return ok
+ def CheckCompute(self, isDone):
+ """
+ Check if the mesh was properly compute
+ """
+ if not isDone:
+ raise Exception("Could not compute {}".format(self.GetName()))
+
def GetComputeErrors(self, shape=0 ):
"""
Return a list of error messages (:class:`SMESH.ComputeError`) of the last :meth:`Compute`