-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_SewingDlg.cxx
-// Author : Michael ZORIN
-// Module : SMESH
-// $Header:
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_SewingDlg.cxx
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_SewingDlg.h"
#include "SMESHGUI.h"
+#include "SMESHGUI_IdPreview.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_MergeDlg.h"
+#include "SMESHGUI_MeshUtils.h"
+#include "SMESHGUI_PreVisualObj.h"
+#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_IdValidator.h"
-#include "SMESH_Actor.h"
-#include "SMDS_Mesh.hxx"
-
-#include "GEOMBase.h"
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "QAD_MessageBox.h"
-#include "utilities.h"
+#include <SMDS_Mesh.hxx>
+#include <SMESH_Actor.h>
+#include <SMESH_TypeDefs.hxx>
+
+// SALOME GUI includes
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+#include <SALOMEDSClient_Study.hxx>
+#include <SALOME_ListIO.hxx>
+#include <SUIT_Desktop.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
+#include <SalomeApp_IntSpinBox.h>
+#include <SalomeApp_Tools.h>
+
+// OCCT includes
+#include <TColStd_MapOfInteger.hxx>
+
+// Qt includes
+#include <QApplication>
+#include <QButtonGroup>
+#include <QCheckBox>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QHBoxLayout>
+#include <QKeyEvent>
+#include <QLabel>
+#include <QLineEdit>
+#include <QListWidget>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QToolButton>
+#include <QVBoxLayout>
+
+#define SPACING 6
+#define MARGIN 11
+
+namespace
+{
+ enum ActionType { MODE_AUTO=0, MODE_MANUAL,
+ MOVE_LEFT_1=0, MOVE_RIGHT_1, MOVE_LEFT_2, MOVE_RIGHT_2,
+ GROUP_COLOR=Qt::UserRole, GROUP_INDEX };
+}
-// QT Includes
-#include <qapplication.h>
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qcheckbox.h>
-#include <qlayout.h>
-#include <qpixmap.h>
+//=================================================================================
+/*!
+ * \brief Dispalayer of free borders
+ */
+//=================================================================================
-using namespace std;
+struct SMESHGUI_SewingDlg::BorderGroupDisplayer
+{
+ const SMESH::ListOfFreeBorders& myBorders;
+ const SMESH::FreeBordersGroup& myGroup;
+ QColor myColor;
+ SMESH::SMESH_Mesh_ptr myMesh;
+
+ std::vector< SMESH_Actor* > myPartActors;
+ SVTK_ViewWindow* myViewWindow;
+ SMESHGUI_IdPreview myIdPreview;
+
+ BorderGroupDisplayer( const SMESH::CoincidentFreeBorders& borders,
+ int groupIndex,
+ QColor color,
+ SMESH::SMESH_Mesh_ptr mesh);
+ ~BorderGroupDisplayer();
+ void Hide();
+ void ShowGroup( bool wholeBorders );
+ void ShowPart( int partIndex, bool toEdit );
+ void Update();
+
+private:
+ void getPartEnds( int partIndex, std::vector<int> & ids, std::list<gp_XYZ>& coords);
+};
//=================================================================================
// class : SMESHGUI_SewingDlg()
-// purpose :
-//=================================================================================
-SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
- bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
- Qt::WDestructiveClose)
-{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_FREEBORDERS")));
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
- QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
- QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
- QPixmap image4(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
-
- if ( !name )
- setName( "SMESHGUI_SewingDlg" );
- resize( 303, 185 );
- setCaption( tr( "SMESH_SEWING" ) );
- setSizeGripEnabled( TRUE );
- SMESHGUI_SewingDlgLayout = new QGridLayout( this );
- SMESHGUI_SewingDlgLayout->setSpacing( 6 );
- SMESHGUI_SewingDlgLayout->setMargin( 11 );
+// purpose :
+//=================================================================================
+SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( SMESHGUI* theModule )
+ : QDialog( SMESH::GetDesktop( theModule ) ),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
+{
+ SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
+ QPixmap image0 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_FREEBORDERS")));
+ QPixmap image1 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
+ QPixmap image2 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
+ QPixmap image3 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
+ QPixmap image4 (mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
+ QPixmap IconRemove(mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
+
+ setModal(false);
+ setAttribute(Qt::WA_DeleteOnClose, true);
+ setWindowTitle(tr("SMESH_SEWING"));
+ setSizeGripEnabled(true);
+
+ QVBoxLayout* SMESHGUI_SewingDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_SewingDlgLayout->setSpacing(SPACING);
+ SMESHGUI_SewingDlgLayout->setMargin(MARGIN);
/***************************************************************/
- GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
- GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
- GroupConstructors->setTitle( tr( "SMESH_SEWING" ) );
- GroupConstructors->setExclusive( TRUE );
- GroupConstructors->setColumnLayout(0, Qt::Vertical );
- GroupConstructors->layout()->setSpacing( 0 );
- GroupConstructors->layout()->setMargin( 0 );
- GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
- GroupConstructorsLayout->setAlignment( Qt::AlignTop );
- GroupConstructorsLayout->setSpacing( 6 );
- GroupConstructorsLayout->setMargin( 11 );
- QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
- RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
- RadioButton1->setText( tr( "" ) );
- RadioButton1->setPixmap( image0 );
- RBLayout->addWidget( RadioButton1);
- RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
- RadioButton2->setText( tr( "" ) );
- RadioButton2->setPixmap( image1 );
- RBLayout->addWidget( RadioButton2);
- RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
- RadioButton3->setText( tr( "" ) );
- RadioButton3->setPixmap( image2 );
- RBLayout->addWidget( RadioButton3);
- RadioButton4= new QRadioButton( GroupConstructors, "RadioButton4" );
- RadioButton4->setText( tr( "" ) );
- RadioButton4->setPixmap( image3 );
- RBLayout->addWidget( RadioButton4);
- GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
- SMESHGUI_SewingDlgLayout->addWidget( GroupConstructors, 0, 0 );
-
- /***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
- GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
- GroupButtons->setTitle( tr( "" ) );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
- buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
- buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
- buttonApply = new QPushButton( GroupButtons, "buttonApply" );
- buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupButtonsLayout->addItem( spacer_9, 0, 2 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
- SMESHGUI_SewingDlgLayout->addWidget( GroupButtons, 2, 0 );
+ ConstructorsBox = new QGroupBox(tr("SMESH_SEWING"), this);
+ GroupConstructors = new QButtonGroup(this);
+ QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
+ ConstructorsBoxLayout->setSpacing(SPACING);
+ ConstructorsBoxLayout->setMargin(MARGIN);
+
+ RadioButton1 = new QRadioButton(ConstructorsBox);
+ RadioButton1->setIcon(image0);
+ RadioButton2 = new QRadioButton(ConstructorsBox);
+ RadioButton2->setIcon(image1);
+ RadioButton3 = new QRadioButton(ConstructorsBox);
+ RadioButton3->setIcon(image2);
+ RadioButton4 = new QRadioButton(ConstructorsBox);
+ RadioButton4->setIcon(image3);
+
+ ConstructorsBoxLayout->addWidget(RadioButton1);
+ ConstructorsBoxLayout->addWidget(RadioButton2);
+ ConstructorsBoxLayout->addWidget(RadioButton3);
+ ConstructorsBoxLayout->addWidget(RadioButton4);
+ GroupConstructors->addButton(RadioButton1, 0);
+ GroupConstructors->addButton(RadioButton2, 1);
+ GroupConstructors->addButton(RadioButton3, 2);
+ GroupConstructors->addButton(RadioButton4, 3);
/***************************************************************/
- GroupArguments = new QGroupBox( this, "GroupArguments" );
- GroupArguments->setColumnLayout(0, Qt::Vertical );
- GroupArguments->layout()->setSpacing( 0 );
- GroupArguments->layout()->setMargin( 0 );
- GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
- GroupArgumentsLayout->setAlignment( Qt::AlignTop );
- GroupArgumentsLayout->setSpacing( 6 );
- GroupArgumentsLayout->setMargin( 11 );
+ GroupArguments = new QGroupBox(this);
+ QVBoxLayout* GroupArgumentsLayout = new QVBoxLayout(GroupArguments);
+ GroupArgumentsLayout->setSpacing(SPACING);
+ GroupArgumentsLayout->setMargin(MARGIN);
// First subgroup
- SubGroup1 = new QGroupBox( GroupArguments, "SubGroup1" );
- SubGroup1->setColumnLayout(0, Qt::Vertical );
- SubGroup1->layout()->setSpacing( 0 );
- SubGroup1->layout()->setMargin( 0 );
- QGridLayout* SubGroup1Layout = new QGridLayout( SubGroup1->layout() );
- SubGroup1Layout->setAlignment( Qt::AlignTop );
- SubGroup1Layout->setSpacing( 6 );
- SubGroup1Layout->setMargin( 11 );
-
- // Controls of the first subgroup
- TextLabel1 = new QLabel( SubGroup1, "TextLabel1" );
- TextLabel1->setFixedWidth(104);
- SubGroup1Layout->addWidget( TextLabel1, 0, 0 );
-
- SelectButton1 = new QPushButton( SubGroup1, "SelectButton1" );
- SelectButton1->setPixmap( image4 );
- SubGroup1Layout->addWidget( SelectButton1, 0, 1 );
-
- LineEdit1 = new QLineEdit( SubGroup1, "LineEdit1" );
- SubGroup1Layout->addWidget( LineEdit1, 0, 2 );
-
- TextLabel2 = new QLabel( SubGroup1, "TextLabel2" );
- SubGroup1Layout->addWidget( TextLabel2, 1, 0 );
-
- SelectButton2 = new QPushButton( SubGroup1, "SelectButton2" );
- SelectButton2->setPixmap( image4 );
- SubGroup1Layout->addWidget( SelectButton2, 1, 1 );
-
- LineEdit2 = new QLineEdit( SubGroup1, "LineEdit2" );
- SubGroup1Layout->addWidget( LineEdit2, 1, 2 );
-
- TextLabel3 = new QLabel( SubGroup1, "TextLabel3" );
- SubGroup1Layout->addWidget( TextLabel3, 2, 0 );
-
- SelectButton3 = new QPushButton( SubGroup1, "SelectButton3" );
- SelectButton3->setPixmap( image4 );
- SubGroup1Layout->addWidget( SelectButton3, 2, 1 );
-
- LineEdit3 = new QLineEdit( SubGroup1, "LineEdit3" );
- SubGroup1Layout->addWidget( LineEdit3, 2, 2 );
+ SubGroup1 = new QGroupBox(GroupArguments);
+ QGridLayout* SubGroup1Layout = new QGridLayout(SubGroup1);
+ SubGroup1Layout->setSpacing(SPACING);
+ SubGroup1Layout->setMargin(MARGIN);
+ // Controls of the first subgroup
+ TextLabel1 = new QLabel(SubGroup1);
+ SelectButton1 = new QPushButton(SubGroup1);
+ SelectButton1->setIcon(image4);
+ LineEdit1 = new QLineEdit(SubGroup1);
+
+ TextLabel2 = new QLabel(SubGroup1);
+ SelectButton2 = new QPushButton(SubGroup1);
+ SelectButton2->setIcon(image4);
+ LineEdit2 = new QLineEdit(SubGroup1);
+
+ TextLabel3 = new QLabel(SubGroup1);
+ SelectButton3 = new QPushButton(SubGroup1);
+ SelectButton3->setIcon(image4);
+ LineEdit3 = new QLineEdit(SubGroup1);
+
+ SubGroup1Layout->addWidget(TextLabel1, 0, 0);
+ SubGroup1Layout->addWidget(SelectButton1, 0, 1);
+ SubGroup1Layout->addWidget(LineEdit1, 0, 2);
+ SubGroup1Layout->addWidget(TextLabel2, 1, 0);
+ SubGroup1Layout->addWidget(SelectButton2, 1, 1);
+ SubGroup1Layout->addWidget(LineEdit2, 1, 2);
+ SubGroup1Layout->addWidget(TextLabel3, 2, 0);
+ SubGroup1Layout->addWidget(SelectButton3, 2, 1);
+ SubGroup1Layout->addWidget(LineEdit3, 2, 2);
// Second subgroup
- SubGroup2 = new QGroupBox( GroupArguments, "SubGroup2" );
- SubGroup2->setColumnLayout(0, Qt::Vertical );
- SubGroup2->layout()->setSpacing( 0 );
- SubGroup2->layout()->setMargin( 0 );
- QGridLayout* SubGroup2Layout = new QGridLayout( SubGroup2->layout() );
- SubGroup2Layout->setAlignment( Qt::AlignTop );
- SubGroup2Layout->setSpacing( 6 );
- SubGroup2Layout->setMargin( 11 );
-
+ SubGroup2 = new QGroupBox(GroupArguments);
+ QGridLayout* SubGroup2Layout = new QGridLayout(SubGroup2);
+ SubGroup2Layout->setSpacing(SPACING);
+ SubGroup2Layout->setMargin(MARGIN);
+
// Controls of the first subgroup
- TextLabel4 = new QLabel( SubGroup2, "TextLabel4" );
- SubGroup2Layout->addWidget( TextLabel4, 0, 0 );
-
- SelectButton4 = new QPushButton( SubGroup2, "SelectButton4" );
- SelectButton4->setPixmap( image4 );
- SubGroup2Layout->addWidget( SelectButton4, 0, 1 );
-
- LineEdit4 = new QLineEdit( SubGroup2, "LineEdit4" );
- SubGroup2Layout->addWidget( LineEdit4, 0, 2 );
-
- TextLabel5 = new QLabel( SubGroup2, "TextLabel5" );
- SubGroup2Layout->addWidget( TextLabel5, 1, 0 );
-
- SelectButton5 = new QPushButton( SubGroup2, "SelectButton5" );
- SelectButton5->setPixmap( image4 );
- SubGroup2Layout->addWidget( SelectButton5, 1, 1 );
-
- LineEdit5 = new QLineEdit( SubGroup2, "LineEdit5" );
- SubGroup2Layout->addWidget( LineEdit5, 1, 2 );
+ TextLabel4 = new QLabel(SubGroup2);
+ SelectButton4 = new QPushButton(SubGroup2);
+ SelectButton4->setIcon(image4);
+ LineEdit4 = new QLineEdit(SubGroup2);
+
+ TextLabel5 = new QLabel(SubGroup2);
+ SelectButton5 = new QPushButton(SubGroup2);
+ SelectButton5->setIcon(image4);
+ LineEdit5 = new QLineEdit(SubGroup2);
+
+ TextLabel6 = new QLabel(SubGroup2);
+ SelectButton6 = new QPushButton(SubGroup2);
+ SelectButton6->setIcon(image4);
+ LineEdit6 = new QLineEdit(SubGroup2);
+
+ SubGroup2Layout->addWidget(TextLabel4, 0, 0);
+ SubGroup2Layout->addWidget(SelectButton4, 0, 1);
+ SubGroup2Layout->addWidget(LineEdit4, 0, 2);
+ SubGroup2Layout->addWidget(TextLabel5, 1, 0);
+ SubGroup2Layout->addWidget(SelectButton5, 1, 1);
+ SubGroup2Layout->addWidget(LineEdit5, 1, 2);
+ SubGroup2Layout->addWidget(TextLabel6, 2, 0);
+ SubGroup2Layout->addWidget(SelectButton6, 2, 1);
+ SubGroup2Layout->addWidget(LineEdit6, 2, 2);
- TextLabel6 = new QLabel( SubGroup2, "TextLabel6" );
- SubGroup2Layout->addWidget( TextLabel6, 2, 0 );
-
- SelectButton6 = new QPushButton( SubGroup2, "SelectButton6" );
- SelectButton6->setPixmap( image4 );
- SubGroup2Layout->addWidget( SelectButton6, 2, 1 );
-
- LineEdit6 = new QLineEdit( SubGroup2, "LineEdit6" );
- SubGroup2Layout->addWidget( LineEdit6, 2, 2 );
+ // Control for the merging equal elements
+ CheckBoxMerge = new QCheckBox(tr("MERGE_EQUAL_ELEMENTS"), GroupArguments);
+ // Control for the polygons creation instead of splitting
+ CheckBoxPolygons = new QCheckBox(tr("CREATE_POLYGONS_INSTEAD_SPLITTING"), GroupArguments);
- // Add subgroups to the group of arguments
- GroupArgumentsLayout->addWidget( SubGroup1, 0, 0 );
- GroupArgumentsLayout->addWidget( SubGroup2, 1, 0 );
+ // Control for the polyedres creation to obtain conform mesh
+ CheckBoxPolyedrs = new QCheckBox(tr("CREATE_POLYEDRS_NEAR_BOUNDARY"), GroupArguments);
- // Control for the merging equal elements
- CheckBoxMerge = new QCheckBox( GroupArguments, "CheckBoxMerge" );
- CheckBoxMerge->setText( tr( "MERGE_EQUAL_ELEMENTS" ) );
- GroupArgumentsLayout->addWidget( CheckBoxMerge, 2, 0 );
-
+ /***************************************************************/
+ // Controls to switch free borders mode ( auto || manual )
+
+ ModeGroup = new QGroupBox( tr( "SMESH_MODE" ), GroupArguments );
+ ModeButGrp = new QButtonGroup( ModeGroup );
+ QHBoxLayout* aModeGroupLayout = new QHBoxLayout( ModeGroup );
+ aModeGroupLayout->setMargin( MARGIN );
+ aModeGroupLayout->setSpacing( SPACING );
+
+ QRadioButton* rb1 = new QRadioButton( tr( "SMESH_AUTOMATIC" ), ModeGroup );
+ QRadioButton* rb2 = new QRadioButton( tr( "SMESH_MANUAL" ), ModeGroup );
+ ModeButGrp->addButton( rb1, MODE_AUTO );
+ ModeButGrp->addButton( rb2, MODE_MANUAL );
+ aModeGroupLayout->addWidget( rb1 );
+ aModeGroupLayout->addWidget( rb2 );
+ rb1->setChecked(true);
+
+ /***************************************************************/
+ // Controls for detecting coincident free borders
+
+ SewFreeBordersWidget = new QWidget( GroupArguments );
+ QVBoxLayout* aSewFreeBordersLayout = new QVBoxLayout( SewFreeBordersWidget );
+ aSewFreeBordersLayout->setMargin( 0 );
+ aSewFreeBordersLayout->setSpacing( SPACING );
+
+ // Tolerance
+ QWidget* TolAndAuto = new QWidget(SewFreeBordersWidget);
+ QLabel* TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), TolAndAuto);
+ SpinBoxTolerance = new SMESHGUI_SpinBox(TolAndAuto);
+ SpinBoxTolerance->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ SpinBoxTolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
+ SpinBoxTolerance->SetValue(0.); // auto-tolerance
+
+ // Auto Sewing
+ AutoSewCheck = new QCheckBox(tr("AUTO_SEWING"), TolAndAuto);
+ AutoSewCheck->setChecked( true );
+
+ // mesh
+ QGroupBox* GroupMesh = new QGroupBox(tr("SMESH_MESH"), SewFreeBordersWidget);
+ QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
+ GroupMeshLayout->setSpacing(SPACING);
+ GroupMeshLayout->setMargin(MARGIN);
+
+ QLabel* TextLabelName = new QLabel(tr("SMESH_NAME"), GroupMesh);
+ //SelectMeshButton = new QPushButton(GroupMesh);
+ //SelectMeshButton->setIcon(IconSelect);
+ LineEditMesh = new QLineEdit(GroupMesh);
+ LineEditMesh->setReadOnly(true);
+
+ GroupMeshLayout->addWidget(TextLabelName);
+ //GroupMeshLayout->addWidget(SelectMeshButton);
+ GroupMeshLayout->addWidget(LineEditMesh);
+
+ QGridLayout* TolAndAutoLayout = new QGridLayout( TolAndAuto );
+ TolAndAutoLayout->setSpacing(SPACING);
+ TolAndAutoLayout->setMargin(0);
+ TolAndAutoLayout->addWidget(GroupMesh, 0, 0, 1, 2 );
+ TolAndAutoLayout->addWidget(TextLabelTolerance, 1, 0 );
+ TolAndAutoLayout->addWidget(SpinBoxTolerance, 1, 1 );
+ TolAndAutoLayout->addWidget(AutoSewCheck, 2, 0 );
+
+ aSewFreeBordersLayout->addWidget( TolAndAuto );
+
+ /******************/
+ // Coincident group
+ GroupCoincidentWidget = new QWidget(SewFreeBordersWidget);
+ QGridLayout* GroupCoincidentLayout = new QGridLayout(GroupCoincidentWidget);
+ GroupCoincidentLayout->setSpacing(SPACING);
+ GroupCoincidentLayout->setMargin(0);
+
+ QGroupBox* GroupCoincident = new QGroupBox(tr("COINCIDENT_FREE_BORDERS"), GroupCoincidentWidget);
+ QGridLayout* aCoincidentLayout = new QGridLayout(GroupCoincident);
+ aCoincidentLayout->setSpacing(SPACING);
+ aCoincidentLayout->setMargin(MARGIN);
+
+ /*******/
+ // borders
+ ListCoincident = new QListWidget(GroupCoincident);
+ ListCoincident->setSelectionMode(QListWidget::ExtendedSelection);
+
+ DetectButton = new QPushButton(tr("DETECT"), GroupCoincident);
+ RemoveGroupButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupCoincident);
+
+ SelectAllCheck = new QCheckBox(tr("SELECT_ALL"), GroupCoincident);
+
+ aCoincidentLayout->addWidget(ListCoincident, 0, 0, 5, 2);
+ aCoincidentLayout->addWidget(DetectButton, 1, 2);
+ aCoincidentLayout->addWidget(RemoveGroupButton, 3, 2);
+ aCoincidentLayout->addWidget(SelectAllCheck, 5, 0);
+ aCoincidentLayout->setRowMinimumHeight(1, 10);
+ aCoincidentLayout->setRowStretch (4, 5);
+ aCoincidentLayout->setRowStretch (5, 0);
+
+ /*****************************************/
+ // Controls for editing the selected group
+
+ QGroupBox* GroupEdit = new QGroupBox(tr("EDIT_SELECTED_GROUP"), GroupCoincidentWidget);
+ QGridLayout* GroupEditLayout = new QGridLayout(GroupEdit);
+ GroupEditLayout->setSpacing(SPACING);
+ GroupEditLayout->setMargin(MARGIN);
+
+ ListEdit = new QListWidget(GroupEdit);
+ ListEdit->setFlow( QListView::LeftToRight );
+ ListEdit->setSelectionMode(QListWidget::ExtendedSelection);
+ SetFirstButton = new QPushButton(GroupEdit);
+ SetFirstButton->setIcon(QPixmap(SMESHGUI_MergeDlg::IconFirst()));
+ RemoveElemButton = new QPushButton(GroupEdit);
+ RemoveElemButton->setIcon(IconRemove);
+
+ MoveBorderEndsButGrp = new QButtonGroup( GroupEdit );
+ QToolButton* moveBut1 = new QToolButton( GroupEdit );
+ QToolButton* moveBut2 = new QToolButton( GroupEdit );
+ QToolButton* moveBut3 = new QToolButton( GroupEdit );
+ QToolButton* moveBut4 = new QToolButton( GroupEdit );
+ moveBut1->setArrowType( Qt::LeftArrow );
+ moveBut2->setArrowType( Qt::RightArrow );
+ moveBut3->setArrowType( Qt::LeftArrow );
+ moveBut4->setArrowType( Qt::RightArrow );
+ MoveBorderEndsButGrp->addButton( moveBut1, MOVE_LEFT_1 );
+ MoveBorderEndsButGrp->addButton( moveBut2, MOVE_RIGHT_1 );
+ MoveBorderEndsButGrp->addButton( moveBut3, MOVE_LEFT_2 );
+ MoveBorderEndsButGrp->addButton( moveBut4, MOVE_RIGHT_2 );
+
+ SwapBut = new QPushButton( "<->", GroupEdit );
+ BorderEndLine[0] = new QLineEdit( GroupEdit );
+ BorderEndLine[1] = new QLineEdit( GroupEdit );
+ BorderEndLine[0]->setReadOnly(true);
+ BorderEndLine[1]->setReadOnly(true);
+ QLabel* StepLabel = new QLabel(tr("STEP"), GroupEdit );
+ StepSpin = new SalomeApp_IntSpinBox( 1, 100000, 1, GroupEdit,
+ /*acceptNames=*/false, /*showTip=*/false );
+ StepSpin->setValue( 1 );
+
+ GroupEditLayout->addWidget(ListEdit, 0, 0, 1, 8);
+ GroupEditLayout->addWidget(SetFirstButton, 0, 8);
+ GroupEditLayout->addWidget(RemoveElemButton, 0, 9);
+ GroupEditLayout->addWidget(moveBut1, 1, 0);
+ GroupEditLayout->addWidget(BorderEndLine[0], 1, 1);
+ GroupEditLayout->addWidget(moveBut2, 1, 2);
+ GroupEditLayout->addWidget(moveBut3, 1, 3);
+ GroupEditLayout->addWidget(BorderEndLine[1], 1, 4);
+ GroupEditLayout->addWidget(moveBut4, 1, 5);
+ GroupEditLayout->setColumnStretch( 6, 5 );
+ GroupEditLayout->addWidget(SwapBut, 1, 7);
+ GroupEditLayout->addWidget(StepLabel, 1, 8);
+ GroupEditLayout->addWidget(StepSpin, 1, 9);
+ GroupEditLayout->setRowStretch( 0, 1 );
+
+ GroupCoincidentLayout->addWidget( GroupCoincident );
+ GroupCoincidentLayout->addWidget( GroupEdit );
+ GroupCoincidentLayout->setRowStretch( 0, 10 );
+ GroupCoincidentLayout->setRowStretch( 1, 1 );
+
+ aSewFreeBordersLayout->addWidget( GroupCoincidentWidget );
+
+ // layout
+ GroupArgumentsLayout->addWidget(ModeGroup);
+ GroupArgumentsLayout->addWidget(SubGroup1);
+ GroupArgumentsLayout->addWidget(SubGroup2);
+ GroupArgumentsLayout->addWidget(SewFreeBordersWidget);
+ GroupArgumentsLayout->addWidget(CheckBoxMerge);
+ GroupArgumentsLayout->addWidget(CheckBoxPolygons);
+ GroupArgumentsLayout->addWidget(CheckBoxPolyedrs);
+
+ /***************************************************************/
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
+
+ /***************************************************************/
+ SMESHGUI_SewingDlgLayout->addWidget(ConstructorsBox);
+ SMESHGUI_SewingDlgLayout->addWidget(GroupArguments);
+ SMESHGUI_SewingDlgLayout->addWidget(GroupButtons);
+ //SMESHGUI_SewingDlgLayout->setStretch( 2, 10 );
- SMESHGUI_SewingDlgLayout->addWidget( GroupArguments, 1, 0 );
-
/* Initialisations */
- GroupArguments->show();
- RadioButton1->setChecked( TRUE );
- mySelection = Sel;
-
- LineEdit2->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
- LineEdit3->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
- LineEdit5->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
- LineEdit6->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
-
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+ RadioButton1->setChecked(true);
+
+ LineEdit2->setValidator(new SMESHGUI_IdValidator(this, 1));
+ LineEdit3->setValidator(new SMESHGUI_IdValidator(this, 1));
+ LineEdit5->setValidator(new SMESHGUI_IdValidator(this, 1));
+ LineEdit6->setValidator(new SMESHGUI_IdValidator(this, 1));
+
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ myHelpFileName = "sewing_meshes.html";
+ myActor = 0;
+ myStoredEntityMode = 0;
+
+ setDisplayMode();
Init();
+
/* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
- connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
-
- connect( SelectButton1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButton2, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButton3, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButton4, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButton5, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButton6, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
-
- connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+ connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
+
+ connect(SelectButton1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButton2, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButton3, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButton4, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButton5, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButton6, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+
+ connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
-
- connect( LineEdit1, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
- connect( LineEdit2, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
- connect( LineEdit3, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
- connect( LineEdit4, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
- connect( LineEdit5, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
- connect( LineEdit6, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ; /* displays Dialog */
-
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
+
+ connect(LineEdit1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(LineEdit2, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(LineEdit3, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(LineEdit4, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+
+ connect(ModeButGrp, SIGNAL(buttonClicked(int)), SLOT(onModeChange(int)));
+ connect(AutoSewCheck, SIGNAL(stateChanged(int)), SLOT(onAutoSew(int)));
+ connect(DetectButton, SIGNAL(clicked()), SLOT(onDetectClicked()));
+ connect(RemoveGroupButton, SIGNAL(clicked()), SLOT(onRemoveGroupClicked()));
+ connect(ListCoincident, SIGNAL(itemSelectionChanged()), SLOT(onSelectGroup()));
+ connect(SelectAllCheck, SIGNAL(stateChanged(int)), SLOT(onSelectAll(int)));
+ connect(ListEdit, SIGNAL(itemSelectionChanged()), SLOT(onSelectBorderPartFromGroup()));
+ connect(SetFirstButton, SIGNAL(clicked()), SLOT(onSetFirstClicked()));
+ connect(RemoveElemButton, SIGNAL(clicked()), SLOT(onRemoveElemClicked()));
+ connect(MoveBorderEndsButGrp, SIGNAL(buttonClicked(int)), SLOT(onMoveBorderEnd(int)));
+ connect(SwapBut, SIGNAL(clicked()), SLOT(onSwapClicked()));
+
ConstructorsClicked(0);
- resize(0,0);
}
//=================================================================================
//=================================================================================
SMESHGUI_SewingDlg::~SMESHGUI_SewingDlg()
{
- // no need to delete child widgets, Qt does it all for us
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ {
+ delete myBorderDisplayers[ i ];
+ myBorderDisplayers[ i ] = 0;
+ }
+ myBorderDisplayers.clear();
}
-
//=================================================================================
// function : Init()
// purpose :
{
myBusy = false;
- myEditCurrentArgument = LineEdit1;
- LineEdit1->setFocus();
- myActor = 0;
+ if ( LineEdit1->isVisible() )
+ myEditCurrentArgument = LineEdit1;
+ else
+ myEditCurrentArgument = LineEditMesh;
+ myEditCurrentArgument->setFocus();
+ //myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
- CheckBoxMerge->setChecked(false);
+ // CheckBoxMerge->setChecked(false);
+ // CheckBoxPolygons->setChecked(false);
+ // CheckBoxPolyedrs->setChecked(false);
SelectionIntoArgument();
}
-
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
-void SMESHGUI_SewingDlg::ConstructorsClicked(int constructorId)
+void SMESHGUI_SewingDlg::ConstructorsClicked (int constructorId)
{
- disconnect(mySelection, 0, this, 0);
- mySelection->ClearIObjects();
+ disconnect(mySelectionMgr, 0, this, 0);
+ SALOME_ListIO io;
+ mySelectionMgr->selectedObjects( io );
+ mySelectionMgr->clearSelected();
LineEdit1->setText("");
LineEdit2->setText("");
LineEdit3->setText("");
myOk1 = myOk2 = myOk3 = myOk4 = myOk5 = myOk6 = false;
myEditCurrentArgument = LineEdit1;
myEditCurrentArgument->setFocus();
+
+ if (!TextLabel5->isEnabled()) {
+ TextLabel5->setEnabled(true);
+ SelectButton5->setEnabled(true);
+ LineEdit5->setEnabled(true);
+ } else if (!TextLabel6->isEnabled()) {
+ TextLabel6->setEnabled(true);
+ SelectButton6->setEnabled(true);
+ LineEdit6->setEnabled(true);
+ }
+
+ if (constructorId == 1 || constructorId == 3) {
+ if (CheckBoxPolygons->isVisible())
+ CheckBoxPolygons->hide();
+ if (CheckBoxPolyedrs->isVisible())
+ CheckBoxPolyedrs->hide();
+ }
+
+ CheckBoxMerge->setVisible ( constructorId == 3 );
+
+ if (( !SubGroup1->isVisible() ) &&
+ ( constructorId != 0 || ModeButGrp->checkedId() == MODE_MANUAL ))
+ {
+ SubGroup1->show();
+ SubGroup2->show();
+ }
+
+ if ( constructorId != 0 )
+ {
+ ModeGroup->hide();
+ SewFreeBordersWidget->hide();
+ restoreDisplayMode();
+ }
+
+ bool isNodeSelection = true;
+
+ switch (constructorId) {
+ case 0:
+ {
+ GroupArguments->setTitle(tr("SEW_FREE_BORDERS"));
+ SubGroup1->setTitle(tr("BORDER_1"));
+ SubGroup2->setTitle(tr("BORDER_2"));
+
+ if (!CheckBoxPolygons->isVisible())
+ CheckBoxPolygons->show();
+ if (!CheckBoxPolyedrs->isVisible())
+ CheckBoxPolyedrs->show();
+
+ if ( !ModeGroup->isVisible() )
+ {
+ ModeGroup->show();
+ }
+ onModeChange( ModeButGrp->checkedId() );
+
+ isNodeSelection = ( ModeButGrp->checkedId() == MODE_MANUAL );
+
+ break;
+ }
+ case 1:
+ {
+ GroupArguments->setTitle(tr("SEW_CONFORM_FREE_BORDERS"));
+ SubGroup1->setTitle(tr("BORDER_1"));
+ SubGroup2->setTitle(tr("BORDER_2"));
+
+ TextLabel6->setEnabled(false);
+ SelectButton6->setEnabled(false);
+ LineEdit6->setEnabled(false);
+
+ myOk6 = true;
+
+ break;
+ }
+ case 2:
+ {
+ GroupArguments->setTitle(tr("SEW_BORDER_TO_SIDE"));
+ SubGroup1->setTitle(tr("BORDER"));
+ SubGroup2->setTitle(tr("SIDE"));
+
+ TextLabel5->setEnabled(false);
+ SelectButton5->setEnabled(false);
+ LineEdit5->setEnabled(false);
+
+ if (!CheckBoxPolygons->isVisible())
+ CheckBoxPolygons->show();
+ if (!CheckBoxPolyedrs->isVisible())
+ CheckBoxPolyedrs->show();
+
+ myOk5 = true;
+
+ break;
+ }
+ case 3:
+ {
+ GroupArguments->setTitle(tr("SEW_SIDE_ELEMENTS"));
+ SubGroup1->setTitle(tr("SIDE_1"));
+ SubGroup2->setTitle(tr("SIDE_2"));
+
+ TextLabel1->setText(tr("SMESH_ID_ELEMENTS"));
+ TextLabel2->setText(tr("NODE1_TO_MERGE"));
+ TextLabel3->setText(tr("NODE2_TO_MERGE"));
+ TextLabel4->setText(tr("SMESH_ID_ELEMENTS"));
+ TextLabel5->setText(tr("NODE1_TO_MERGE"));
+ TextLabel6->setText(tr("NODE2_TO_MERGE"));
+
+ LineEdit1->setValidator(new SMESHGUI_IdValidator(this));
+ LineEdit4->setValidator(new SMESHGUI_IdValidator(this));
+
+ isNodeSelection = false;
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
+ break;
+ }
+ }
+
+ if (constructorId != 3) {
+ TextLabel1->setText(tr("FIRST_NODE_ID"));
+ TextLabel2->setText(tr("SECOND_NODE_ID"));
+ TextLabel3->setText(tr("LAST_NODE_ID"));
+ TextLabel4->setText(tr("FIRST_NODE_ID"));
+ TextLabel5->setText(tr("SECOND_NODE_ID"));
+ TextLabel6->setText(tr("LAST_NODE_ID"));
+
+ LineEdit1->setValidator(new SMESHGUI_IdValidator(this, 1));
+ LineEdit4->setValidator(new SMESHGUI_IdValidator(this, 1));
+ }
+
+ if ( myActor )
+ myActor->SetPointRepresentation( isNodeSelection );
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode( isNodeSelection ? NodeSelection : ActorSelection );
+
+ UpdateButtons();
+
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ mySelectionMgr->setSelectedObjects( io );
+
+ QApplication::instance()->processEvents();
+ updateGeometry();
+
+ resize(100,100);
+}
+
+//=======================================================================
+//function : storeDisplayMode
+//purpose : save representation of a mesh and switch it to wireframe mode
+//=======================================================================
+
+void SMESHGUI_SewingDlg::setDisplayMode()
+{
+ if ( myStoredEntityMode )
+ return;
+ myStoredEntityMode = 0;
+ myStoredRepresentation = -1;
+
+ if ( myActor && AutoSewCheck->isVisible() && !AutoSewCheck->isChecked() )
+ {
+ myStoredEntityMode = myActor->GetEntityMode();
+ myStoredRepresentation = myActor->GetRepresentation();
+
+ myActor->SetEntityMode( myStoredEntityMode & ~SMESH_Actor::eVolumes );
+ myActor->SetRepresentation( SMESH_Actor::eEdge );
+ }
+}
+
+//=======================================================================
+//function : restoreDisplayMode
+//purpose : restore representation of a mesh
+//=======================================================================
+
+void SMESHGUI_SewingDlg::restoreDisplayMode()
+{
+ if ( myActor && myStoredEntityMode )
+ {
+ if ( myActor->GetEntityMode() == ( myStoredEntityMode & ~SMESH_Actor::eVolumes ))
+ myActor->SetEntityMode( myStoredEntityMode );
+
+ if ( myActor->GetRepresentation() == SMESH_Actor::eEdge )
+ myActor->SetRepresentation( myStoredRepresentation );
+
+ myStoredEntityMode = 0;
+ myStoredRepresentation = -1;
+ }
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ if ( myBorderDisplayers[ i ])
+ myBorderDisplayers[ i ]->Hide();
+}
+
+//=======================================================================
+//function : onModeChange
+//purpose : SLOT called when mode (auto or manual) of Sew free borders change
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onModeChange( int mode )
+{
+ if ( mode == MODE_MANUAL )
+ {
+ myEditCurrentArgument = LineEdit1;
+ if ( !SubGroup1->isVisible() )
+ SubGroup1->show(), SubGroup2->show();
+ SewFreeBordersWidget->hide();
+ }
+ else
+ {
+ myEditCurrentArgument = LineEditMesh;
+ SubGroup1->hide(), SubGroup2->hide();
+ if ( !SewFreeBordersWidget->isVisible() )
+ SewFreeBordersWidget->show();
+ }
+ if ( myActor )
+ myActor->SetPointRepresentation( mode == MODE_MANUAL );
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
+ aViewWindow->SetSelectionMode( mode == MODE_MANUAL ? NodeSelection : ActorSelection );
+
+ onAutoSew( AutoSewCheck->isChecked() );
+
+ QApplication::instance()->processEvents();
+ updateGeometry();
+
+ resize(100,100);
+}
+
+//=======================================================================
+//function : onAutoSew
+//purpose : SLOT called when Auto Sewing check box is checked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onAutoSew( int isAuto )
+{
+ GroupCoincidentWidget->setVisible( !isAuto );
+
+ QApplication::instance()->processEvents();
+
+ SewFreeBordersWidget->hide();
+ if ( ModeButGrp->checkedId() == MODE_AUTO )
+ SewFreeBordersWidget->show();
+
+ if ( isAuto )
+ restoreDisplayMode();
+ else
+ setDisplayMode();
+ SMESH::RepaintCurrentView();
+
+ UpdateButtons();
+
+ updateGeometry();
+ resize(minimumSizeHint());
+}
+
+//=======================================================================
+//function : haveBorders
+//purpose : Returns true if myBorders have been initialized
+//=======================================================================
+
+bool SMESHGUI_SewingDlg::haveBorders()
+{
+ return ( & myBorders.in() &&
+ myBorders->borders.length() &&
+ myBorders->coincidentGroups.length() );
+}
+
+//=======================================================================
+//function : getGroupText
+//purpose : Returns a text of a given group of coincident free borders
+//=======================================================================
+
+QString SMESHGUI_SewingDlg::getPartText(const SMESH::FreeBorderPart& aPART)
+{
+ typedef CORBA::Long TInt;
+ QString text;
+ if ( 0 <= aPART.border && aPART.border < (TInt)myBorders->borders.length() )
+ {
+ const SMESH::FreeBorder& aBRD = myBorders->borders[ aPART.border ];
+ if ( 0 <= aPART.node1 && aPART.node1 < (TInt)aBRD.nodeIDs.length() &&
+ 0 <= aPART.nodeLast && aPART.nodeLast < (TInt)aBRD.nodeIDs.length() )
+ {
+ text += QString("( %1 %2 %3 ) ")
+ .arg( aBRD.nodeIDs[ aPART.node1 ] )
+ .arg( aBRD.nodeIDs[ aPART.node2 ] )
+ .arg( aBRD.nodeIDs[ aPART.nodeLast ] );
+ }
+ }
+ return text;
+}
+
+//=======================================================================
+//function : getGroupText
+//purpose : Returns a text of a given group of coincident free borders
+//=======================================================================
+
+QString SMESHGUI_SewingDlg::getGroupText(int groupIndex)
+{
+ QString text;
+
+ if ( haveBorders() &&
+ groupIndex >= 0 &&
+ groupIndex < (int)myBorders->coincidentGroups.length() )
+ {
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ groupIndex ];
+
+ for ( CORBA::ULong iP = 0; iP < aGRP.length(); ++iP )
+ {
+ QString partText = getPartText( aGRP[ iP ]);
+ if ( partText.isEmpty() )
+ return "";
+ text += partText;
+ }
+ }
+ return text;
+}
+
+//=======================================================================
+//function : onDetectClicked
+//purpose : SLOT called when [Detect] is clicked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onDetectClicked()
+{
+ myBusy = true;
+ ListCoincident->clear();
+
+ if ( myMesh->_is_nil() )
+ return;
+
+ SUIT_OverrideCursor wc;
+
+ SMESH::SMESH_MeshEditor_var editor = myMesh->GetMeshEditor();
+ myBorders = editor->FindCoincidentFreeBorders( SpinBoxTolerance->GetValue() );
+ if ( haveBorders() )
+ {
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ {
+ delete myBorderDisplayers[ i ];
+ myBorderDisplayers[ i ] = 0;
+ }
+ myBorderDisplayers.resize( myBorders->coincidentGroups.length(), 0 );
+
+ for ( uint i = 0; i < myBorders->coincidentGroups.length(); ++i )
+ {
+ QString groupText = getGroupText( i );
+ if ( groupText.isEmpty() )
+ continue;
+
+ QColor groupColor;
+ groupColor.setHsvF( float(i) / myBorders->coincidentGroups.length(), 1., 1. );
+ QPixmap icon( QSize( 20, 20 ));
+ icon.fill( groupColor );
+
+ QListWidgetItem * item = new QListWidgetItem( icon, groupText, ListCoincident );
+ item->setData( GROUP_COLOR, groupColor );
+ item->setData( GROUP_INDEX, i );
+ }
+ }
+ myBusy = false;
+
+ onSelectGroup();
+
+ UpdateButtons();
+}
+
+//=======================================================================
+//function : onRemoveGroupClicked
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onRemoveGroupClicked()
+{
+ myBusy = true;
+ QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
+ for ( int i = 0; i < selItems.count(); ++i )
+ {
+ QListWidgetItem* item = selItems[ i ];
+ item->setSelected( false );
+ int groupIndex = item->data( GROUP_INDEX ).toInt();
+ delete item;
+ if ( myBorderDisplayers[ groupIndex ])
+ myBorderDisplayers[ groupIndex ]->Hide();
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ groupIndex ];
+ aGRP.length( 0 );
+ }
+ myBusy = false;
+
+ onSelectGroup();
+ UpdateButtons();
+}
+
+//=======================================================================
+//function : showGroup
+//purpose : display a group of coincident free borders in the Viewer
+//=======================================================================
+
+void SMESHGUI_SewingDlg::showGroup( QListWidgetItem* item )
+{
+ if ( !item ||
+ item->listWidget() != ListCoincident ||
+ !haveBorders())
+ return;
+
+ int groupIndex = item->data( GROUP_INDEX ).toInt();
+ QColor groupColor = item->data( GROUP_COLOR ).value<QColor>();
+ if ( groupIndex >= 0 &&
+ groupIndex < (int)myBorders->coincidentGroups.length() )
+ {
+ if ( !myBorderDisplayers[ groupIndex ] && SMESH::GetCurrentVtkView())
+ myBorderDisplayers[ groupIndex ] = new BorderGroupDisplayer( myBorders, groupIndex, groupColor, myMesh );
+ bool wholeBorders = setCurrentGroup();
+ if ( myBorderDisplayers[ groupIndex ])
+ myBorderDisplayers[ groupIndex ]->ShowGroup( wholeBorders );
+ }
+}
+
+//=======================================================================
+//function : setCurrentGroup
+//purpose : set index of a current free border group to myCurGroupIndex
+//=======================================================================
+
+bool SMESHGUI_SewingDlg::setCurrentGroup()
+{
+ if ( !haveBorders() )
+ return false;
+
+ QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
+ if ( selItems.count() != 1 )
+ return false;
- if (!TextLabel5->isEnabled())
+ myCurGroupIndex = selItems[0]->data( GROUP_INDEX ).toInt();
+
+ return ( myCurGroupIndex >= 0 && myCurGroupIndex < (int)myBorders->coincidentGroups.length() );
+}
+
+//=======================================================================
+//function : setCurrentPart
+//purpose : set index of a current free border of a current group to myCurPartIndex
+//=======================================================================
+
+bool SMESHGUI_SewingDlg::setCurrentPart()
+{
+ if ( !setCurrentGroup() )
+ return false;
+
+ if ( ListEdit->selectedItems().count() != 1 )
+ return false;
+
+ myCurPartIndex = ListEdit->currentRow();
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+
+ return ( myCurPartIndex >= 0 && myCurPartIndex < (int)aGRP.length() );
+}
+
+//=======================================================================
+//function : onSelectGroup
+//purpose : SLOT called when selection of coincident free borders change
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSelectGroup()
+{
+ if ( myBusy )
+ return;
+ ListEdit->clear();
+ BorderEndLine[0]->clear();
+ BorderEndLine[1]->clear();
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ if ( myBorderDisplayers[ i ])
+ myBorderDisplayers[ i ]->Hide();
+
+ QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
+
+ RemoveGroupButton->setEnabled( selItems.count() > 0 );
+
+ onSelectBorderPartFromGroup(); // enable buttons
+
+ if ( !haveBorders() )
+ return;
+
+ SelectAllCheck->blockSignals( true );
+ if ( ListCoincident->count() != selItems.count() )
+ SelectAllCheck->setChecked( false );
+ SelectAllCheck->blockSignals( false );
+
+ if ( selItems.empty() ) // nothing selected - show all
+ for ( int i = 0; i < ListCoincident->count(); ++i )
+ showGroup( ListCoincident->item( i ));
+ else
+ for ( int i = 0; i < selItems.count(); ++i )
+ showGroup( selItems[ i ]);
+
+ if ( setCurrentGroup() ) // edit a selected group
+ {
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ for ( CORBA::ULong iP = 0; iP < aGRP.length(); ++iP )
+ new QListWidgetItem( getPartText( aGRP[ iP ]), ListEdit );
+ }
+ SMESH::RepaintCurrentView();
+}
+
+//=======================================================================
+//function : onSelectAll
+//purpose : SLOT called when Select All is checked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSelectAll(int isOn)
+{
+ if ( isOn )
+ ListCoincident->selectAll();
+ else
+ ListCoincident->clearSelection();
+}
+
+//=======================================================================
+//function : onSelectBorderPartFromGroup
+//purpose : SLOT called when selection of borders in an edited group changes
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSelectBorderPartFromGroup()
+{
+ if ( myBusy ) return;
+ BorderEndLine[0]->setText("");
+ BorderEndLine[1]->setText("");
+ MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->setEnabled( false );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->setEnabled( false );
+ MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->setEnabled( false );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->setEnabled( false );
+ SwapBut->setEnabled( false );
+ SetFirstButton->setEnabled( false );
+ RemoveElemButton->setEnabled ( ListEdit->count() > 2 );
+
+ if ( !setCurrentGroup() )
+ return;
+
+ if ( !myBorderDisplayers[ myCurGroupIndex ]) return;
+ myBorderDisplayers[ myCurGroupIndex ]->Hide();
+
+ QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
+ bool editPart = ( setCurrentPart() );
+ for ( int i = 0; i < selItems.count(); ++i )
+ myBorderDisplayers[ myCurGroupIndex ]->ShowPart( ListEdit->row( selItems[i] ), editPart );
+
+ if ( selItems.isEmpty() )
+ myBorderDisplayers[ myCurGroupIndex ]->ShowGroup( /*wholeBorders=*/ true );
+
+ if ( editPart )
+ {
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
+ SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
+
+ BorderEndLine[0]->setText( QString::number( aBRD.nodeIDs[ aPRT.node1 ]));
+ BorderEndLine[1]->setText( QString::number( aBRD.nodeIDs[ aPRT.nodeLast ]));
+ SwapBut->setEnabled( true );
+ SetFirstButton->setEnabled( myCurPartIndex > 0 );
+
+ int size = (int) aBRD.nodeIDs.length();
+ bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
+ if ( !isClosed )
+ {
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+ int dn = ( isFwd ? +1 : -1 ) * StepSpin->value();
+ MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->
+ setEnabled( 0 <= aPRT.node1-dn && aPRT.node1-dn < size );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->
+ setEnabled( 0 <= aPRT.node1+dn && aPRT.node1+dn < size );
+ MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->
+ setEnabled( 0 <= aPRT.nodeLast-dn && aPRT.nodeLast-dn < size );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->
+ setEnabled( 0 <= aPRT.nodeLast+dn && aPRT.nodeLast+dn < size );
+ }
+ else
+ {
+ MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->setEnabled( true );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->setEnabled( true );
+ MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->setEnabled( true );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->setEnabled( true );
+ }
+ }
+ SMESH::RepaintCurrentView();
+}
+
+//=======================================================================
+//function : onGroupChange
+//purpose : Update after modification of a current group by the user
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onGroupChange( bool partChange )
+{
+ ListCoincident->currentItem()->setText( getGroupText( myCurGroupIndex ));
+
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ for ( int i = 0; i < ListEdit->count(); ++i )
+ ListEdit->item( i )->setText( getPartText( aGRP[ i ]));
+
+ if ( myBorderDisplayers[ myCurGroupIndex ])
+ myBorderDisplayers[ myCurGroupIndex ]->Update();
+
+ if ( partChange )
+ onSelectBorderPartFromGroup();
+}
+
+//=======================================================================
+//function : onSetFirstClicked
+//purpose : STOL called when |<< is clicked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSetFirstClicked()
+{
+ if ( !setCurrentPart() || myCurPartIndex == 0 || ListEdit->count() == 0 )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+
+ SMESH::FreeBorderPart new1st = aGRP[ myCurPartIndex ];
+ for ( ; myCurPartIndex > 0; --myCurPartIndex )
+ aGRP[ myCurPartIndex ] = aGRP[ myCurPartIndex - 1 ];
+
+ aGRP[ 0 ] = new1st;
+
+ onGroupChange();
+
+ myBusy = true;
+ ListEdit->clearSelection();
+ myBusy = false;
+ ListEdit->setCurrentItem( ListEdit->item(0) );//ListEdit->item(0)->setSelected(true);
+}
+
+//=======================================================================
+//function : onRemoveElemClicked
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onRemoveElemClicked()
+{
+ if ( !setCurrentGroup() )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+
+ myBusy = true;
+ QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
+ for ( int i = 0; i < selItems.count(); ++i )
+ {
+ int part = ListEdit->row( selItems[i] );
+ for ( ; part + 1 < (int)aGRP.length(); ++part )
+ aGRP[ part ] = aGRP[ part + 1 ];
+ if ( aGRP.length() > 0 )
+ aGRP.length( aGRP.length() - 1 );
+ delete selItems[i];
+ }
+ myBusy = false;
+
+ if ( aGRP.length() == 0 )
+ onRemoveGroupClicked();
+ else
+ onGroupChange( /*partChange=*/true );
+}
+
+//=======================================================================
+//function : onMoveBorderEnd
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onMoveBorderEnd(int button)
+{
+ if ( !setCurrentPart() )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
+ SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
+ int size = (int) aBRD.nodeIDs.length();
+
+ bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
+ if ( isClosed ) --size;
+
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+ int dn = ( isFwd ? +1 : -1 ) * StepSpin->value();
+ if ( button == MOVE_LEFT_1 || button == MOVE_LEFT_2 )
+ dn *= -1;
+
+ switch ( button ) {
+ case MOVE_LEFT_1:
+ case MOVE_RIGHT_1:
+ if (( isClosed ) ||
+ ( 0 <= aPRT.node1+dn && aPRT.node1+dn < size ))
{
- TextLabel5->setEnabled(true);
- SelectButton5->setEnabled(true);
- LineEdit5->setEnabled(true);
+ aPRT.node1 = ( aPRT.node1 + size + dn ) % size;
+ aPRT.node2 = ( aPRT.node2 + size + dn ) % size;
+ break;
}
- else if (!TextLabel6->isEnabled())
+ case MOVE_LEFT_2:
+ case MOVE_RIGHT_2:
+ if (( isClosed ) ||
+ ( 0 <= aPRT.nodeLast+dn && aPRT.nodeLast+dn < size ))
{
- TextLabel6->setEnabled(true);
- SelectButton6->setEnabled(true);
- LineEdit6->setEnabled(true);
+ aPRT.nodeLast = ( aPRT.nodeLast + size + dn ) % size;
+ break;
}
+ default:
+ return; // impossible to move
+ }
- switch(constructorId)
- {
- case 0 :
- {
- GroupArguments->setTitle( tr( "SEW_FREE_BORDERS" ) );
- SubGroup1->setTitle( tr( "BORDER_1" ) );
- SubGroup2->setTitle( tr( "BORDER_2" ) );
-
- break;
- }
- case 1 :
- {
- GroupArguments->setTitle( tr( "SEW_CONFORM_FREE_BORDERS" ) );
- SubGroup1->setTitle( tr( "BORDER_1" ) );
- SubGroup2->setTitle( tr( "BORDER_2" ) );
-
- TextLabel6->setEnabled(false);
- SelectButton6->setEnabled(false);
- LineEdit6->setEnabled(false);
-
- myOk6 = true;
-
- break;
- }
- case 2 :
- {
- GroupArguments->setTitle( tr( "SEW_BORDER_TO_SIDE" ) );
- SubGroup1->setTitle( tr( "BORDER" ) );
- SubGroup2->setTitle( tr( "SIDE" ) );
+ onGroupChange( /*partChange=*/true );
+}
- TextLabel5->setEnabled(false);
- SelectButton5->setEnabled(false);
- LineEdit5->setEnabled(false);
-
- myOk5 = true;
+//=======================================================================
+//function : onSwapClicked
+//purpose : SLOT called when <-> is clicked
+//=======================================================================
- break;
- }
- case 3 :
- {
- GroupArguments->setTitle( tr( "SEW_SIDE_ELEMENTS" ) );
- SubGroup1->setTitle( tr( "SIDE_1" ) );
- SubGroup2->setTitle( tr( "SIDE_2" ) );
-
- TextLabel1->setText( tr( "SMESH_ID_ELEMENTS" ) );
- TextLabel2->setText( tr( "NODE1_TO_MERGE" ) );
- TextLabel3->setText( tr( "NODE2_TO_MERGE" ) );
- TextLabel4->setText( tr( "SMESH_ID_ELEMENTS" ) );
- TextLabel5->setText( tr( "NODE1_TO_MERGE" ) );
- TextLabel6->setText( tr( "NODE2_TO_MERGE" ) );
-
- LineEdit1->setValidator( new SMESHGUI_IdValidator( this, "validator"));
- LineEdit4->setValidator( new SMESHGUI_IdValidator( this, "validator"));
-
- SMESH::SetPointRepresentation(false);
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
- break;
- }
- }
-
- if (constructorId != 3)
- {
- TextLabel1->setText( tr( "FIRST_NODE_ID" ) );
- TextLabel2->setText( tr( "SECOND_NODE_ID" ) );
- TextLabel3->setText( tr( "LAST_NODE_ID" ) );
- TextLabel4->setText( tr( "FIRST_NODE_ID" ) );
- TextLabel5->setText( tr( "SECOND_NODE_ID" ) );
- TextLabel6->setText( tr( "LAST_NODE_ID" ) );
-
- LineEdit1->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
- LineEdit4->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+void SMESHGUI_SewingDlg::onSwapClicked()
+{
+ if ( !setCurrentPart() )
+ return;
- SMESH::SetPointRepresentation(true);
- QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
- }
-
- connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
-}
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
+ SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
+ int size = (int) aBRD.nodeIDs.length();
+
+ bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
+ if ( isClosed ) --size;
+
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+
+ std::swap( aPRT.nodeLast, aPRT.node1 );
+ aPRT.node2 = ( aPRT.node1 + ( isFwd ? -1 : +1 ) + size ) % size;
+
+ onGroupChange( /*partChange=*/true );
+}
//=================================================================================
// function : ClickOnApply()
//=================================================================================
bool SMESHGUI_SewingDlg::ClickOnApply()
{
- if (mySMESHGUI->ActiveStudyLocked())
+ if (mySMESHGUI->isActiveStudyLocked())
return false;
-
+
bool aResult = false;
- if ( IsValid() )
- {
- bool toMerge = CheckBoxMerge->isChecked();
-
- try
- {
- SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- QApplication::setOverrideCursor(Qt::waitCursor);
-
- int aConstructorId = GetConstructorId();
- SMESH::SMESH_MeshEditor::Sew_Error anError;
-
- if (aConstructorId == 0)
- anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
- LineEdit2->text().toLong(),
- LineEdit3->text().toLong(),
- LineEdit4->text().toLong(),
- LineEdit5->text().toLong(),
- LineEdit6->text().toLong());
- else if (aConstructorId == 1)
- anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
- LineEdit2->text().toLong(),
- LineEdit3->text().toLong(),
- LineEdit4->text().toLong(),
- LineEdit5->text().toLong());
- else if (aConstructorId == 2)
- anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
- LineEdit2->text().toLong(),
- LineEdit3->text().toLong(),
- LineEdit4->text().toLong(),
- LineEdit6->text().toLong());
- else if (aConstructorId == 3)
- {
- QStringList aListElementsId1 = QStringList::split( " ", LineEdit1->text(), false);
- QStringList aListElementsId2 = QStringList::split( " ", LineEdit4->text(), false);
-
- SMESH::long_array_var anElementsId1 = new SMESH::long_array;
- SMESH::long_array_var anElementsId2 = new SMESH::long_array;
-
- anElementsId1->length( aListElementsId1.count() );
- anElementsId2->length( aListElementsId2.count() );
-
- for ( int i = 0; i < aListElementsId1.count(); i++ )
- anElementsId1[i] = aListElementsId1[i].toInt();
- for ( int i = 0; i < aListElementsId2.count(); i++ )
- anElementsId2[i] = aListElementsId2[i].toInt();
-
- anError = aMeshEditor->SewSideElements(anElementsId1.inout(),
- anElementsId2.inout(),
- LineEdit2->text().toLong(),
- LineEdit5->text().toLong(),
- LineEdit3->text().toLong(),
- LineEdit6->text().toLong());
- }
- aResult = ( anError == SMESH::SMESH_MeshEditor::SEW_OK );
-
- if (toMerge && aResult)
- aMeshEditor->MergeEqualElements();
-
- QApplication::restoreOverrideCursor();
-
- if ( !aResult ) {
- QString msg = tr(QString("ERROR_%1").arg(anError));
- QAD_MessageBox::warn1(QAD_Application::getDesktop(),
- tr("SMESH_WRN_WARNING"),msg,tr("SMESH_BUT_OK"));
+ if (IsValid())
+ {
+ bool toMerge = CheckBoxMerge->isChecked();
+ bool toCreatePolygons = CheckBoxPolygons->isChecked();
+ bool toCreatePolyedrs = CheckBoxPolyedrs->isChecked();
+ try {
+ SUIT_OverrideCursor aWaitCursor;
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+
+ int aConstructorId = GetConstructorId();
+ SMESH::SMESH_MeshEditor::Sew_Error anError = SMESH::SMESH_MeshEditor::SEW_OK;
+
+ if (aConstructorId == 0)
+ {
+ if ( ModeButGrp->checkedId() == MODE_MANUAL )
+ {
+ anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit5->text().toLong(),
+ LineEdit6->text().toLong(),
+ toCreatePolygons,
+ toCreatePolyedrs);
+ }
+ else
+ {
+ int nbCoincGroups = ListCoincident->count();
+ if ( AutoSewCheck->isChecked() )
+ {
+ myBorders = aMeshEditor->FindCoincidentFreeBorders( SpinBoxTolerance->GetValue() );
+ nbCoincGroups = myBorders->coincidentGroups.length();
}
+ CORBA::Short nbSewed = aMeshEditor->SewCoincidentFreeBorders( myBorders.inout(),
+ toCreatePolygons,
+ toCreatePolyedrs);
+ QString msg;
+ if ( nbCoincGroups == 0 )
+ msg = tr("NO_BORDERS_TO_SEW");
+ else if ( nbSewed < nbCoincGroups )
+ msg = tr("NOT_ALL_BORDERS_SEWED").arg( nbSewed ).arg( nbCoincGroups );
+ else
+ msg = tr("ALL_BORDERS_SEWED").arg( nbSewed );
+ SUIT_MessageBox::information( this, tr("SMESH_INFORMATION"), msg );
+
+ anError = SMESH::SMESH_MeshEditor::SEW_OK;
}
- catch( ... )
- {
- }
-
- if ( aResult )
- {
- Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
- mySelection->ClearIObjects();
- SMESH::UpdateView();
- mySelection->AddIObject( anIO, false );
- Init();
- ConstructorsClicked(GetConstructorId());
- }
+ }
+ else if (aConstructorId == 1)
+ {
+ anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit5->text().toLong());
+ }
+ else if (aConstructorId == 2)
+ {
+ anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit6->text().toLong(),
+ toCreatePolygons,
+ toCreatePolyedrs);
+ }
+ else if (aConstructorId == 3) {
+ QStringList aListElementsId1 = LineEdit1->text().split(" ", QString::SkipEmptyParts);
+ QStringList aListElementsId2 = LineEdit4->text().split(" ", QString::SkipEmptyParts);
+
+ SMESH::long_array_var anElementsId1 = new SMESH::long_array;
+ SMESH::long_array_var anElementsId2 = new SMESH::long_array;
+
+ anElementsId1->length(aListElementsId1.count());
+ anElementsId2->length(aListElementsId2.count());
+
+ for (int i = 0; i < aListElementsId1.count(); i++)
+ anElementsId1[i] = aListElementsId1[i].toInt();
+ for (int i = 0; i < aListElementsId2.count(); i++)
+ anElementsId2[i] = aListElementsId2[i].toInt();
+
+ anError = aMeshEditor->SewSideElements(anElementsId1.inout(),
+ anElementsId2.inout(),
+ LineEdit2->text().toLong(),
+ LineEdit5->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit6->text().toLong());
+ }
+ aResult = (anError == SMESH::SMESH_MeshEditor::SEW_OK);
+
+ if (toMerge && aResult)
+ aMeshEditor->MergeEqualElements();
+
+ if (!aResult) {
+ QString msg = tr(QString("ERROR_%1").arg(anError).toLatin1().data());
+ SUIT_MessageBox::warning(this, tr("SMESH_WRN_WARNING"), msg);
+ }
+ }
+ catch ( const SALOME::SALOME_Exception& S_ex )
+ {
+ SalomeApp_Tools::QtCatchCorbaException( S_ex );
+ return false;
}
+ if (aResult) {
+
+ if ( myActor )
+ {
+ Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
+ SALOME_ListIO aList;
+ aList.Append(anIO);
+ mySelectionMgr->setSelectedObjects(aList, false);
+ SMESH::UpdateView();
+ }
+ Init();
+ ConstructorsClicked(GetConstructorId());
+
+ SMESHGUI::Modified();
+ }
+ }
+
return aResult;
}
//=================================================================================
void SMESHGUI_SewingDlg::ClickOnOk()
{
- if( ClickOnApply())
- ClickOnCancel() ;
+ if (ClickOnApply())
+ reject();
+}
+
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
+ myActor = 0;
+
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ {
+ delete myBorderDisplayers[ i ];
+ myBorderDisplayers[ i ] = 0;
+ }
+ myBorderDisplayers.clear();
}
-
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose :
//=================================================================================
-void SMESHGUI_SewingDlg::ClickOnCancel()
+void SMESHGUI_SewingDlg::reject()
{
- mySelection->ClearIObjects();
+ restoreDisplayMode();
+ //mySelectionMgr->clearSelected();
SMESH::SetPointRepresentation(false);
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySMESHGUI->ResetState();
+ QDialog::reject();
+}
+
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
}
//=======================================================================
//function : onTextChange
-//purpose :
+//purpose :
//=======================================================================
-
-void SMESHGUI_SewingDlg::onTextChange(const QString& theNewText)
+void SMESHGUI_SewingDlg::onTextChange (const QString& theNewText)
{
QLineEdit* send = (QLineEdit*)sender();
- if ( myBusy ) return;
+ if (myBusy) return;
myBusy = true;
if (send)
myEditCurrentArgument = send;
-
+
if (send == LineEdit1)
myOk1 = false;
else if (send == LineEdit2)
else if (send == LineEdit6)
myOk6 = false;
- buttonOk->setEnabled( false );
- buttonApply->setEnabled( false );
-
- // hilight entered elements/nodes
+ // highlight entered elements/nodes
SMDS_Mesh* aMesh = 0;
-
- if ( myActor )
+
+ if (myActor)
aMesh = myActor->GetObject()->GetMesh();
else
send->clear();
-
- if ( aMesh ) {
- mySelection->ClearIObjects();
- mySelection->AddIObject( myActor->getIO() );
-
- if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4))
- {
- SMESH::SetPointRepresentation(true);
- QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
-
- const SMDS_MeshNode * n = aMesh->FindNode( theNewText.toInt() );
- if ( n ) {
- if ( !mySelection->IsIndexSelected( myActor->getIO(), n->GetID() ))
- mySelection->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
-
- if (send == LineEdit1)
- myOk1 = true;
- else if (send == LineEdit2)
- myOk2 = true;
- else if (send == LineEdit3)
- myOk3 = true;
- else if (send == LineEdit4)
- myOk4 = true;
- else if (send == LineEdit5)
- myOk5 = true;
- else if (send == LineEdit6)
- myOk6 = true;
- }
+
+ if (aMesh) {
+ TColStd_MapOfInteger newIndices;
+
+ if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4)) {
+ SMESH::SetPointRepresentation(true);
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+
+ const SMDS_MeshNode * n = aMesh->FindNode(theNewText.toInt());
+ if (n) {
+ newIndices.Add(n->GetID());
+ mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myActor->getIO(), true, true );
+
+ if (send == LineEdit1)
+ myOk1 = true;
+ else if (send == LineEdit2)
+ myOk2 = true;
+ else if (send == LineEdit3)
+ myOk3 = true;
+ else if (send == LineEdit4)
+ myOk4 = true;
+ else if (send == LineEdit5)
+ myOk5 = true;
+ else if (send == LineEdit6)
+ myOk6 = true;
}
- else
- {
- SMESH::SetPointRepresentation(false);
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
-
- QStringList aListId = QStringList::split( " ", theNewText, false);
-
- bool isEvenOneExists = false;
-
- for ( int i = 0; i < aListId.count(); i++ ) {
- const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
- if ( e ) {
- if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
- mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
- if (!isEvenOneExists)
- isEvenOneExists = true;
- }
- }
-
- if (isEvenOneExists)
- {
- if (send == LineEdit1)
- myOk1 = true;
- else if(send == LineEdit4)
- myOk4 = true;
- }
- else
- send->clear();
+ } else {
+ SMESH::SetPointRepresentation(false);
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
+
+ QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
+
+ bool isEvenOneExists = false;
+
+ for (int i = 0; i < aListId.count(); i++) {
+ const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
+ if (e)
+ newIndices.Add(e->GetID());
+
+ if (!isEvenOneExists)
+ isEvenOneExists = true;
}
+
+ mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myActor->getIO(), true, true );
+
+ if (isEvenOneExists) {
+ if (send == LineEdit1)
+ myOk1 = true;
+ else if(send == LineEdit4)
+ myOk4 = true;
+ } else {
+ send->clear();
+ }
+ }
}
-
- if ( IsValid() ) {
- buttonOk->setEnabled( true );
- buttonApply->setEnabled( true );
- }
-
+
+ UpdateButtons();
+
myBusy = false;
}
-
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
-void SMESHGUI_SewingDlg::SelectionIntoArgument(bool isSelectionChanged)
+void SMESHGUI_SewingDlg::SelectionIntoArgument (bool isSelectionChanged)
{
- if ( myBusy ) return;
-
+ if (myBusy) return;
+
// clear
+ restoreDisplayMode();
if (isSelectionChanged)
myActor = 0;
-
+
QString aString = "";
-
+
myBusy = true;
- myEditCurrentArgument->setText( aString );
+ myEditCurrentArgument->setText(aString);
+ ListCoincident->clear();
+ ListEdit->clear();
myBusy = false;
-
- if ( !GroupButtons->isEnabled() ) // inactive
+
+ onSelectGroup(); // erase preview
+
+ if (!GroupButtons->isEnabled()) // inactive
return;
-
- buttonOk->setEnabled( false );
- buttonApply->setEnabled( false );
-
+
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+ DetectButton->setEnabled(false);
+
// get selected mesh
- int nbSel = mySelection->IObjectCount();
- if(nbSel != 1)
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+
+ int nbSel = aList.Extent();
+ if (nbSel != 1)
return;
-
- Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
- myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
- myActor = SMESH::FindActorByEntry( mySelection->firstIObject()->getEntry() );
-
- if (myMesh->_is_nil() || !myActor)
+
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ myMesh = SMESH::GetMeshByIO(IO);
+ myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
+ if (myMesh->_is_nil())
return;
-
- // get selected elements/nodes
-
- int aNbUnits = 0;
-
- if (GetConstructorId() != 3 || (myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4))
- {
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
- if(aNbUnits != 1)
- return;
- }
- else
+
+ CheckBoxPolyedrs->setEnabled( myMesh->NbVolumes() > 0 );
+
+ if ( myEditCurrentArgument == LineEditMesh )
+ {
+ if ( _PTR(SObject) meshSO = SMESH::FindSObject( myMesh ))
+ LineEditMesh->setText( meshSO->GetName().c_str() );
+ ListCoincident->clear();
+ if ( AutoSewCheck->isChecked() )
{
- aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString);
- if(aNbUnits < 1)
- return;
+ buttonOk->setEnabled(true);
+ buttonApply->setEnabled(true);
}
-
+ DetectButton->setEnabled( myMesh->NbFaces() > 0 );
+ setDisplayMode();
+ return;
+ }
+
+ if (!myActor)
+ return;
+
+ // get selected elements/nodes
+ int aNbUnits = 0;
+ if (( GetConstructorId() != 3 ) ||
+ ( myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4))
+ {
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
+ if (aNbUnits != 1)
+ return;
+ }
+ else {
+ aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
+ if (aNbUnits < 1)
+ return;
+ }
+
myBusy = true;
- myEditCurrentArgument->setText( aString );
+ myEditCurrentArgument->setText(aString);
myBusy = false;
-
+
// OK
if (myEditCurrentArgument == LineEdit1)
myOk1 = true;
- else if(myEditCurrentArgument == LineEdit2)
+ else if (myEditCurrentArgument == LineEdit2)
myOk2 = true;
- else if(myEditCurrentArgument == LineEdit3)
+ else if (myEditCurrentArgument == LineEdit3)
myOk3 = true;
- else if(myEditCurrentArgument == LineEdit4)
+ else if (myEditCurrentArgument == LineEdit4)
myOk4 = true;
- else if(myEditCurrentArgument == LineEdit5)
+ else if (myEditCurrentArgument == LineEdit5)
myOk5 = true;
- else if(myEditCurrentArgument == LineEdit6)
+ else if (myEditCurrentArgument == LineEdit6)
myOk6 = true;
-
- if(IsValid())
- {
- buttonOk->setEnabled( true );
- buttonApply->setEnabled( true );
- }
-}
+ UpdateButtons();
+}
//=================================================================================
// function : SetEditCurrentArgument()
void SMESHGUI_SewingDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
-
- disconnect( mySelection, 0, this, 0 );
- mySelection->ClearIObjects();
-
- if(send == SelectButton1) {
+
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySelectionMgr->clearSelected();
+
+ if (send == SelectButton1) {
myEditCurrentArgument = LineEdit1;
myOk1 = false;
}
myEditCurrentArgument = LineEdit6;
myOk6 = false;
}
-
- if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4))
- {
- SMESH::SetPointRepresentation(true);
- QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
- }
- else
- {
- SMESH::SetPointRepresentation(false);
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
- }
-
+
+ if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4)) {
+ SMESH::SetPointRepresentation(true);
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+
+ } else {
+ SMESH::SetPointRepresentation(false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
+ }
+
myEditCurrentArgument->setFocus();
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- SelectionIntoArgument(false) ;
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ SelectionIntoArgument(false);
}
//=================================================================================
//=================================================================================
void SMESHGUI_SewingDlg::DeactivateActiveDialog()
{
- if ( GroupConstructors->isEnabled() ) {
- GroupConstructors->setEnabled(false) ;
- GroupArguments->setEnabled(false) ;
- GroupButtons->setEnabled(false) ;
- mySMESHGUI->ResetState() ;
- mySMESHGUI->SetActiveDialogBox(0) ;
+ if (ConstructorsBox->isEnabled()) {
+ ConstructorsBox->setEnabled(false);
+ GroupArguments->setEnabled(false);
+ GroupButtons->setEnabled(false);
+ mySMESHGUI->ResetState();
+ mySMESHGUI->SetActiveDialogBox(0);
}
}
-
//=================================================================================
// function : ActivateThisDialog()
// purpose :
void SMESHGUI_SewingDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
- mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupConstructors->setEnabled(true) ;
- GroupArguments->setEnabled(true) ;
- GroupButtons->setEnabled(true) ;
-
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ ConstructorsBox->setEnabled(true);
+ GroupArguments->setEnabled(true);
+ GroupButtons->setEnabled(true);
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
ConstructorsClicked(GetConstructorId());
SelectionIntoArgument();
}
-
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
-void SMESHGUI_SewingDlg::enterEvent(QEvent* e)
+void SMESHGUI_SewingDlg::enterEvent (QEvent* e)
{
- if ( GroupConstructors->isEnabled() )
- return ;
- ActivateThisDialog() ;
+ if (!ConstructorsBox->isEnabled()) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector) {
+ mySelector = aViewWindow->GetSelector();
+ }
+ ActivateThisDialog();
+ }
}
-
//=================================================================================
-// function : closeEvent()
+// function : GetConstructorId()
// purpose :
//=================================================================================
-void SMESHGUI_SewingDlg::closeEvent( QCloseEvent* e )
+int SMESHGUI_SewingDlg::GetConstructorId()
{
- /* same than click on cancel button */
- this->ClickOnCancel() ;
+ return GroupConstructors->checkedId();
}
+//=================================================================================
+// function : GetConstructorId()
+// purpose :
+//=================================================================================
+bool SMESHGUI_SewingDlg::IsValid()
+{
+ if ( myMesh->_is_nil() )
+ return false;
+
+ if ( GetConstructorId() == 0 && ModeButGrp->checkedId() == MODE_AUTO )
+ {
+ if ( AutoSewCheck->isChecked() )
+ return true;
+
+ int nbGroups = 0;
+ if ( haveBorders() )
+ for ( int i = 0; i < ListCoincident->count(); ++i )
+ {
+ int groupIndex = ListCoincident->item(i)->data( GROUP_INDEX ).toInt();
+ nbGroups += ( !getGroupText( groupIndex ).isEmpty() );
+ }
+ return nbGroups > 0;
+ }
+ return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
+}
//=======================================================================
-//function : hideEvent
-//purpose : caused by ESC key
+//function : UpdateButtons
+//purpose : activate [Apply] buttons
//=======================================================================
-void SMESHGUI_SewingDlg::hideEvent ( QHideEvent * e )
+void SMESHGUI_SewingDlg::UpdateButtons()
{
- if ( !isMinimized() )
- ClickOnCancel();
+ bool ok = IsValid();
+ buttonOk->setEnabled( ok );
+ buttonApply->setEnabled( ok );
}
-
//=================================================================================
-// function : GetConstructorId()
-// purpose :
+// function : keyPressEvent()
+// purpose :
//=================================================================================
-int SMESHGUI_SewingDlg::GetConstructorId()
-{
- if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
- return GroupConstructors->id( GroupConstructors->selected() );
- return -1;
+void SMESHGUI_SewingDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+SMESHGUI_SewingDlg::
+BorderGroupDisplayer::BorderGroupDisplayer( const SMESH::CoincidentFreeBorders& borders,
+ int groupIndex,
+ QColor color,
+ SMESH::SMESH_Mesh_ptr mesh):
+ myBorders ( borders.borders ),
+ myGroup ( borders.coincidentGroups[ groupIndex ]),
+ myColor ( color ),
+ myMesh ( mesh ),
+ myViewWindow( SMESH::GetCurrentVtkView() ),
+ myIdPreview ( myViewWindow )
+{
+ Update();
}
+SMESHGUI_SewingDlg::BorderGroupDisplayer::~BorderGroupDisplayer()
+{
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ {
+ if ( myPartActors[ i ]) {
+ myViewWindow->RemoveActor( myPartActors[i] );
+ myPartActors[i]->Delete();
+ }
+ }
+ myIdPreview.SetPointsLabeled(false);
+}
-//=================================================================================
-// function : GetConstructorId()
-// purpose :
-//=================================================================================
-bool SMESHGUI_SewingDlg::IsValid()
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::Hide()
{
- return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ if ( myPartActors[ i ])
+ myPartActors[ i ]->SetVisibility(false);
+
+ myIdPreview.SetPointsLabeled(false);
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::ShowGroup( bool wholeBorders )
+{
+ std::vector<int> ids;
+ std::list<gp_XYZ> coords;
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ if ( myPartActors[ i ])
+ {
+ myPartActors[ i ]->SetPointRepresentation( wholeBorders );
+ myPartActors[ i ]->SetVisibility( true );
+ if ( wholeBorders )
+ getPartEnds( i, ids, coords );
+ }
+ if ( wholeBorders )
+ myIdPreview.SetElemsData( ids, coords );
+ myIdPreview.SetPointsLabeled( wholeBorders, true );
}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::ShowPart( int partIndex, bool toEdit )
+{
+ if ( partIndex < (int) myPartActors.size() )
+ {
+ myPartActors[partIndex]->SetVisibility(true);
+ myPartActors[partIndex]->SetPointRepresentation(toEdit);
+
+ if ( toEdit )
+ {
+ std::vector<int> ids;
+ std::list<gp_XYZ> coords;
+ getPartEnds( partIndex, ids, coords );
+
+ myIdPreview.SetElemsData( ids, coords );
+ myIdPreview.SetPointsLabeled( true, /*show=*/true );
+ }
+ }
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::getPartEnds( int partIndex,
+ std::vector<int> & ids,
+ std::list<gp_XYZ>& coords)
+{
+ if ( partIndex >= (int)myGroup.length() ) return;
+ const SMESH::FreeBorderPart& aPART = myGroup [ partIndex ];
+ const SMESH::FreeBorder& aBRD = myBorders[ aPART.border ];
+
+ ids.push_back( aBRD.nodeIDs[ aPART.node1 ]);
+ ids.push_back( aBRD.nodeIDs[ aPART.nodeLast ]);
+ if ( aPART.node1 == aPART.nodeLast )
+ ids.push_back( aBRD.nodeIDs[ aPART.node2 ]);
+
+ SMDS_Mesh* mesh = myPartActors[ partIndex ]->GetObject()->GetMesh();
+
+ coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node1+1 )));
+ coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.nodeLast+1 )));
+ if ( aPART.node1 == aPART.nodeLast )
+ coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node2+1 )));
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::Update()
+{
+ Hide();
+ myPartActors.resize( myGroup.length(), 0 );
+
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ {
+ TVisualObjPtr obj;
+ if ( myPartActors[ i ])
+ obj = myPartActors[ i ]->GetObject();
+ else
+ obj = TVisualObjPtr( new SMESHGUI_PreVisualObj() );
+ SMDS_Mesh* mesh = obj->GetMesh();
+ mesh->Clear();
+
+ // add nodes
+ const SMESH::FreeBorderPart& aPRT = myGroup[ i ];
+ const SMESH::FreeBorder& aBRD = myBorders[ aPRT.border ];
+ for ( CORBA::ULong iN = 0; iN < aBRD.nodeIDs.length(); ++iN )
+ {
+ SMESH::double_array_var xyz = myMesh->GetNodeXYZ( aBRD.nodeIDs[ iN ]);
+ if ( xyz->length() == 3 )
+ mesh->AddNode( xyz[0], xyz[1], xyz[2] );
+ }
+
+ // add edges
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+ int dn = isFwd ? +1 : -1;
+ int size = (int) aBRD.nodeIDs.length();
+ int n2, n1 = aPRT.node1;
+ for ( n2 = n1 + dn; ( n2 >= 0 && n2 < size ); n2 += dn )
+ {
+ mesh->AddEdgeWithID( n1+1, n2+1, mesh->NbEdges() + 1 );
+ n1 = n2;
+ if ( n2 == aPRT.nodeLast )
+ break;
+ }
+ if ( n2 % size != aPRT.nodeLast )
+ {
+ if ( n2 < 0 ) n1 = size;
+ else n1 = 0;
+ for ( n2 = n1 + dn; ( n2 >= 0 && n2 < size ); n2 += dn )
+ {
+ mesh->AddEdgeWithID( n1+1, n2+1, mesh->NbEdges() + 1 );
+ n1 = n2;
+ if ( n2 == aPRT.nodeLast )
+ break;
+ }
+ }
+
+ if ( !myPartActors[ i ]) // TVisualObj must be filled before actor creation
+ {
+ myPartActors[ i ] = SMESH_Actor::New( obj, "", "", 1 );
+ myPartActors[ i ]->SetEdgeColor( myColor.redF(), myColor.greenF(), myColor.blueF() );
+ myPartActors[ i ]->SetLineWidth( 3 * SMESH::GetFloat("SMESH:element_width",1));
+ myPartActors[ i ]->SetNodeColor( myColor.redF(), myColor.greenF(), myColor.blueF() );
+ myPartActors[ i ]->SetMarkerStd( VTK::MT_POINT, 13 );
+ myPartActors[ i ]->SetPickable ( false );
+ myViewWindow->AddActor( myPartActors[ i ]);
+ }
+ }
+}
+