private:
void Init( bool = true );
- void closeEvent( QCloseEvent* );
void enterEvent( QEvent* ); /* mouse enter the QWidget */
- void hideEvent( QHideEvent* ); /* ESC key */
void keyPressEvent( QKeyEvent* );
int GetConstructorId();
void setNewMeshName();
SMESHGUI_FilterDlg* myFilterDlg;
protected slots:
- virtual void onDisplaySimulation( bool );
+ virtual void onDisplaySimulation( bool );
+ virtual void reject();
private slots:
void ConstructorsClicked( int );
void ClickOnOk();
- void ClickOnCancel();
bool ClickOnApply();
void ClickOnHelp();
void SetEditCurrentArgument();