-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
/***************************************************************/
// signals and slots connections
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
- connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseView()), this, SLOT(onCloseView()));
connect(LineEditElements, SIGNAL(textChanged(const QString&)),
SLOT(onTextChange(const QString&)));
connect(LineEditNodes, SIGNAL(textChanged(const QString&)),
void SMESHGUI_SmoothingDlg::ClickOnOk()
{
if( ClickOnApply() )
- ClickOnCancel();
+ reject();
}
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose : Called when dialog box is closed
//=================================================================================
-void SMESHGUI_SmoothingDlg::ClickOnCancel()
+void SMESHGUI_SmoothingDlg::reject()
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySMESHGUI->ResetState();
- reject();
+ QDialog::reject();
+}
+
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_SmoothingDlg::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_SmoothingDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
}
//=================================================================================
// get selected mesh
SALOME_ListIO aList;
- mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
+ mySelectionMgr->selectedObjects(aList);
int nbSel = aList.Extent();
if (nbSel != 1)
return;
if (myNbOkElements < 1)
return;
-
+
QStringList elements;
for ( int i = 0; i < myNbOkElements; ++i )
elements << QString::number( aMapIndex( i+1 ) );
aString = elements.join(" ");
}
- } else if (myEditCurrentArgument == LineEditNodes && !myMesh->_is_nil() && myIO == IO ) {
+ } else if (myEditCurrentArgument == LineEditNodes && !myMesh->_is_nil() && myIO->isSame(IO) )
+ {
myNbOkNodes = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
}
myEditCurrentArgument->setText(aString);
myEditCurrentArgument->repaint();
myEditCurrentArgument->setEnabled(false); // to update lineedit IPAL 19809
- myEditCurrentArgument->setEnabled(true);
+ myEditCurrentArgument->setEnabled(true);
if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().trimmed().isEmpty())) {
buttonOk->setEnabled(true);
//=================================================================================
void SMESHGUI_SmoothingDlg::enterEvent (QEvent*)
{
- if (!GroupConstructors->isEnabled())
+ if (!GroupConstructors->isEnabled()) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector) {
+ mySelector = aViewWindow->GetSelector();
+ }
ActivateThisDialog();
-}
-
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_SmoothingDlg::closeEvent (QCloseEvent*)
-{
- /* same than click on cancel button */
- ClickOnCancel();
-}
-
-//=======================================================================
-// function : hideEvent()
-// purpose : caused by ESC key
-//=======================================================================
-void SMESHGUI_SmoothingDlg::hideEvent (QHideEvent*)
-{
- if (!isMinimized())
- ClickOnCancel();
+ }
}
//=======================================================================