# @return an integer value
# @ingroup l1_meshinfo
def NbPolygons(self, elementOrder = SMESH.ORDER_ANY):
- return self.mesh.NbPolygons(elementOrder)
+ return self.mesh.NbPolygonsOfOrder(elementOrder)
## Returns the number of volumes in the mesh
# @return an integer value
if len( args ) == 1:
return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodes( self, args[0], False )
return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodes( self, *args )
+ def FindCoincidentNodesOnPart(self,*args): # a 3d arg added (SeparateCornerAndMediumNodes)
+ if len( args ) == 2:
+ args += False,
+ return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodesOnPart( self, *args )
def MergeNodes(self,*args): # a 2nd arg added (NodesToKeep)
if len( args ) == 1:
return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], [] )