-// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// SMESH includes
#include "SMESHGUI_Selection.h"
+#include "SMESHGUI.h"
+#include "SMESHGUI_ComputeDlg.h"
+#include "SMESHGUI_ConvToQuadOp.h"
+#include "SMESHGUI_GEOMGenUtils.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_GEOMGenUtils.h"
-#include "SMESHGUI_ComputeDlg.h"
#include <SMESH_Type.h>
#include <SMESH_Actor.h>
QVariant val;
if ( p=="client" ) val = QVariant( LightApp_Selection::parameter( p ) );
else if ( p=="type" ) val = QVariant( myTypes[ind] );
- else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind ) );
+ else if ( p=="hasActor" ) val = QVariant( getActor( ind ) != 0 );
+ else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind, false ) );
+ else if ( p=="objElemTypes" ) val = QVariant( elemTypes( ind, true ) );
else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) );
else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) );
else if ( p=="dim" ) val = QVariant( dim( ind ) );
else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
- else if ( p=="hasReference" ) val = QVariant( hasReference( ind ) );
+ else if ( p=="hasGeomReference" ) val = QVariant( hasGeomReference( ind ) );
+ else if ( p=="isEditableHyp" ) val = QVariant( isEditableHyp( ind ) );
else if ( p=="isImported" ) val = QVariant( isImported( ind ) );
else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) );
else if ( p=="groupType" ) val = QVariant( groupType( ind ) );
+ else if ( p=="isQuadratic" ) val = QVariant( isQuadratic( ind ) );
else if ( p=="quadratic2DMode") val = QVariant( quadratic2DMode( ind ) );
else if ( p=="isDistributionVisible") val = QVariant( isDistributionVisible( ind ) );
+ else if ( p=="isScalarBarVisible") val = QVariant( isScalarBarVisible( ind ) );
else if ( p=="hasChildren") val = QVariant( hasChildren( ind ) );
else if ( p=="nbChildren") val = QVariant( nbChildren( ind ) );
else if ( p=="isContainer") val = QVariant( isContainer( ind ) );
+ else if ( p=="guiState") val = QVariant( guiState() );
if ( val.isValid() )
return val;
//=======================================================================
//function : getVtkOwner
-//purpose :
+//purpose :
//=======================================================================
SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most
//=======================================================================
-QList<QVariant> SMESHGUI_Selection::elemTypes( int ind ) const
+QList<QVariant> SMESHGUI_Selection::elemTypes( int ind, bool fromObj ) const
{
QList<QVariant> types;
SMESH_Actor* actor = getActor( ind );
if ( actor ) {
TVisualObjPtr object = actor->GetObject();
if ( object ) {
- if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
- if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" );
if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" );
if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" );
+ if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
+ if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
+ }
+ }
+ else if ( fromObj )
+ {
+ if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
+ {
+ _PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() );
+ SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
+ if ( !CORBA::is_nil( idSrc ) )
+ {
+ SMESH::array_of_ElementType_var typeVar = idSrc->GetTypes();
+ for ( CORBA::ULong i = 0; i < typeVar->length(); ++i )
+ switch ( typeVar[i] ) {
+ case SMESH::EDGE: types.append( "Edge" ); break;
+ case SMESH::FACE: types.append( "Face" ); break;
+ case SMESH::VOLUME: types.append( "Volume" ); break;
+ case SMESH::ELEM0D: types.append( "Elem0d" ); break;
+ case SMESH::BALL: types.append( "BallElem" ); break;
+ case SMESH::ALL:
+ case SMESH::NODE:
+ case SMESH::NB_ELEMENT_TYPES: break;
+ }
+ }
}
}
return types;
return "Unknown";
}
+//=======================================================================
+//function : isQuadratic
+//purpose : return true if the mesh has quadratic/bi-quadratic type
+//=======================================================================
+
+bool SMESHGUI_Selection::isQuadratic( int ind ) const
+{
+ _PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ if ( !so )
+ return false;
+ SMESH::SMESH_IDSource_var idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( so );
+ if ( idSource->_is_nil() )
+ return false;
+ SMESHGUI_ConvToQuadOp::MeshDestinationType meshTgtType = SMESHGUI_ConvToQuadOp::DestinationMesh( idSource );
+ if ( meshTgtType & SMESHGUI_ConvToQuadOp::Linear )
+ return true;
+ return false;
+}
//=======================================================================
//function : quadratic2DMode
return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility());
}
+//=======================================================================
+//function : isScalarBarVisible
+//purpose : Visible/Invisible Scalar Bar
+//=======================================================================
+
+bool SMESHGUI_Selection::isScalarBarVisible(int ind) const {
+ SMESH_Actor* actor = getActor( ind );
+ return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetVisibility());
+}
+
//=======================================================================
//function : shrinkMode
//purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable'
QString mode = myControls[0];
for( int ind = 1; ind < myControls.count(); ind++ ) {
if( mode != myControls[ind] )
- return "eNone";
+ return "eMixed"; // different controls used for different actors
}
return mode;
}
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
{
_PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
- CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() );
-
- if ( !CORBA::is_nil( obj ) ) {
- SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
- if ( !CORBA::is_nil( mesh ) )
- return mesh->GetAutoColor();
- }
+ CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() );
+ SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
+ if ( !CORBA::is_nil( mesh ) )
+ return mesh->GetAutoColor();
}
return false;
}
if ( !CORBA::is_nil( idSrc ) )
{
SMESH::array_of_ElementType_var types = idSrc->GetTypes();
- for ( int i = 0; i < types->length(); ++ i) {
+ for ( size_t i = 0; i < types->length(); ++ i) {
switch ( types[i] ) {
case SMESH::EDGE : dim = std::max( dim, 1 ); break;
case SMESH::FACE : dim = std::max( dim, 2 ); break;
//=======================================================================
//function : isComputable
-//purpose :
+//purpose : return true for a ready-to-compute mesh
//=======================================================================
-QVariant SMESHGUI_Selection::isComputable( int ind ) const
+bool SMESHGUI_Selection::isComputable( int ind ) const
{
- if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
+ if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
+ myTypes[ind].startsWith("Mesh " )))
{
- _PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
- CORBA::Object_var obj = SMESH::SObjectToObject( so, SMESH::GetActiveStudyDocument() );
- if( !CORBA::is_nil( obj ) ) {
- SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
- if ( !CORBA::is_nil( mesh ) ) {
- if ( mesh->HasShapeToMesh() ) {
- GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
- return QVariant( !shape->_is_nil() );
- }
- else
- {
- return QVariant( mesh->NbFaces() !=0 );
- }
- }
- else
- {
- GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
- return QVariant( !shape->_is_nil() );
- }
- }
+ QMap<int,int> modeMap;
+ _PTR(SObject) meshSO = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+
+ _PTR(SComponent) component = meshSO->GetFatherComponent();
+ if ( meshSO->Depth() - component->Depth() > 1 ) // sub-mesh, get a mesh
+ while ( meshSO->Depth() - component->Depth() > 1 )
+ meshSO = meshSO->GetFather();
+
+ SMESHGUI_PrecomputeOp::getAssignedAlgos( meshSO, modeMap );
+ return modeMap.size() > 0;
}
- return QVariant( false );
+ return false;
}
//=======================================================================
//function : isPreComputable
-//purpose :
+//purpose : returns true for a mesh with algorithms
+//=======================================================================
+
+bool SMESHGUI_Selection::isPreComputable( int ind ) const
+{
+ if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Mesh" )
+ {
+ int maxDim = dim( ind );
+ if ( maxDim < 2 ) // we can preview 1D or 2D
+ {
+ QMap<int,int> modeMap;
+ _PTR(SObject) pMesh = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
+ if ( modeMap.size() > 1 )
+ return (( modeMap.contains( SMESH::DIM_3D )) ||
+ ( modeMap.contains( SMESH::DIM_2D ) && maxDim < 1 ));
+ }
+ }
+ return false;
+}
+
+//=======================================================================
+//function : hasGeomReference
+//purpose : returns true for a mesh or sub-mesh on geometry
//=======================================================================
-QVariant SMESHGUI_Selection::isPreComputable( int ind ) const
+bool SMESHGUI_Selection::hasGeomReference( int ind ) const
{
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
{
- QMap<int,int> modeMap;
- _PTR(SObject) pMesh = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
- SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
- return QVariant( modeMap.size() > 1 );
+ _PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
+ return !shape->_is_nil();
}
- return QVariant( false );
+ return false;
}
//=======================================================================
-//function : hasReference
+//function : isEditableHyp
//purpose :
//=======================================================================
-QVariant SMESHGUI_Selection::hasReference( int ind ) const
+bool SMESHGUI_Selection::isEditableHyp( int ind ) const
{
- return QVariant( isReference( ind ) );
+ bool isEditable = true;
+ if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Hypothesis" )
+ {
+ _PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ SMESH::SMESH_Hypothesis_var hyp = SMESH::SObjectToInterface<SMESH::SMESH_Hypothesis>( so );
+ if ( !hyp->_is_nil() )
+ {
+ isEditable = hyp->HasParameters();
+ }
+ }
+ return isEditable;
}
//=======================================================================
//purpose :
//=======================================================================
-QVariant SMESHGUI_Selection::isVisible( int ind ) const
+bool SMESHGUI_Selection::isVisible( int ind ) const
{
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
{
SMESH_Actor* actor = SMESH::FindActorByEntry( entry( ind ).toLatin1().data() );
if ( actor && actor->hasIO() ) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
- return QVariant( aViewWindow->isVisible( actor->getIO() ) );
+ return aViewWindow->isVisible( actor->getIO() );
}
}
- return QVariant( false );
+ return false;
}
//=======================================================================
return res;
}
+//=======================================================================
+//function : guiState
+//purpose :
+//=======================================================================
+
+int SMESHGUI_Selection::guiState()
+{
+ return SMESHGUI::GetSMESHGUI() ? SMESHGUI::GetSMESHGUI()->GetState() : -1;
+}
+
//=======================================================================
//function : groupType
//purpose :