-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
// File : SMESH_Pattern_i.cxx
// Created : Fri Aug 20 16:15:49 2004
// Author : Edward AGAPOV (eap)
-// $Header:
//
#include "SMESH_Pattern_i.hxx"
#include <set>
using SMESH::TPythonDump;
+using SMESH::TVar;
//=======================================================================
//function : dumpErrorCode
return false;
// Update Python script
- TPythonDump() << "isDone = pattern.LoadFromFace( " << theMesh << ", "
+ TPythonDump() << "isDone = pattern.LoadFromFace( " << theMesh << ".GetMesh(), "
<< theFace << ", " << theProject << " )";
addErrorCode( "LoadFromFace" );
return false;
// Update Python script
- TPythonDump() << "isDone = pattern.LoadFrom3DBlock( " << theMesh << ", " << theBlock << " )";
+ TPythonDump() << "isDone = pattern.LoadFrom3DBlock( " << theMesh << ".GetMesh(), " << theBlock << " )";
addErrorCode( "LoadFrom3DBlock" );
return myPattern.Load( aMesh, TopoDS::Shell( exp.Current() ));
(*xyzIt)->Coord( p.x, p.y, p.z );
}
}
-
// Update Python script
TPythonDump() << "pattern.ApplyToFace( " << theFace << ", "
<< theVertexOnKeyPoint1 << ", " << theReverse << " )";
}
// Update Python script
- TPythonDump() << "pattern.ApplyToMeshFaces( " << theMesh << ", "
+ TPythonDump() << "pattern.ApplyToMeshFaces( " << theMesh << ".GetMesh(), "
<< theFacesIDs << ", "
- << theNodeIndexOnKeyPoint1 << ", " << theReverse << " )";
+ << TVar( theNodeIndexOnKeyPoint1 ) << ", " << theReverse << " )";
return points._retn();
}
}
// Update Python script
- TPythonDump() << "pattern.ApplyToHexahedrons( " << theMesh << ", "
+ TPythonDump() << "pattern.ApplyToHexahedrons( " << theMesh << ".GetMesh(), "
<< theVolumesIDs << ", "
- << theNode000Index << ", " << theNode001Index << " )";
+ << TVar(theNode000Index) << ", " << TVar(theNode001Index) << " )";
return points._retn();
}
return false;
// Update Python script
- TPythonDump() << "isDone = pattern.MakeMesh( " << theMesh << ", "
+ TPythonDump() << "isDone = pattern.MakeMesh( " << theMesh << ".GetMesh(), "
<< CreatePolygons << ", " << CreatePolyedrs << " )";
addErrorCode( "MakeMesh" );
- return myPattern.MakeMesh( aMesh, CreatePolygons, CreatePolyedrs );
+ int nb = aMesh->NbNodes() + aMesh->NbEdges() + aMesh->NbFaces() + aMesh->NbVolumes();
+
+ bool res = myPattern.MakeMesh( aMesh, CreatePolygons, CreatePolyedrs );
+
+ if ( nb > 0 && nb != aMesh->NbNodes() + aMesh->NbEdges() + aMesh->NbFaces() + aMesh->NbVolumes())
+ {
+ aMesh->SetIsModified(true);
+ aMesh->GetMeshDS()->Modified();
+ }
+ return res;
}
//=======================================================================