-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-//
-//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_SmoothingDlg.cxx
// Author : Michael ZORIN
// Module : SMESH
// $Header:
-
+//
#include "SMESHGUI_SmoothingDlg.h"
#include "SMESHGUI.h"
buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
buttonCancel->setAutoDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonCancel, 0, 1);
+ GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
buttonApply = new QPushButton(GroupButtons, "buttonApply");
buttonApply->setText(tr("SMESH_BUT_APPLY" ));
buttonApply->setAutoDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonApply, 0, 0);
+ GroupButtonsLayout->addWidget(buttonApply, 0, 1);
QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
- GroupButtonsLayout->addItem(spacer_9, 0, 3);
+ GroupButtonsLayout->addItem(spacer_9, 0, 2);
buttonOk = new QPushButton(GroupButtons, "buttonOk");
buttonOk->setText(tr("SMESH_BUT_APPLY_AND_CLOSE" ));
buttonOk->setAutoDefault(TRUE);
buttonOk->setDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonOk, 0, 2);
+ GroupButtonsLayout->addWidget(buttonOk, 0, 0);
SMESHGUI_SmoothingDlgLayout->addWidget(GroupButtons, 2, 0);
/***************************************************************/
if (mySMESHGUI->isActiveStudyLocked())
return;
- if (myNbOkElements &&
- (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
+ if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
QStringList aListNodesId = QStringList::split(" ", LineEditNodes->text(), false);
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
- if (myNbOkNodes) {
+ if ( myNbOkNodes && aListNodesId.count() > 0 ) {
aNodesId->length(aListNodesId.count());
for (int i = 0; i < aListNodesId.count(); i++)
aNodesId[i] = aListNodesId[i].toInt();
if (myBusy) return;
// clear
- myActor = 0;
QString aString = "";
myBusy = true;
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
+ myActor = 0;
}
myBusy = false;
else if (myEditCurrentArgument == LineEditNodes)
myNbOkNodes = true;
- if (myNbOkElements) {
+ if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
myEditCurrentArgument = LineEditElements;
SMESH::SetPointRepresentation(false);
if (CheckBoxMesh->isChecked()) {
- mySelectionMgr->setSelectionModes(ActorSelection);
- mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
+ // mySelectionMgr->setSelectionModes(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(CellSelection);
+ aViewWindow->SetSelectionMode(FaceSelection);
}
- } else if (send == SelectNodesButton) {
+ } else if (send == SelectNodesButton) {
+ LineEditNodes->clear();
myEditCurrentArgument = LineEditNodes;
SMESH::SetPointRepresentation(true);
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) {
aViewWindow->SetSelectionMode(NodeSelection);
+ }
}
myEditCurrentArgument->setFocus();
mySMESHGUI->SetActiveDialogBox(this);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(CellSelection);
+ aViewWindow->SetSelectionMode(FaceSelection);
+
SelectionIntoArgument();
}
SMESH::SetPointRepresentation(false);
if (toSelectMesh) {
- mySelectionMgr->setSelectionModes(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ // mySelectionMgr->setSelectionModes(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
LineEditElements->setReadOnly(true);
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(CellSelection);
+ aViewWindow->SetSelectionMode(FaceSelection);
LineEditElements->setReadOnly(false);
onTextChange(LineEditElements->text());
}