void DisplayActor (SUIT_ViewWindow*, SMESH_Actor* theActor);
SMESHGUI_EXPORT
void RemoveActor (SUIT_ViewWindow*, SMESH_Actor* theActor);
+SMESHGUI_EXPORT
+ void RemoveVisuData(int studyID);
//----------------------------------------------------------------------------
enum EDisplaing {eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll};
SMESHGUI_EXPORT
- void UpdateView (SUIT_ViewWindow*,
+ bool UpdateView (SUIT_ViewWindow*,
EDisplaing theAction,
const char* theEntry = "" );
SMESHGUI_EXPORT
- void UpdateView (EDisplaing theAction,
+ bool UpdateView (EDisplaing theAction,
const char* theEntry = "");
SMESHGUI_EXPORT