case Entity_TriQuad_Hexa: myStream<<"Entity_TriQuad_Hexa"; break;
case Entity_Penta: myStream<<"Entity_Penta"; break;
case Entity_Quad_Penta: myStream<<"Entity_Quad_Penta"; break;
+ case Entity_BiQuad_Penta: myStream<<"Entity_BiQuad_Penta"; break;
case Entity_Hexagonal_Prism: myStream<<"Entity_Hexagonal_Prism"; break;
case Entity_Polyhedra: myStream<<"Entity_Polyhedra"; break;
case Entity_Quad_Polyhedra: myStream<<"Entity_Quad_Polyhedra"; break;
case FT_MultiConnection2D: myStream<< "aMultiConnection2D"; break;
case FT_Length: myStream<< "aLength"; break;
case FT_Length2D: myStream<< "aLength2D"; break;
+ case FT_Deflection2D: myStream<< "aDeflection2D"; break;
case FT_NodeConnectivityNumber:myStream<< "aNodeConnectivityNumber";break;
case FT_BelongToMeshGroup: myStream<< "aBelongToMeshGroup"; break;
case FT_BelongToGeom: myStream<< "aBelongToGeom"; break;
switch (theVersion) {
case SMESH::MED_V2_1: myStream << "SMESH.MED_V2_1"; break;
case SMESH::MED_V2_2: myStream << "SMESH.MED_V2_2"; break;
+ case SMESH::MED_LATEST: myStream << "SMESH.MED_LATEST"; break;
+ case SMESH::MED_MINOR_0: myStream << "SMESH.MED_MINOR_0"; break;
+ case SMESH::MED_MINOR_1: myStream << "SMESH.MED_MINOR_1"; break;
+ case SMESH::MED_MINOR_2: myStream << "SMESH.MED_MINOR_2"; break;
+ case SMESH::MED_MINOR_3: myStream << "SMESH.MED_MINOR_3"; break;
+ case SMESH::MED_MINOR_4: myStream << "SMESH.MED_MINOR_4"; break;
+ case SMESH::MED_MINOR_5: myStream << "SMESH.MED_MINOR_5"; break;
+ case SMESH::MED_MINOR_6: myStream << "SMESH.MED_MINOR_6"; break;
+ case SMESH::MED_MINOR_7: myStream << "SMESH.MED_MINOR_7"; break;
+ case SMESH::MED_MINOR_8: myStream << "SMESH.MED_MINOR_8"; break;
+ case SMESH::MED_MINOR_9: myStream << "SMESH.MED_MINOR_9"; break;
default: myStream << theVersion;
}
return *this;
{
// find the function name
int functBeg = posAlready;
- char* script = (char*) anUpdatedScript.ToCString() + posAlready - 1; // look at ":" after "def fuction()"
+ char* script = (char*) anUpdatedScript.ToCString() + posAlready - 1; // look at ":" after "def function()"
while ( *script != ' ' ) {
script--;
functBeg--;