#include "SMESHGUI.h"
#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
#include "SMESH_ObjectDef.h"
#include <SMDS_Mesh.hxx>
typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
static TVisualObjCont VISUAL_OBJ_CONT;
+ //=============================================================================
+ /*!
+ * \brief Allocate some memory at construction and release it at destruction.
+ * Is used to be able to continue working after mesh generation or visualization
+ * break due to lack of memory
+ */
+ //=============================================================================
+
+ struct MemoryReserve
+ {
+ char* myBuf;
+ MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+ void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+ ~MemoryReserve() { Free(); }
+ };
+ static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
//================================================================================
/*!
* \brief Remove VisualObj and its actor from all views
actor->Delete();
}
}
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( aViewManager->study() );
- int aStudyId = aStudy->id();
+ int aStudyId = aViewManager->study()->id();
TVisualObjCont::key_type aKey(aStudyId,theEntry);
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()) {
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
( SUIT_Session::session()->activeApplication() );
- SUIT_ViewManager* aViewManager =
- app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
- if ( aViewManager ) {
- QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
- for ( int iV = 0; iV < views.count(); ++iV ) {
- if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
- vtkRenderer *aRenderer = vtkWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(anAct)){
- vtkWnd->RemoveActor(actor);
- actor->Delete();
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ vtkActorCollection *actors = aRenderer->GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
}
}
}
}
- TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
- for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.clear();
+ }
+
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs of a study
+ */
+ //================================================================================
+
+ void RemoveVisuData(int studyID)
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
+ aViewManager->study()->id() == studyID ) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ vtkActorCollection *actors = aRenderer->GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ int curId = anIter->first.first;
+ if ( curId == studyID ) {
// for unknown reason, object destructor is not called, so clear object manually
anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
}
- VISUAL_OBJ_CONT.clear();
}
}
+
//================================================================================
/*!
* \brief Notify the user on problems during visualization
void OnVisuException()
{
- SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_VISU_PROBLEM"),
- QObject::tr("SMESH_BUT_OK"));
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+ // after or at showing this message, so we do an additional check of available memory
+// char* buf = new char[100*1024];
+// delete [] buf;
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM"),
+ QObject::tr("SMESH_BUT_OK"));
+ } catch (...) {
+ // no more memory at all: last resort
+ cout<< "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<endl;
+ cout<< "Try to remove all visual data..." <<endl;
+ if (theVISU_MemoryReserve) {
+ delete theVISU_MemoryReserve;
+ theVISU_MemoryReserve = 0;
+ }
+ RemoveAllObjectsWithActors();
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM_CLEAR"),
+ QObject::tr("SMESH_BUT_OK"));
+ cout<< "...done" << endl;
+ }
}
//================================================================================
/*!
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::GetVisualObj()" << endl;
#endif
- OnVisuException();
RemoveVisualObjectWithActors( theEntry ); // remove this object
+ OnVisuException();
aVisualObj.reset();
}
}
if ( objModified ) {
- // PAL16631. Mesurements showed that to show aVisualObj in shading mode,
+ // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
// ~10 times more memory is used than it occupies.
// Warn the user if there is less free memory than 30 sizes of a grid
+ // TODO: estimate memory usage in other modes and take current mode into account
int freeMB = SMDS_Mesh::CheckMemory(true);
int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
if ( freeMB > 0 && usedMB * 30 > freeMB ) {
- int continu = SUIT_MessageBox::warn2
- (SMESHGUI::desktop(),
- QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
- QObject::tr("SMESH_BUT_YES"), QObject::tr("SMESH_BUT_NO"),
- 1, 0, 1);
+#ifdef _DEBUG_
+ cout << "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
+ << ", usedMB=" << usedMB<< endl;
+#endif
+ int continu = 0;
+ if ( usedMB * 10 > freeMB )
+ // even dont try to show
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_NO_MESH_VISUALIZATION"),
+ QObject::tr("SMESH_BUT_OK"));
+ else
+ // there is a chance to succeed
+ continu = SUIT_MessageBox::warn2
+ (SMESHGUI::desktop(),
+ QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+ QObject::tr("SMESH_BUT_YES"), QObject::tr("SMESH_BUT_NO"),
+ 1, 0, 1);
if ( !continu ) {
// remove the corresponding actors from all views
RemoveVisualObjectWithActors( theEntry );
wnd->Repaint(false);
}
catch (...) {
- OnVisuException();
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" << endl;
#endif
+ OnVisuException();
}
}
}
theWindow->Repaint();
}
catch (...) {
- OnVisuException();
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow)" << endl;
#endif
+ OnVisuException();
}
}
theWindow->Repaint();
}
catch (...) {
- OnVisuException();
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow)" << endl;
#endif
+ OnVisuException();
}
}
wnd->Repaint();
}
catch (...) {
- OnVisuException();
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::FitAll()" << endl;
#endif
+ OnVisuException();
}
}
}
std::string aNameVal = aName->Value();
anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
}
+
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+ if(!CORBA::is_nil(aGroup))
+ {
+ SALOMEDS::Color aColor = aGroup->GetColor();
+ if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
+ {
+ int r = 0, g = 0, b = 0;
+ SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
+ aColor.R = (float)r / 255.0;
+ aColor.G = (float)g / 255.0;
+ aColor.B = (float)b / 255.0;
+ aGroup->SetColor( aColor );
+ }
+ anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+ }
}
}
return anActor;
vtkWnd->Repaint();
}
catch (...) {
- OnVisuException();
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::DisplayActor()" << endl;
#endif
+ OnVisuException();
}
}
}
}
}
- void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
+ //================================================================================
+ /*!
+ * \brief Return true if there are no SMESH actors in a view
+ */
+ //================================================================================
+
+ bool noSmeshActors(SUIT_ViewWindow *theWnd)
+ {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ vtkActorCollection *aCollection = aRenderer->GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor())
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
+ return false;
+ }
+ return true;
+ }
+
+ bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
{
- if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
+ bool OK = false;
+ if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)) {
+ OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
vtkActorCollection *aCollection = aRenderer->GetActors();
aCollection->InitTraversal();
- switch(theAction){
+ switch(theAction) {
case eDisplayAll: {
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
}
}
default: {
- if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
+ if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
switch(theAction) {
case eDisplay:
case eDisplayOnly:
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
_PTR(Study) aDocument = aStudy->studyDS();
if((anActor = CreateActor(aDocument,theEntry,true))) {
+ bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
DisplayActor(theWnd,anActor);
// FitAll(); - PAL16770(Display of a group performs an automatic fit all)
- }
+ if ( needFitAll ) FitAll();
+ } else {
+ OK = false;
+ }
break;
}
}
}
}
}
+ return OK;
}
- void UpdateView(EDisplaing theAction, const char* theEntry){
+ bool UpdateView(EDisplaing theAction, const char* theEntry){
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
- UpdateView(aWnd,theAction,theEntry);
+ return UpdateView(aWnd,theAction,theEntry);
}
void UpdateView(){
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
if(anActor->hasIO())
- Update(anActor->getIO(),anActor->GetVisibility());
+ if (!Update(anActor->getIO(),anActor->GetVisibility()))
+ break; // avoid multiple warinings if visu failed
}
}
}else{
SALOME_ListIteratorOfListIO anIter( selected );
for(; anIter.More(); anIter.Next()){
Handle(SALOME_InteractiveObject) anIO = anIter.Value();
- Update(anIO,true);
+ if ( !Update(anIO,true) )
+ break; // avoid multiple warinings if visu failed
}
}
RepaintCurrentView();
}
- void Update(const Handle(SALOME_InteractiveObject)& theIO,
- bool theDisplay)
+ bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
- // if( aVisualObj )
- // aVisualObj->Update(); -> PAL16631, already done in GetVisualObj()
if ( theDisplay )
UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
}
+ return false;
}
PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
- SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 );
+ SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+ SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
for ( int i=0, n=views.count(); i<n; i++ ){
// update VTK viewer properties
aSelColor.blue()/255.,
SW );
// tolerances
- aVtkView->SetSelectionTolerance(SP1, SP2);
+ aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
// pre-selection
aVtkView->SetPreselectionProp(aPreColor.red()/255.,