void ConvertToQuadratic(CORBA::Boolean Force3d);
CORBA::Boolean ConvertFromQuadratic();
+ void ConvertToQuadraticObject(CORBA::Boolean theForce3d,
+ SMESH::SMESH_IDSource_ptr theObject)
+ throw (SALOME::SALOME_Exception);
+ void ConvertFromQuadraticObject(SMESH::SMESH_IDSource_ptr theObject)
+ throw (SALOME::SALOME_Exception);
void RenumberNodes();
void RenumberElements();
*/
CORBA::Boolean DoubleNodesOnGroupBoundaries( const SMESH::ListOfGroups& theDomains,
CORBA::Boolean createJointElems );
+ /*!
+ * \brief Double nodes on some external faces and create flat elements.
+ * Flat elements are mainly used by some types of mechanic calculations.
+ *
+ * Each group of the list must be constituted of faces.
+ * Triangles are transformed in prisms, and quadrangles in hexahedrons.
+ * @param theGroupsOfFaces - list of groups of faces
+ * @return TRUE if operation has been completed successfully, FALSE otherwise
+ */
+ CORBA::Boolean CreateFlatElementsOnFacesGroups( const SMESH::ListOfGroups& theGroupsOfFaces );
/*!
* \brief Generated skin mesh (containing 2D cells) from 3D mesh
SMESH::ListOfGroups* extrusionSweep(const SMESH::long_array & IDsOfElements,
const SMESH::DirStruct & StepVector,
CORBA::Long NbOfSteps,
- const bool MakeGroups,
+ bool MakeGroups,
const SMDSAbs_ElementType ElementType=SMDSAbs_All);
SMESH::ListOfGroups* advancedExtrusion(const SMESH::long_array & theIDsOfElements,
const SMESH::DirStruct & theStepVector,
CORBA::Boolean LinearVariation,
CORBA::Boolean HasRefPoint,
const SMESH::PointStruct& RefPoint,
- const bool MakeGroups,
+ bool MakeGroups,
const SMDSAbs_ElementType ElementType,
SMESH::SMESH_MeshEditor::Extrusion_Error & theError);
SMESH::ListOfGroups* mirror(TIDSortedElemSet & IDsOfElements,
const SMESH::AxisStruct & Axis,
SMESH::SMESH_MeshEditor::MirrorType MirrorType,
CORBA::Boolean Copy,
- const bool MakeGroups,
+ bool MakeGroups,
::SMESH_Mesh* TargetMesh=0);
SMESH::ListOfGroups* translate(TIDSortedElemSet & IDsOfElements,
const SMESH::DirStruct & Vector,
CORBA::Boolean Copy,
- const bool MakeGroups,
+ bool MakeGroups,
::SMESH_Mesh* TargetMesh=0);
SMESH::ListOfGroups* rotate(TIDSortedElemSet & IDsOfElements,
const SMESH::AxisStruct & Axis,
CORBA::Double Angle,
CORBA::Boolean Copy,
- const bool MakeGroups,
+ bool MakeGroups,
::SMESH_Mesh* TargetMesh=0);
SMESH::ListOfGroups* scale(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::PointStruct& thePoint,
const SMESH::double_array& theScaleFact,
CORBA::Boolean theCopy,
- const bool theMakeGroups,
+ bool theMakeGroups,
::SMESH_Mesh* theTargetMesh=0);
SMESH::SMESH_Mesh_ptr makeMesh(const char* theMeshName);