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22473: EDF 2825 SMESH: Memory allocation problem with ViscousLayer2D
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.h
index 94d69a9cd9d3b08d73add36bbf5f84b793b2149e..c45edf22f37649f66d19b7710a1eb0e38d4dbde0 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -137,6 +137,9 @@ SMESHGUI_EXPORT
 SMESHGUI_EXPORT
   void UpdateSelectionProp( SMESHGUI* );
 
+SMESHGUI_EXPORT
+  void UpdateFontProp( SMESHGUI* );
+
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
@@ -199,10 +202,18 @@ SMESHGUI_EXPORT
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
-                                       vtkFloatingPointType theNormal[3],
-                                       vtkFloatingPointType theDist,
-                                       vtkFloatingPointType theBounds[6],
-                                       vtkFloatingPointType theOrigin[3] );
+                                       double theNormal[3],
+                                       double theDist,
+                                       double theBounds[6],
+                                       double theOrigin[3] );
+
+  bool ComputeBounds( std::list<vtkActor*> theActorList,
+                      double theBounds[6]);
+
+  void PositionToDistance( double theBounds[6],
+                           double theDirection[3],
+                           double thePos[3],
+                           double& theDist );
  SMESHGUI_EXPORT
    void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
 };