SMESH::SMESH_Mesh_var mesh = meshPart->GetMesh();
SMESH_Mesh_i* mesh_i = SMESH::DownCast<SMESH_Mesh_i*>( mesh );
+ mesh_i->Load();
_meshDS = mesh_i->GetImpl().GetMeshDS();
SetPersistentId( _meshDS->GetPersistentId() );
myInfo = tmpInfo;
}
// -------------------------------------------------------------------------------------
+const SMDS_MeshElement * SMESH_MeshPartDS::FindElement(int IDelem) const
+{
+ if ( _meshDS ) return _meshDS->FindElement( IDelem );
+
+ TElemID elem( IDelem );
+ for ( int iType = SMDSAbs_Edge; iType < SMDSAbs_NbElementTypes; ++iType )
+ if ( !_elements[ iType ].empty() )
+ {
+ TIDSortedElemSet::const_iterator it = _elements[ iType ].find( &elem );
+ if ( it != _elements[ iType ].end() )
+ return *it;
+ }
+ return 0;
+}
+// -------------------------------------------------------------------------------------
SMDS_ElemIteratorPtr SMESH_MeshPartDS::elementGeomIterator(SMDSAbs_GeometryType geomType) const
{
if ( _meshDS ) return _meshDS->elementGeomIterator( geomType );