<source>MEN_EDGES</source>
<translation>Edges</translation>
</message>
+ <message>
+ <source>MEN_CHOOSE</source>
+ <translation>Choose...</translation>
+ </message>
<message>
<source>MEN_EDIT</source>
<translation>Edit</translation>
</message>
<message>
<source>TOP_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>MEN_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>STB_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>TOP_FIND_ELEM</source>
<source>TOP_MEASURE_AREA</source>
<translation>Area</translation>
</message>
- <message>
+ <message>
<source>MEN_MEASURE_VOLUME</source>
<translation>Volume</translation>
</message>
</message>
<message>
<source>MEN_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>TOP_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>STB_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>MESHERS_FILE_CANT_OPEN</source>
<source>SMESH_EXTRUSION_ALONG_VECTOR</source>
<translation>Extrusion Along Vector</translation>
</message>
+ <message>
+ <source>SMESH_EXTRUSION_BY_NORMAL</source>
+ <translation>Extrusion By Normal</translation>
+ </message>
<message>
<source>SMESH_FACE</source>
<translation>Face</translation>
<source>SMESH_MESHINFO_ORDER2</source>
<translation>Quadratic</translation>
</message>
+ <message>
+ <source>SMESH_MESHINFO_ORDER3</source>
+ <translation>Bi-Quadratic</translation>
+ </message>
<message>
<source>SMESH_MESHINFO_HEXAPRISM</source>
<translation>Hexagonal prisms</translation>
<source>PREF_NUMBERING_NODE</source>
<translation>Nodes: Color</translation>
</message>
- <message>
+ <message>
<source>PREF_NUMBERING_ELEM</source>
<translation>Edges: Color</translation>
</message>
<translation>Sort child items</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_FieldSelectorWdg</name>
+ <message>
+ <source>FIELDS_TO_EXPORT</source>
+ <translation>Export Fields</translation>
+ </message>
+</context>
<context>
<name>SMESHGUI_Dialog</name>
<message>
<source>DLG_MESH</source>
- <translation>meshes</translation>
+ <translation>mesh(s)</translation>
</message>
<message>
<source>DLG_HYPO</source>
- <translation>hypotheses</translation>
+ <translation>hypothesis(s)</translation>
</message>
<message>
<source>DLG_ALGO</source>
- <translation>algorithms</translation>
+ <translation>algorithm(s)</translation>
+ </message>
+ <message>
+ <source>DLG_GEOM</source>
+ <translation>object(s)</translation>
</message>
</context>
<context>
<message>
<source>PREF_PRE_SELECTION</source>
<translation>Pre-selection color</translation>
- </message>
+ </message>
<message>
<source>PREF_COLOR</source>
<translation>Color</translation>
<source>PREF_BALL_SIZE</source>
<translation>Size of ball elements</translation>
</message>
+ <message>
+ <source>PREF_BALL_SCALE</source>
+ <translation>Scale factor of ball elements</translation>
+ </message>
<message>
<source>PREF_WIDTH</source>
<translation>Line width</translation>
<source>ALLOW_ELEM_LIST_MODIF</source>
<translation>Enable manual edition</translation>
</message>
+ <message>
+ <source>SELECT_ALL</source>
+ <translation>Select All</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Add0DElemsOnAllNodesDlg</name>
<source>RADIOBTN_2</source>
<translation>Convert to quadratic</translation>
</message>
- <message>
+ <message>
<source>RADIOBTN_3</source>
<translation>Convert to bi-quadratic</translation>
- </message>
- <message>
+ </message>
+ <message>
<source>NON_CONFORM_WARNING</source>
<translation>Warning: mesh can become non-conformal</translation>
</message>
<source>EXTRUSION_ALONG_LINE</source>
<translation>Extrusion along a line</translation>
</message>
+ <message>
+ <source>BY_AVERAGE_NORMAL</source>
+ <translation>Along average normal</translation>
+ </message>
+ <message>
+ <source>USE_INPUT_ELEMS_ONLY</source>
+ <translation>Use only input elements</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_FilterDlg</name>
<source>CONNECTED_ELEMS</source>
<translation>Elements of a domain</translation>
</message>
- <message>
- <source>NUMBEROFNODESINELEMENT</source>
- <translation>Number Of Nodes In Element</translation>
- </message>
+ <message>
+ <source>NUMBEROFNODESINELEMENT</source>
+ <translation>Number Of Nodes In Element</translation>
+ </message>
<message>
<source>COPY_FROM</source>
<translation>Copy from...</translation>
<translation>Union of two groups</translation>
</message>
</context>
-<context>
- <name>SMESHGUI_GroupDlg</name>
- <message>
- <source>SELECT_ALL</source>
- <translation>Select All</translation>
- </message>
-</context>
<context>
<name>SMESHGUI_UnionGroupsDlg</name>
<message>
<source>MESH</source>
<translation>Mesh</translation>
</message>
+ <message>
+ <source>MESH_TYPE</source>
+ <translation>Mesh type</translation>
+ </message>
<message>
<source>NAME</source>
<translation>Name</translation>
<translation>No sense in creating a submesh ignored by global algorithm "%1"</translation>
</message>
<message>
- <source>GEOMETRY_OBJECT_IS_NOT_DEFINED</source>
- <translation>Geometry object is not defined
+ <source>GEOMETRY_OBJECT_IS_NOT_DEFINED_MESH</source>
+ <translation>Geometry object is not defined.
+Do you want to create an empty mesh
+without algorithms and hypotheses? </translation>
+ </message>
+ <message>
+ <source>GEOMETRY_OBJECT_IS_NOT_DEFINED_SUBMESH</source>
+ <translation>Geometry object is not defined.
Please specify it and try again</translation>
</message>
<message>
<source>MESH_IS_NULL</source>
<translation>Mesh is null</translation>
</message>
+ <message>
+ <source>MT_ANY</source>
+ <translation>Any</translation>
+ </message>
+ <message>
+ <source>MT_HEXAHEDRAL</source>
+ <translation>Hexahedral</translation>
+ </message>
+ <message>
+ <source>MT_TETRAHEDRAL</source>
+ <translation>Tetrahedral</translation>
+ </message>
+ <message>
+ <source>MT_TRIANGULAR</source>
+ <translation>Triangular</translation>
+ </message>
+ <message>
+ <source>MT_QUADRILATERAL</source>
+ <translation>Quadrilateral</translation>
+ </message>
<message>
<source>NAME_OF_MESH_IS_EMPTY</source>
<translation>Name of mesh is empty
<translation>There is no object for editing. Please
select mesh or sub-mesh and try again</translation>
</message>
+ <message>
+ <source>CONCURRENT_SUBMESH_APPEARS</source>
+ <translation>
+The assigned algorithm has the same priority as one assigned to an
+adjacent sub-mesh, hence it's undefined which algorithm to use for
+meshing boundary shared by two sub-meshes. Would you like to set
+the order of sub-mesh computation? </translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MeshPatternDlg</name>
<source>NONE</source>
<translation><None></translation>
</message>
+ <message>
+ <source>DEFAULT</source>
+ <translation><Default></translation>
+ </message>
+ <message>
+ <source>SELECT</source>
+ <translation><Select></translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MultiEditDlg</name>
</message>
</context>
<context>
- <name>SMESHGUI_CuttingIntoTetraDlg</name>
+ <name>SMESHGUI_SplitVolumesDlg</name>
<message>
<source>CAPTION</source>
- <translation>Splitting volumes into tetrahedra</translation>
+ <translation>Splitting volumes</translation>
</message>
<message>
<source>SPLIT_METHOD</source>
<source>SPLIT_HEX_TO_24_TETRA</source>
<translation>Into 24 tetrahedra</translation>
</message>
+ <message>
+ <source>SPLIT_HEX_TO_2_PRISMS</source>
+ <translation>Into 2 prisms</translation>
+ </message>
+ <message>
+ <source>SPLIT_HEX_TO_4_PRISMS</source>
+ <translation>Into 4 Prisms</translation>
+ </message>
+ <message>
+ <source>TARGET_ELEM_TYPE</source>
+ <translation>Target element type</translation>
+ </message>
+ <message>
+ <source>FACET_TO_SPLIT</source>
+ <translation>Facet to split</translation>
+ </message>
+ <message>
+ <source>START_POINT</source>
+ <translation>Hexa location</translation>
+ </message>
+ <message>
+ <source>FACET_NORMAL</source>
+ <translation>Facet normal</translation>
+ </message>
+ <message>
+ <source>ALL_DOMAINS</source>
+ <translation>All domains</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_PrecisionDlg</name>
<source>DUPLICATION_ONLY_ELEMS</source>
<translation>Duplicate elements only</translation>
</message>
+ <message>
+ <source>DUPLICATION_GROUP_BOUNDARY</source>
+ <translation>Duplicate nodes on group boundaries</translation>
+ </message>
<message>
<source>GROUP_ELEMS_TO_DUPLICATE</source>
<translation>Group of elements to duplicate</translation>
<source>GROUP_ELEMS_TO_REPLACE</source>
<translation>Group of elements to replace nodes with new ones</translation>
</message>
+ <message>
+ <source>GROUP_VOLUME_GROUPS</source>
+ <translation>Groups (faces or volumes)</translation>
+ </message>
<message>
<source>CONSTRUCT_NEW_GROUP_NODES</source>
<translation>Construct group with newly created nodes</translation>
<source>CONSTRUCT_NEW_GROUP_ELEMENTS</source>
<translation>Construct group with newly created elements</translation>
</message>
+ <message>
+ <source>CREATE_JOINT_ELEMENTS</source>
+ <translation>Create joint elements</translation>
+ </message>
+ <message>
+ <source>ON_ALL_BOUNDARIES</source>
+ <translation>On all boundaries</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Make2DFrom3DDlg</name>
</message>
<message>
<source>SMESH_NOT_ONLY_GROUPS</source>
- <translation>Can't process meshes and groups at once</translation>
+ <translation>Can't process meshes and groups at once</translation>
</message>
<message>
<source>SMESH_ERR_NO_3D_ELEMENTS</source>
<source>QUADRATIC_LAB</source>
<translation>Quadratic</translation>
</message>
+ <message>
+ <source>BI_QUADRATIC_LAB</source>
+ <translation>Bi-Quadratic</translation>
+ </message>
<message>
<source>0D_LAB</source>
<translation>0D:</translation>
<source>GRAVITY_CENTER</source>
<translation>Gravity Center</translation>
</message>
+ <message>
+ <source>NORMAL_VECTOR</source>
+ <translation>Normal</translation>
+ </message>
<message>
<source>NODE</source>
<translation>Node</translation>
<context>
<name>SMESHGUI_TreeElemInfo</name>
<message>
- <source>SHOW_ITEM_INFO</source>
- <translation>Show info</translation>
+ <source>SHOW_ITEM_INFO</source>
+ <translation>Show info</translation>
</message>
<message>
<source>PROPERTY</source>
<message>
<source>NUMBER_OF_THE_DOUBLE_FACES</source>
<translation>Number of the double faces</translation>
- </message>
+ </message>
<message>
<source>ASPECT_RATIO_HISTOGRAM</source>
<translation>Aspect Ratio histogram</translation>
<name>SMESHGUI_ReorientFacesDlg</name>
<message>
<source>CAPTION</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>REORIENT_FACES</source>
<source>ORIENTATION</source>
<translation>Orientation</translation>
</message>
+ <message>
+ <source>VOLUMES</source>
+ <translation>Volumes</translation>
+ </message>
+ <message>
+ <source>OUTSIDE_VOLUME_NORMAL</source>
+ <translation>Face normal outside volume</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_ReorientFacesOp</name>
<source>NO_OBJECT_SELECTED</source>
<translation>No object selected</translation>
</message>
+ <message>
+ <source>NO_VOLUME_OBJECT_SELECTED</source>
+ <translation>No volume object selected</translation>
+ </message>
<message>
<source>NO_FACES</source>
<translation>Object includes no faces</translation>
</message>
+ <message>
+ <source>NO_VOLUMES</source>
+ <translation>Volume object includes no volumes</translation>
+ </message>
<message>
<source>ZERO_SIZE_VECTOR</source>
<translation>Zero size vector</translation>
<translation>Size:</translation>
</message>
<message>
- <source>ORIENTATION_SCALE</source>
+ <source>SCALE_FACTOR</source>
<translation>Scale:</translation>
</message>
<message>
<translation>Shrink coef:</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_DisplayEntitiesDlg</name>
+ <message>
+ <source>WRN_AT_LEAST_ONE</source>
+ <translation>At least one entity type should be chosen!</translation>
+ </message>
+</context>
</TS>