#ifndef DIALOGBOX_TRANSLATION_H
#define DIALOGBOX_TRANSLATION_H
-#include "SALOME_Selection.h"
+#include "LightApp_SelectionMgr.h"
+
#include "SMESH_LogicalFilter.hxx"
// QT Includes
class SMESHGUI;
class SMESHGUI_SpinBox;
class SMESH_Actor;
+class SVTK_ViewWindow;
+class SVTK_Selector;
// IDL Headers
#include <SALOMEconfig.h>
Q_OBJECT
public:
- SMESHGUI_TranslationDlg( QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0 );
+ SMESHGUI_TranslationDlg( SMESHGUI*,
+ const char* name = 0,
+ bool modal = FALSE,
+ WFlags fl = 0);
~SMESHGUI_TranslationDlg();
private:
-
- void Init( bool ResetControls = true ) ;
- void closeEvent( QCloseEvent* e ) ;
- void enterEvent ( QEvent * ) ; /* mouse enter the QWidget */
- void hideEvent ( QHideEvent * ); /* ESC key */
+ void Init (bool ResetControls = true);
+ void closeEvent (QCloseEvent*);
+ void enterEvent (QEvent*); /* mouse enter the QWidget */
+ void hideEvent (QHideEvent*); /* ESC key */
int GetConstructorId();
- SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
- SALOME_Selection* mySelection ; /* User shape selection */
+ SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
+ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
QString myElementsId;
- int myNbOkElements ; /* to check when elements are defined */
-
+ int myNbOkElements; /* to check when elements are defined */
+
+ SVTK_Selector* mySelector;
+
QWidget* myEditCurrentArgument;
-
+
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
- Handle(SMESH_LogicalFilter) myMeshOrSubMeshOrGroupFilter;
+ SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
QButtonGroup* GroupConstructors;
QRadioButton* RadioButton1;