#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI.h"
-#include "SMESHGUI_Utils.h"
#include "SMESHGUI_Filter.h"
+#include "SMESHGUI_Utils.h"
+#include "SMDS_Mesh.hxx"
+#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
#include "SMESH_ControlsDef.hxx"
-
-#include <SMESH_Actor.h>
-#include <SMESH_ActorUtils.h>
#include "SMESH_NodeLabelActor.h"
-#include "SMESH_CellLabelActor.h"
-#include <SMESH_ObjectDef.h>
-#include <SMDS_Mesh.hxx>
+#include "SMESH_ObjectDef.h"
// SALOME GUI includes
#include <SUIT_Desktop.h>
aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
- int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5);
+ // int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5);
int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
int maxSize = aElem0DSize;
if (aElem0DSize > maxSize) maxSize = aElem0DSize;
if (aLineWidth > maxSize) maxSize = aLineWidth;
- if (aBallSize > maxSize) maxSize = aBallSize;
+ // if (aBallSize > maxSize) maxSize = aBallSize;
double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),