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PAL16842 (Genertion of groups when a mesh is transformed)
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.h
index e1ecbc89734233001d4c5316cb2d23b4844983d2..4d866c1321621df14b5bc2bd8f0177ca1febac0d 100644 (file)
@@ -90,18 +90,19 @@ namespace SMESH {
   SMESH_Actor* CreateActor (_PTR(Study), const char*, int = false);
   void DisplayActor (SUIT_ViewWindow*, SMESH_Actor* theActor);
   void RemoveActor  (SUIT_ViewWindow*, SMESH_Actor* theActor);
+  void RemoveVisuData(int studyID);
 
   //----------------------------------------------------------------------------
   enum EDisplaing {eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll};
-  void UpdateView (SUIT_ViewWindow*,
+  bool UpdateView (SUIT_ViewWindow*,
                   EDisplaing theAction,
                   const char* theEntry = "");
-  void UpdateView (EDisplaing theAction,
+  bool UpdateView (EDisplaing theAction,
                   const char* theEntry = "");
 
   void UpdateView();
 
-  void Update(const Handle(SALOME_InteractiveObject)& theIO,
+  bool Update(const Handle(SALOME_InteractiveObject)& theIO,
              bool theDisplay);