int actionButton = ActionGroup->checkedId();
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
-
+ QStringList anEntryList;
try {
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
LineEditNewMesh->text().toLatin1().data());
if (!mesh->_is_nil()) {
mesh->SetParameters(aParameters.join(":").toLatin1().constData());
+ if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
+ anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount
}
SMESH::UpdateView();
- if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ||
- actionButton == MAKE_MESH_BUTTON )
+ if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
+ actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList, isApplyAndClose() );
+ }
Init(false);
ConstructorsClicked(GetConstructorId());
mySelectedObject = SMESH::SMESH_IDSource::_nil();
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnOk()
{
+ setIsApplyAndClose( true );
if( ClickOnApply() )
ClickOnCancel();
}