// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef SMESHGUI_SELECTION_HeaderFile
#define SMESHGUI_SELECTION_HeaderFile
+#include "SMESH_SMESHGUI.hxx"
+
#include "LightApp_Selection.h"
#include "SALOMEDSClient_definitions.hxx"
class LightApp_DataOwner;
class SMESH_Actor;
-class SMESHGUI_Selection : public LightApp_Selection
+class SMESHGUI_EXPORT SMESHGUI_Selection : public LightApp_Selection
{
public:
SMESHGUI_Selection();
virtual void processOwner( const LightApp_DataOwner* );
// got from object, not from actor
+ virtual bool isAutoColor( int ind ) const;
virtual int numberOfNodes( int ind ) const;
virtual QVariant isComputable( int ind ) const;
virtual QVariant hasReference( int ind ) const;