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1) Use transformation for projection from bottom to top
[modules/smesh.git] / src / SMESH_I / SMESH_MeshEditor_i.hxx
index 5cd60bdfc7d31acf8ce9211870d841546fecf347..e74df378834285a2cc7c147dbfde1ddb327da45c 100644 (file)
@@ -89,6 +89,7 @@ public:
   SMESH::SMESH_IDSource_ptr MakeIDSource(const SMESH::long_array& IDsOfElements,
                                          SMESH::ElementType       type);
   static bool               IsTemporaryIDSource( SMESH::SMESH_IDSource_ptr& idSource );
+  static CORBA::Long*       GetTemporaryIDs( SMESH::SMESH_IDSource_ptr& idSource, int& nbIds );
 
   CORBA::Boolean RemoveElements(const SMESH::long_array & IDsOfElements)
     throw (SALOME::SALOME_Exception);
@@ -1096,8 +1097,8 @@ private: //!< fields
 
   // temporary IDSources
   struct _IDSource;
-  std::list< _IDSource* >      myAuxIDSources;
-  void                         deleteAuxIDSources();
+  // std::list< _IDSource* >      myAuxIDSources;
+  // void                         deleteAuxIDSources();
 };
 
 #endif