-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI_Selection
// File : SMESHGUI_Selection.h
// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
virtual void init( const QString&, LightApp_SelectionMgr* );
virtual QVariant parameter( const int, const QString& ) const;
- virtual void processOwner( const LightApp_DataOwner* );
+ virtual bool processOwner( const LightApp_DataOwner* );
// got from object, not from actor
virtual bool isAutoColor( int ) const;
virtual int numberOfNodes( int ) const;
virtual QVariant isComputable( int ) const;
+ virtual QVariant isPreComputable( int ) const;
virtual QVariant hasReference( int ) const;
virtual QVariant isVisible( int ) const;
+ virtual QString quadratic2DMode(int ) const;
+
+ virtual bool isDistributionVisible(int ) const;
+
// parameters got from actor return nothing if an actor is not visible
virtual QList<QVariant> elemTypes( int ) const;
virtual QList<QVariant> labeledTypes( int ) const;
virtual QString shrinkMode( int ) const;
virtual QList<QVariant> entityMode( int ) const;
virtual QString controlMode( int ) const;
+ virtual bool isNumFunctor( int ) const;
virtual QString facesOrientationMode( int ) const;
virtual QString groupType( int ) const;