPrism3D.algo, mesh, geom)
- pass
+ Mesh_Algorithm.__init__(self)
+
+ #17908#if not Mesh_RadialPrism3D.algo:
+ #17908# Mesh_RadialPrism3D.algo = self.Create(mesh, geom, "RadialPrism_3D")
+ #17908#else:
+ #17908# self.Assign( Mesh_RadialPrism3D.algo, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "RadialPrism_3D")
+
self.distribHyp = self.Hypothesis( "LayerDistribution", UseExisting=0)
self.nbLayers = None
hyp.SetFineness( fineness )
return hyp
+# Private class: Mesh_UseExisting
+# -------------------------------
+class Mesh_UseExisting(Mesh_Algorithm):
+
+ #17908#algo1D = 0 # StdMeshers_UseExisting_1D object common for all Mesh_UseExisting
+ #17908#algo2D = 0 # StdMeshers_UseExisting_2D object common for all Mesh_UseExisting
+
+ def __init__(self, dim, mesh, geom=0):
+ if dim == 1:
+ #17908#if not Mesh_UseExisting.algo1D:
+ #17908# Mesh_UseExisting.algo1D= self.Create(mesh, geom, "UseExisting_1D")
+ #17908#else:
+ #17908# self.Assign( Mesh_UseExisting.algo1D, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "UseExisting_1D")
+ else:
+ #17908#if not Mesh_UseExisting.algo2D:
+ #17908# Mesh_UseExisting.algo2D= self.Create(mesh, geom, "UseExisting_2D")
+ #17908#else:
+ #17908# self.Assign( Mesh_UseExisting.algo2D, mesh, geom)
+ #17908# pass
+ self.Create(mesh, geom, "UseExisting_2D")
# Public class: Mesh
# ==================
## Method that associates given shape to the mesh(entails the mesh recreation)
# @param geom shape to be meshed(GEOM_Object)
def SetShape(self, geom):
- self.mesh = self.smeshpyD.CreateMesh(geom)
-
+ self.mesh = self.smeshpyD.CreateMesh(geom)
+
## Return true if hypotheses are defined well
# @param theMesh is an instance of Mesh class
# @param theSubObject subshape of a mesh shape
return self.smeshpyD.GetAlgoState(self.mesh, theSubObject)
## Return geometrical object the given element is built on.
- # The returned geometrical object, if not nil, is either found in the
+ # The returned geometrical object, if not nil, is either found in the
# study or is published by this method with the given name
# @param theMesh is an instance of Mesh class
# @param theElementID an id of the mesh element
else:
return Mesh_Segment(self, geom)
+ ## Enable creation of nodes and segments usable by 2D algoritms.
+ # Added nodes and segments must be bound to edges and vertices by
+ # SetNodeOnVertex(), SetNodeOnEdge() and SetMeshElementOnShape()
+ # If the optional \a geom parameter is not sets, this algorithm is global.
+ # \n Otherwise, this algorithm define a submesh based on \a geom subshape.
+ # @param geom subshape to be manually meshed
+ # @return StdMeshers_UseExisting_1D algorithm that generates nothing
+ def UseExistingSegments(self, geom=0):
+ algo = Mesh_UseExisting(1,self,geom)
+ return algo.GetAlgorithm()
+
+ ## Enable creation of nodes and faces usable by 3D algoritms.
+ # Added nodes and faces must be bound to geom faces by SetNodeOnFace()
+ # and SetMeshElementOnShape()
+ # If the optional \a geom parameter is not sets, this algorithm is global.
+ # \n Otherwise, this algorithm define a submesh based on \a geom subshape.
+ # @param geom subshape to be manually meshed
+ # @return StdMeshers_UseExisting_2D algorithm that generates nothing
+ def UseExistingFaces(self, geom=0):
+ algo = Mesh_UseExisting(2,self,geom)
+ return algo.GetAlgorithm()
+
## Creates a triangle 2D algorithm for faces.
# If the optional \a geom parameter is not sets, this algorithm is global.
# \n Otherwise, this algorithm define a submesh based on \a geom subshape.
allReasons = ""
for err in errors:
if err.isGlobalAlgo:
- glob = " global "
+ glob = "global"
else:
- glob = " local "
+ glob = "local"
pass
- dim = str(err.algoDim)
- if err.name == MISSING_ALGO:
- reason = glob + dim + "D algorithm is missing"
- elif err.name == MISSING_HYPO:
- name = '"' + err.algoName + '"'
- reason = glob + dim + "D algorithm " + name + " misses " + dim + "D hypothesis"
- elif err.name == NOT_CONFORM_MESH:
- reason = "Global \"Not Conform mesh allowed\" hypothesis is missing"
- elif err.name == BAD_PARAM_VALUE:
- name = '"' + err.algoName + '"'
- reason = "Hypothesis of" + glob + dim + "D algorithm " + name +\
- " has a bad parameter value"
+ dim = err.algoDim
+ name = err.algoName
+ if len(name) == 0:
+ reason = '%s %sD algorithm is missing' % (glob, dim)
+ elif err.state == HYP_MISSING:
+ reason = ('%s %sD algorithm "%s" misses %sD hypothesis'
+ % (glob, dim, name, dim))
+ elif err.state == HYP_NOTCONFORM:
+ reason = 'Global "Not Conform mesh allowed" hypothesis is missing'
+ elif err.state == HYP_BAD_PARAMETER:
+ reason = ('Hypothesis of %s %sD algorithm "%s" has a bad parameter value'
+ % ( glob, dim, name ))
+ elif err.state == HYP_BAD_GEOMETRY:
+ reason = ('%s %sD algorithm "%s" is assigned to geometry mismatching'
+ 'its expectation' % ( glob, dim, name ))
else:
reason = "For unknown reason."+\
" Revise Mesh.Compute() implementation in smesh.py!"
self.Quadrangle()
pass
if dim > 2 :
- self.Hexahedron()
+ self.Hexahedron()
pass
return self.Compute()
## Create a mesh group based on geometric object \a grp
# and give a \a name, \n if this parameter is not defined
# the name is the same as the geometric group name \n
- # Note: Works like GroupOnGeom().
+ # Note: Works like GroupOnGeom().
# @param grp is a geometric group, a vertex, an edge, a face or a solid
# @param name is the name of the mesh group
# @return SMESH_GroupOnGeom
def GetGroups(self):
return self.mesh.GetGroups()
+ ## Get number of groups existing in the mesh
+ def NbGroups(self):
+ return self.mesh.NbGroups()
+
## Get the list of names of groups existing in the mesh
def GetGroupNames(self):
groups = self.GetGroups()
def ClearLog(self):
self.mesh.ClearLog()
+ def SetAutoColor(self, color):
+ self.mesh.SetAutoColor(color)
+
+ def GetAutoColor(self):
+ return self.mesh.GetAutoColor()
+
## Get the internal Id
def GetId(self):
return self.mesh.GetId()
return self.mesh.GetElementType(id, iselem)
## Returns list of submesh elements ids
- # @param shapeID is geom object(subshape) IOR
- def GetSubMeshElementsId(self, shapeID):
- return self.mesh.GetSubMeshElementsId(shapeID)
+ # @param Shape is geom object(subshape) IOR
+ # Shape must be subshape of a ShapeToMesh()
+ def GetSubMeshElementsId(self, Shape):
+ if ( isinstance( Shape, geompy.GEOM._objref_GEOM_Object)):
+ ShapeID = Shape.GetSubShapeIndices()[0]
+ else:
+ ShapeID = Shape
+ return self.mesh.GetSubMeshElementsId(ShapeID)
## Returns list of submesh nodes ids
- # @param shapeID is geom object(subshape) IOR
- def GetSubMeshNodesId(self, shapeID, all):
- return self.mesh.GetSubMeshNodesId(shapeID, all)
+ # @param Shape is geom object(subshape) IOR
+ # Shape must be subshape of a ShapeToMesh()
+ def GetSubMeshNodesId(self, Shape, all):
+ if ( isinstance( Shape, geompy.GEOM._objref_GEOM_Object)):
+ ShapeID = Shape.GetSubShapeIndices()[0]
+ else:
+ ShapeID = Shape
+ return self.mesh.GetSubMeshNodesId(ShapeID, all)
## Returns list of ids of submesh elements with given type
- # @param shapeID is geom object(subshape) IOR
- def GetSubMeshElementType(self, shapeID):
- return self.mesh.GetSubMeshElementType(shapeID)
+ # @param Shape is geom object(subshape) IOR
+ # Shape must be subshape of a ShapeToMesh()
+ def GetSubMeshElementType(self, Shape):
+ if ( isinstance( Shape, geompy.GEOM._objref_GEOM_Object)):
+ ShapeID = Shape.GetSubShapeIndices()[0]
+ else:
+ ShapeID = Shape
+ return self.mesh.GetSubMeshElementType(ShapeID)
## Get mesh description
def Dump(self):
def GetNodeInverseElements(self, id):
return self.mesh.GetNodeInverseElements(id)
+ ## @brief Return position of a node on shape
+ # @return SMESH::NodePosition
+ def GetNodePosition(self,NodeID):
+ return self.mesh.GetNodePosition(NodeID)
+
## If given element is node returns IDs of shape from position
# \n If there is not node for given ID - returns -1
def GetShapeID(self, id):
return self.mesh.GetShapeID(id)
- ## For given element returns ID of result shape after
+ ## For given element returns ID of result shape after
# FindShape() from SMESH_MeshEditor
# \n If there is not element for given ID - returns -1
def GetShapeIDForElem(self,id):
def AddPolyhedralVolumeByFaces (self, IdsOfFaces):
return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces)
+
+ ## @brief Bind a node to a vertex
+ # @param NodeID - node ID
+ # @param Vertex - vertex or vertex ID
+ # @return True if succeed else raise an exception
+ def SetNodeOnVertex(self, NodeID, Vertex):
+ if ( isinstance( Vertex, geompy.GEOM._objref_GEOM_Object)):
+ VertexID = Vertex.GetSubShapeIndices()[0]
+ else:
+ VertexID = Vertex
+ try:
+ self.editor.SetNodeOnVertex(NodeID, VertexID)
+ except SALOME.SALOME_Exception, inst:
+ raise ValueError, inst.details.text
+ return True
+
+
+ ## @brief Store node position on an edge
+ # @param NodeID - node ID
+ # @param Edge - edge or edge ID
+ # @param paramOnEdge - parameter on edge where the node is located
+ # @return True if succeed else raise an exception
+ def SetNodeOnEdge(self, NodeID, Edge, paramOnEdge):
+ if ( isinstance( Edge, geompy.GEOM._objref_GEOM_Object)):
+ EdgeID = Edge.GetSubShapeIndices()[0]
+ else:
+ EdgeID = Edge
+ try:
+ self.editor.SetNodeOnEdge(NodeID, EdgeID, paramOnEdge)
+ except SALOME.SALOME_Exception, inst:
+ raise ValueError, inst.details.text
+ return True
+
+ ## @brief Store node position on a face
+ # @param NodeID - node ID
+ # @param Face - face or face ID
+ # @param u - U parameter on face where the node is located
+ # @param v - V parameter on face where the node is located
+ # @return True if succeed else raise an exception
+ def SetNodeOnFace(self, NodeID, Face, u, v):
+ if ( isinstance( Face, geompy.GEOM._objref_GEOM_Object)):
+ FaceID = Face.GetSubShapeIndices()[0]
+ else:
+ FaceID = Face
+ try:
+ self.editor.SetNodeOnFace(NodeID, FaceID, u, v)
+ except SALOME.SALOME_Exception, inst:
+ raise ValueError, inst.details.text
+ return True
+
+ ## @brief Bind a node to a solid
+ # @param NodeID - node ID
+ # @param Solid - solid or solid ID
+ # @return True if succeed else raise an exception
+ def SetNodeInVolume(self, NodeID, Solid):
+ if ( isinstance( Solid, geompy.GEOM._objref_GEOM_Object)):
+ SolidID = Solid.GetSubShapeIndices()[0]
+ else:
+ SolidID = Solid
+ try:
+ self.editor.SetNodeInVolume(NodeID, SolidID)
+ except SALOME.SALOME_Exception, inst:
+ raise ValueError, inst.details.text
+ return True
+
+ ## @brief Bind an element to a shape
+ # @param ElementID - element ID
+ # @param Shape - shape or shape ID
+ # @return True if succeed else raise an exception
+ def SetMeshElementOnShape(self, ElementID, Shape):
+ if ( isinstance( Shape, geompy.GEOM._objref_GEOM_Object)):
+ ShapeID = Shape.GetSubShapeIndices()[0]
+ else:
+ ShapeID = Shape
+ try:
+ self.editor.SetMeshElementOnShape(ElementID, ShapeID)
+ except SALOME.SALOME_Exception, inst:
+ raise ValueError, inst.details.text
+ return True
+
+
## Move node with given id
# @param NodeID id of the node
# @param x new X coordinate
# @param MaxNbOfIterations maximum number of iterations
# @param MaxAspectRatio varies in range [1.0, inf]
# @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH)
- def SmoothObject(self, theObject, IDsOfFixedNodes,
+ def SmoothObject(self, theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxxAspectRatio, Method):
- return self.editor.SmoothObject(theObject, IDsOfFixedNodes,
+ return self.editor.SmoothObject(theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxxAspectRatio, Method)
## Parametric smooth the given elements
return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method)
- ## Converts all mesh to quadratic one, deletes old elements, replacing
+ ## Converts all mesh to quadratic one, deletes old elements, replacing
# them with quadratic ones with the same id.
def ConvertToQuadratic(self, theForce3d):
self.editor.ConvertToQuadratic(theForce3d)
## Converts all mesh from quadratic to ordinary ones,
- # deletes old quadratic elements, \n replacing
+ # deletes old quadratic elements, \n replacing
# them with ordinary mesh elements with the same id.
def ConvertFromQuadratic(self):
return self.editor.ConvertFromQuadratic()
# @param AngleInRadians angle of Rotation
# @param NbOfSteps number of steps
# @param Tolerance tolerance
- def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance):
+ # @param MakeGroups to generate new groups from existing ones
+ def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False):
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)):
Axix = self.smeshpyD.GetAxisStruct(Axix)
+ if MakeGroups:
+ return self.editor.RotationSweepMakeGroups(IDsOfElements, Axix,
+ AngleInRadians, NbOfSteps, Tolerance)
self.editor.RotationSweep(IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance)
+ return []
## Generate new elements by rotation of the elements of object around the axis
# @param theObject object wich elements should be sweeped
# @param AngleInRadians angle of Rotation
# @param NbOfSteps number of steps
# @param Tolerance tolerance
- def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance):
+ # @param MakeGroups to generate new groups from existing ones
+ def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False):
if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)):
Axix = self.smeshpyD.GetAxisStruct(Axix)
+ if MakeGroups:
+ return self.editor.RotationSweepObjectMakeGroups(theObject, Axix, AngleInRadians,
+ NbOfSteps, Tolerance)
self.editor.RotationSweepObject(theObject, Axix, AngleInRadians, NbOfSteps, Tolerance)
+ return []
## Generate new elements by extrusion of the elements with given ids
# @param IDsOfElements list of elements ids for extrusion
- # @param StepVector vector, defining the direction and value of extrusion
+ # @param StepVector vector, defining the direction and value of extrusion
# @param NbOfSteps the number of steps
- def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps):
+ # @param MakeGroups to generate new groups from existing ones
+ def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps, MakeGroups=False):
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)):
StepVector = self.smeshpyD.GetDirStruct(StepVector)
+ if MakeGroups:
+ return self.editor.ExtrusionSweepMakeGroups(IDsOfElements, StepVector, NbOfSteps)
self.editor.ExtrusionSweep(IDsOfElements, StepVector, NbOfSteps)
+ return []
## Generate new elements by extrusion of the elements with given ids
# @param IDsOfElements is ids of elements
- # @param StepVector vector, defining the direction and value of extrusion
+ # @param StepVector vector, defining the direction and value of extrusion
# @param NbOfSteps the number of steps
# @param ExtrFlags set flags for performing extrusion
# @param SewTolerance uses for comparing locations of nodes if flag
# EXTRUSION_FLAG_SEW is set
- def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance):
+ # @param MakeGroups to generate new groups from existing ones
+ def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups=False):
if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)):
StepVector = self.smeshpyD.GetDirStruct(StepVector)
- self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance)
+ if MakeGroups:
+ return self.editor.AdvancedExtrusionMakeGroups(IDsOfElements, StepVector, NbOfSteps,
+ ExtrFlags, SewTolerance)
+ self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps,
+ ExtrFlags, SewTolerance)
+ return []
## Generate new elements by extrusion of the elements belong to object
# @param theObject object wich elements should be processed
- # @param StepVector vector, defining the direction and value of extrusion
+ # @param StepVector vector, defining the direction and value of extrusion
# @param NbOfSteps the number of steps
- def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps):
+ # @param MakeGroups to generate new groups from existing ones
+ def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps, MakeGroups=False):
if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)):
StepVector = self.smeshpyD.GetDirStruct(StepVector)
+ if MakeGroups:
+ return self.editor.ExtrusionSweepObjectMakeGroups(theObject, StepVector, NbOfSteps)
self.editor.ExtrusionSweepObject(theObject, StepVector, NbOfSteps)
+ return []
## Generate new elements by extrusion of the elements belong to object
# @param theObject object wich elements should be processed
- # @param StepVector vector, defining the direction and value of extrusion
+ # @param StepVector vector, defining the direction and value of extrusion
# @param NbOfSteps the number of steps
- def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps):
+ # @param MakeGroups to generate new groups from existing ones
+ def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps, MakeGroups=False):
if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)):
StepVector = self.smeshpyD.GetDirStruct(StepVector)
+ if MakeGroups:
+ return self.editor.ExtrusionSweepObject1DMakeGroups(theObject, StepVector, NbOfSteps)
self.editor.ExtrusionSweepObject1D(theObject, StepVector, NbOfSteps)
+ return []
## Generate new elements by extrusion of the elements belong to object
# @param theObject object wich elements should be processed
- # @param StepVector vector, defining the direction and value of extrusion
- # @param NbOfSteps the number of steps
- def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps):
+ # @param StepVector vector, defining the direction and value of extrusion
+ # @param NbOfSteps the number of steps
+ # @param MakeGroups to generate new groups from existing ones
+ def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps, MakeGroups=False):
if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)):
StepVector = self.smeshpyD.GetDirStruct(StepVector)
+ if MakeGroups:
+ return self.editor.ExtrusionSweepObject2DMakeGroups(theObject, StepVector, NbOfSteps)
self.editor.ExtrusionSweepObject2D(theObject, StepVector, NbOfSteps)
+ return []
## Generate new elements by extrusion of the given elements
# A path of extrusion must be a meshed edge.
# @param NodeStart the first or the last node on the edge. It is used to define the direction of extrusion
# @param HasAngles allows the shape to be rotated around the path to get the resulting mesh in a helical fashion
# @param Angles list of angles
- # @param HasRefPoint allows to use base point
+ # @param HasRefPoint allows to use base point
# @param RefPoint point around which the shape is rotated(the mass center of the shape by default).
# User can specify any point as the Base Point and the shape will be rotated with respect to this point.
+ # @param MakeGroups to generate new groups from existing ones
# @param LinearVariation makes compute rotation angles as linear variation of given Angles along path steps
def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart,
- HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation=False):
+ HasAngles, Angles, HasRefPoint, RefPoint,
+ MakeGroups=False, LinearVariation=False):
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
pass
- return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh.GetMesh(), PathShape, NodeStart,
- HasAngles, Angles, HasRefPoint, RefPoint)
+ if MakeGroups:
+ return self.editor.ExtrusionAlongPathMakeGroups(IDsOfElements, PathMesh.GetMesh(),
+ PathShape, NodeStart, HasAngles,
+ Angles, HasRefPoint, RefPoint)
+ return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh.GetMesh(), PathShape,
+ NodeStart, HasAngles, Angles, HasRefPoint, RefPoint)
## Generate new elements by extrusion of the elements belong to object
# A path of extrusion must be a meshed edge.
# @param NodeStart the first or the last node on the edge. It is used to define the direction of extrusion
# @param HasAngles allows the shape to be rotated around the path to get the resulting mesh in a helical fashion
# @param Angles list of angles
- # @param HasRefPoint allows to use base point
+ # @param HasRefPoint allows to use base point
# @param RefPoint point around which the shape is rotated(the mass center of the shape by default).
# User can specify any point as the Base Point and the shape will be rotated with respect to this point.
+ # @param MakeGroups to generate new groups from existing ones
# @param LinearVariation makes compute rotation angles as linear variation of given Angles along path steps
def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart,
- HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation=False):
+ HasAngles, Angles, HasRefPoint, RefPoint,
+ MakeGroups=False, LinearVariation=False):
if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
- RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
- return self.editor.ExtrusionAlongPathObject(theObject, PathMesh.GetMesh(), PathShape, NodeStart,
- HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation)
+ RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
+ if MakeGroups:
+ return self.editor.ExtrusionAlongPathObjectMakeGroups(theObject, PathMesh.GetMesh(),
+ PathShape, NodeStart, HasAngles,
+ Angles, HasRefPoint, RefPoint)
+ return self.editor.ExtrusionAlongPathObject(theObject, PathMesh.GetMesh(), PathShape,
+ NodeStart, HasAngles, Angles, HasRefPoint,
+ RefPoint)
## Symmetrical copy of mesh elements
# @param IDsOfElements list of elements ids
# @param theMirrorType is POINT, AXIS or PLANE
# If the Mirror is geom object this parameter is unnecessary
# @param Copy allows to copy element(Copy is 1) or to replace with its mirroring(Copy is 0)
- def Mirror(self, IDsOfElements, Mirror, theMirrorType, Copy=0):
+ # @param MakeGroups to generate new groups from existing ones (if Copy)
+ def Mirror(self, IDsOfElements, Mirror, theMirrorType, Copy=0, MakeGroups=False):
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Mirror, geompyDC.GEOM._objref_GEOM_Object)):
Mirror = self.smeshpyD.GetAxisStruct(Mirror)
+ if Copy and MakeGroups:
+ return self.editor.MirrorMakeGroups(IDsOfElements, Mirror, theMirrorType)
self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy)
+ return []
## Symmetrical copy of object
# @param theObject mesh, submesh or group
# @param theMirrorType is POINT, AXIS or PLANE
# If the Mirror is geom object this parameter is unnecessary
# @param Copy allows to copy element(Copy is 1) or to replace with its mirroring(Copy is 0)
- def MirrorObject (self, theObject, Mirror, theMirrorType, Copy=0):
+ # @param MakeGroups to generate new groups from existing ones (if Copy)
+ def MirrorObject (self, theObject, Mirror, theMirrorType, Copy=0, MakeGroups=False):
if ( isinstance( Mirror, geompyDC.GEOM._objref_GEOM_Object)):
Mirror = self.smeshpyD.GetAxisStruct(Mirror)
+ if Copy and MakeGroups:
+ return self.editor.MirrorObjectMakeGroups(theObject, Mirror, theMirrorType)
self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy)
+ return []
## Translates the elements
# @param IDsOfElements list of elements ids
# @param Vector direction of translation(DirStruct or vector)
# @param Copy allows to copy the translated elements
- def Translate(self, IDsOfElements, Vector, Copy):
+ # @param MakeGroups to generate new groups from existing ones (if Copy)
+ def Translate(self, IDsOfElements, Vector, Copy, MakeGroups=False):
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Vector, geompyDC.GEOM._objref_GEOM_Object)):
Vector = self.smeshpyD.GetDirStruct(Vector)
+ if Copy and MakeGroups:
+ return self.editor.TranslateMakeGroups(IDsOfElements, Vector)
self.editor.Translate(IDsOfElements, Vector, Copy)
+ return []
## Translates the object
# @param theObject object to translate(mesh, submesh, or group)
# @param Vector direction of translation(DirStruct or geom vector)
# @param Copy allows to copy the translated elements
- def TranslateObject(self, theObject, Vector, Copy):
+ # @param MakeGroups to generate new groups from existing ones (if Copy)
+ def TranslateObject(self, theObject, Vector, Copy, MakeGroups=False):
if ( isinstance( Vector, geompyDC.GEOM._objref_GEOM_Object)):
Vector = self.smeshpyD.GetDirStruct(Vector)
+ if Copy and MakeGroups:
+ return self.editor.TranslateObjectMakeGroups(theObject, Vector)
self.editor.TranslateObject(theObject, Vector, Copy)
+ return []
## Rotates the elements
# @param IDsOfElements list of elements ids
# @param Axis axis of rotation(AxisStruct or geom line)
# @param AngleInRadians angle of rotation(in radians)
- # @param Copy allows to copy the rotated elements
- def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy):
+ # @param Copy allows to copy the rotated elements
+ # @param MakeGroups to generate new groups from existing ones (if Copy)
+ def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy, MakeGroups=False):
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Axis, geompyDC.GEOM._objref_GEOM_Object)):
Axis = self.smeshpyD.GetAxisStruct(Axis)
+ if Copy and MakeGroups:
+ return self.editor.RotateMakeGroups(IDsOfElements, Axis, AngleInRadians)
self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy)
+ return []
## Rotates the object
# @param theObject object to rotate(mesh, submesh, or group)
# @param Axis axis of rotation(AxisStruct or geom line)
# @param AngleInRadians angle of rotation(in radians)
# @param Copy allows to copy the rotated elements
- def RotateObject (self, theObject, Axis, AngleInRadians, Copy):
+ # @param MakeGroups to generate new groups from existing ones (if Copy)
+ def RotateObject (self, theObject, Axis, AngleInRadians, Copy, MakeGroups=False):
+ if ( isinstance( Axis, geompyDC.GEOM._objref_GEOM_Object)):
+ Axis = self.smeshpyD.GetAxisStruct(Axis)
+ if Copy and MakeGroups:
+ return self.editor.RotateObjectMakeGroups(theObject, Axis, AngleInRadians)
self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy)
+ return []
## Find group of nodes close to each other within Tolerance.
# @param Tolerance tolerance value
return self.editor.ChangeElemNodes(ide, newIDs)
## If during last operation of MeshEditor some nodes were
- # created this method returns list of it's IDs, \n
+ # created this method returns list of its IDs, \n
# if new nodes not created - returns empty list
def GetLastCreatedNodes(self):
return self.editor.GetLastCreatedNodes()
## If during last operation of MeshEditor some elements were
- # created this method returns list of it's IDs, \n
+ # created this method returns list of its IDs, \n
# if new elements not creared - returns empty list
def GetLastCreatedElems(self):
return self.editor.GetLastCreatedElems()