}
SMESH::UpdateView();
- if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ||
+ if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear
if( LightApp_Application* anApp =