class SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
{
- public:
+public:
SMESH_MeshEditor_i(SMESH_Mesh_i * theMesh, bool isPreview);
virtual ~ SMESH_MeshEditor_i();
// --- CORBA
+
+ /*!
+ * \brief Wrap a sequence of ids in a SMESH_IDSource
+ */
+ SMESH::SMESH_IDSource_ptr MakeIDSource(const SMESH::long_array& IDsOfElements);
+
CORBA::Boolean RemoveElements(const SMESH::long_array & IDsOfElements);
CORBA::Boolean RemoveNodes(const SMESH::long_array & IDsOfNodes);