// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef _SMESH_MESHEDITOR_I_HXX_
#define _SMESH_MESHEDIOTR_I_HXX_
+#include "SMESH.hxx"
+
#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#include "SMESH_Mesh.hxx"
-class SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
+class SMESH_MeshEditor;
+
+class SMESH_I_EXPORT SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
{
public:
- SMESH_MeshEditor_i(SMESH_Mesh * theMesh);
+ SMESH_MeshEditor_i(SMESH_Mesh * theMesh, bool isPreview);
- virtual ~ SMESH_MeshEditor_i()
- {
- };
+ virtual ~ SMESH_MeshEditor_i();
// --- CORBA
CORBA::Boolean RemoveElements(const SMESH::long_array & IDsOfElements);
CORBA::Boolean RemoveNodes(const SMESH::long_array & IDsOfNodes);
- CORBA::Boolean AddNode(CORBA::Double x, CORBA::Double y, CORBA::Double z);
- CORBA::Boolean AddEdge(const SMESH::long_array & IDsOfNodes);
- CORBA::Boolean AddFace(const SMESH::long_array & IDsOfNodes);
- CORBA::Boolean AddVolume(const SMESH::long_array & IDsOfNodes);
-
- CORBA::Boolean AddPolyhedralVolume(const SMESH::long_array & IDsOfNodes,
- const SMESH::long_array & Quantities);
- CORBA::Boolean AddPolyhedralVolumeByFaces(const SMESH::long_array & IdsOfFaces);
+ /*!
+ * Methods for creation new elements.
+ * Returns ID of created element or 0 if element not created
+ */
+ CORBA::Long AddNode(CORBA::Double x, CORBA::Double y, CORBA::Double z);
+ CORBA::Long AddEdge(const SMESH::long_array & IDsOfNodes);
+ CORBA::Long AddFace(const SMESH::long_array & IDsOfNodes);
+ CORBA::Long AddPolygonalFace(const SMESH::long_array & IDsOfNodes);
+ CORBA::Long AddVolume(const SMESH::long_array & IDsOfNodes);
+ CORBA::Long AddPolyhedralVolume(const SMESH::long_array & IDsOfNodes,
+ const SMESH::long_array & Quantities);
+ CORBA::Long AddPolyhedralVolumeByFaces(const SMESH::long_array & IdsOfFaces);
CORBA::Boolean MoveNode(CORBA::Long NodeID,
CORBA::Double x, CORBA::Double y, CORBA::Double z);
CORBA::Boolean Reorient(const SMESH::long_array & IDsOfElements);
CORBA::Boolean ReorientObject(SMESH::SMESH_IDSource_ptr theObject);
- CORBA::Boolean TriToQuad(const SMESH::long_array & IDsOfElements,
- SMESH::NumericalFunctor_ptr Criterion,
- CORBA::Double MaxAngle);
- CORBA::Boolean TriToQuadObject(SMESH::SMESH_IDSource_ptr theObject,
- SMESH::NumericalFunctor_ptr Criterion,
- CORBA::Double MaxAngle);
- CORBA::Boolean QuadToTri(const SMESH::long_array & IDsOfElements,
- SMESH::NumericalFunctor_ptr Criterion);
- CORBA::Boolean SplitQuad(const SMESH::long_array & IDsOfElements,
- CORBA::Boolean Diag13);
- CORBA::Boolean SplitQuadObject(SMESH::SMESH_IDSource_ptr theObject,
- CORBA::Boolean Diag13);
+ // Split/Join faces
+ CORBA::Boolean TriToQuad (const SMESH::long_array & IDsOfElements,
+ SMESH::NumericalFunctor_ptr Criterion,
+ CORBA::Double MaxAngle);
+ CORBA::Boolean TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject,
+ SMESH::NumericalFunctor_ptr Criterion,
+ CORBA::Double MaxAngle);
+ CORBA::Boolean QuadToTri (const SMESH::long_array & IDsOfElements,
+ SMESH::NumericalFunctor_ptr Criterion);
+ CORBA::Boolean QuadToTriObject (SMESH::SMESH_IDSource_ptr theObject,
+ SMESH::NumericalFunctor_ptr Criterion);
+ CORBA::Boolean SplitQuad (const SMESH::long_array & IDsOfElements,
+ CORBA::Boolean Diag13);
+ CORBA::Boolean SplitQuadObject (SMESH::SMESH_IDSource_ptr theObject,
+ CORBA::Boolean Diag13);
+ CORBA::Long BestSplit (CORBA::Long IDOfQuad,
+ SMESH::NumericalFunctor_ptr Criterion);
CORBA::Boolean Smooth(const SMESH::long_array & IDsOfElements,
const SMESH::long_array & IDsOfFixedNodes,
SMESH::SMESH_MeshEditor::Smooth_Method Method,
bool IsParametric);
+
+ void ConvertToQuadratic(CORBA::Boolean Force3d);
+ CORBA::Boolean ConvertFromQuadratic();
+
void RenumberNodes();
void RenumberElements();
void ExtrusionSweepObject2D(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::DirStruct & StepVector,
CORBA::Long NbOfSteps);
-
+ void AdvancedExtrusion(const SMESH::long_array & theIDsOfElements,
+ const SMESH::DirStruct & theStepVector,
+ CORBA::Long theNbOfSteps,
+ CORBA::Long theExtrFlags,
+ CORBA::Double theSewTolerance);
+
SMESH::SMESH_MeshEditor::Extrusion_Error
ExtrusionAlongPath(const SMESH::long_array & IDsOfElements,
SMESH::SMESH_Mesh_ptr PathMesh,
const SMESH::double_array & Angles,
CORBA::Boolean HasRefPoint,
const SMESH::PointStruct & RefPoint);
-
+
SMESH::SMESH_MeshEditor::Extrusion_Error
ExtrusionAlongPathObject(SMESH::SMESH_IDSource_ptr theObject,
SMESH::SMESH_Mesh_ptr PathMesh,
CORBA::Boolean HasRefPoint,
const SMESH::PointStruct & RefPoint);
+ SMESH::double_array* LinearAnglesVariation(SMESH::SMESH_Mesh_ptr PathMesh,
+ GEOM::GEOM_Object_ptr PathShape,
+ const SMESH::double_array & Angles);
+
void Mirror(const SMESH::long_array & IDsOfElements,
const SMESH::AxisStruct & Axis,
SMESH::SMESH_MeshEditor::MirrorType MirrorType,
void FindCoincidentNodes (CORBA::Double Tolerance,
SMESH::array_of_long_array_out GroupsOfNodes);
+ void FindCoincidentNodesOnPart(SMESH::SMESH_IDSource_ptr theObject,
+ CORBA::Double Tolerance,
+ SMESH::array_of_long_array_out GroupsOfNodes);
void MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes);
+ void FindEqualElements(SMESH::SMESH_IDSource_ptr theObject,
+ SMESH::array_of_long_array_out GroupsOfElementsID);
+ void MergeElements(const SMESH::array_of_long_array& GroupsOfElementsID);
void MergeEqualElements();
+ CORBA::Long MoveClosestNodeToPoint(CORBA::Double x,
+ CORBA::Double y,
+ CORBA::Double z,
+ CORBA::Long nodeID);
+
+
SMESH::SMESH_MeshEditor::Sew_Error
SewFreeBorders(CORBA::Long FirstNodeID1,
CORBA::Long NodeID2OfSide1ToMerge,
CORBA::Long NodeID2OfSide2ToMerge);
+ /*!
+ * Set new nodes for given element.
+ * If number of nodes is not corresponded to type of
+ * element - returns false
+ */
+ CORBA::Boolean ChangeElemNodes(CORBA::Long ide, const SMESH::long_array& newIDs);
+
+ /*!
+ * Return data of mesh edition preview
+ */
+ SMESH::MeshPreviewStruct* GetPreviewData();
+
+ /*!
+ * If during last operation of MeshEditor some nodes were
+ * created this method returns list of it's IDs, if new nodes
+ * not creared - returns empty list
+ */
+ SMESH::long_array* GetLastCreatedNodes();
+
+ /*!
+ * If during last operation of MeshEditor some elements were
+ * created this method returns list of it's IDs, if new elements
+ * not creared - returns empty list
+ */
+ SMESH::long_array* GetLastCreatedElems();
+
+ //
+ // Internal methods
+ //
+
+ /*!
+ * \brief Update myLastCreated* or myPreviewData
+ * \param anEditor - it contains edition results
+ */
+ void StoreResult(::SMESH_MeshEditor& anEditor);
+
+ /*!
+ * \brief Return edited mesh ID
+ * \retval int - mesh ID
+ */
+ int GetMeshId() const { return myMesh->GetId(); }
+
private:
- SMESHDS_Mesh * GetMeshDS() { return _myMesh->GetMeshDS(); }
- SMESH_Mesh *_myMesh;
+
+ SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); }
+ void initData();
+
+ SMESH_Mesh * myMesh;
+
+ SMESH::long_array_var myLastCreatedElems;
+ SMESH::long_array_var myLastCreatedNodes;
+
+ SMESH::MeshPreviewStruct_var myPreviewData;
+ bool myPreviewMode;
};
#endif