bool AddMeshAccessorMethod( Handle(_pyCommand) theCmd ) const;
bool AddAlgoAccessorMethod( Handle(_pyCommand) theCmd ) const;
const char* AccessorMethod() const;
- const std::map< _pyID, Handle(_pyMeshEditor) >& getMeshEditors() const { return myMeshEditors; }
private:
std::map< _pyID, Handle(_pyMesh) > myMeshes;
std::map< _pyID, Handle(_pyMeshEditor) > myMeshEditors;