#ifndef __SMESH_MeshAlgos_HXX__
#define __SMESH_MeshAlgos_HXX__
+#include "SMESH_Utils.hxx"
+
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_ElemIterator.hxx"
#include "SMESH_TypeDefs.hxx"
*/
//=======================================================================
-struct SMESH_NodeSearcher
+struct SMESHUtils_EXPORT SMESH_NodeSearcher
{
virtual const SMDS_MeshNode* FindClosestTo( const gp_Pnt& pnt ) = 0;
virtual void MoveNode( const SMDS_MeshNode* node, const gp_Pnt& toPnt ) = 0;
*/
//=======================================================================
-struct SMESH_ElementSearcher
+struct SMESHUtils_EXPORT SMESH_ElementSearcher
{
/*!
* \brief Find elements of given type where the given point is IN or ON.
* \brief Find out if the given point is out of closed 2D mesh.
*/
virtual TopAbs_State GetPointState(const gp_Pnt& point) = 0;
+ virtual ~SMESH_ElementSearcher();
};
namespace SMESH_MeshAlgos
/*!
* \brief Return true if the point is IN or ON of the element
*/
- bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
+ SMESHUtils_EXPORT bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
- double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
+ SMESHUtils_EXPORT double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
/*!
* Return a face having linked nodes n1 and n2 and which is
* - in elemSet provided that !elemSet.empty()
* i1 and i2 optionally returns indices of n1 and n2
*/
- const SMDS_MeshElement* FindFaceInSet(const SMDS_MeshNode* n1,
- const SMDS_MeshNode* n2,
- const TIDSortedElemSet& elemSet,
- const TIDSortedElemSet& avoidSet,
- int* i1=0,
- int* i2=0);
+ SMESHUtils_EXPORT const SMDS_MeshElement*
+ FindFaceInSet(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const TIDSortedElemSet& elemSet,
+ const TIDSortedElemSet& avoidSet,
+ int* i1=0,
+ int* i2=0);
/*!
* \brief Calculate normal of a mesh face
*/
- bool FaceNormal(const SMDS_MeshElement* F, gp_XYZ& normal, bool normalized=true);
+ SMESHUtils_EXPORT bool FaceNormal(const SMDS_MeshElement* F, gp_XYZ& normal, bool normalized=true);
/*!
* \brief Return nodes common to two elements
*/
- std::vector< const SMDS_MeshNode*> GetCommonNodes(const SMDS_MeshElement* e1,
+ SMESHUtils_EXPORT std::vector< const SMDS_MeshNode*> GetCommonNodes(const SMDS_MeshElement* e1,
const SMDS_MeshElement* e2);
/*!
* \brief Return SMESH_NodeSearcher. The caller is responsible for deleteing it
*/
- SMESH_NodeSearcher* GetNodeSearcher( SMDS_Mesh& mesh );
+ SMESHUtils_EXPORT SMESH_NodeSearcher* GetNodeSearcher( SMDS_Mesh& mesh );
/*!
* \brief Return SMESH_ElementSearcher. The caller is responsible for deleting it
*/
- SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh );
- SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh,
- SMDS_ElemIteratorPtr elemIt );
+ SMESHUtils_EXPORT SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh );
+ SMESHUtils_EXPORT SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh,
+ SMDS_ElemIteratorPtr elemIt );
}
#endif