const Handle(SALOME_InteractiveObject)&,
QString& );
SMESHGUI_EXPORT
- int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, smIdType&, smIdType& );
+ int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, ::smIdType&, ::smIdType& );
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
const bool = true );
SMESHGUI_EXPORT
- int GetEdgeNodes( LightApp_SelectionMgr*, smIdType&, smIdType& );
+ int GetEdgeNodes( LightApp_SelectionMgr*, ::smIdType&, ::smIdType& );
SMESHGUI_EXPORT
void SetControlsPrecision( const long );