## Creates a hole in a mesh by doubling the nodes of some particular elements
# This method provided for convenience works as DoubleNodes() described above.
- # @param theNodes identifiers of node to be doubled
+ # @param theNodeId identifiers of node to be doubled
# @param theModifiedElems identifiers of elements to be updated
# @return TRUE if operation has been completed successfully, FALSE otherwise
# @ingroup l2_modif_edit
# will be created while other elements will be quadrangles.
# Vertex can be either a GEOM_Object or a vertex ID within the
# shape to mesh
+ # @param UseExisting: if ==true - searches for the existing hypothesis created with
+ # the same parameters, else (default) - creates a new one
#
# @ingroup l3_hypos_additi
def TriangleVertex(self, vertex, UseExisting=0):