-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI_Selection
// File : SMESHGUI_Selection.cxx
// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
-// SMESH includes
//
+
+// SMESH includes
#include "SMESHGUI_Selection.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_GEOMGenUtils.h"
+#include "SMESHGUI_ComputeDlg.h"
#include <SMESH_Type.h>
#include <SMESH_Actor.h>
+#include <SMESH_ScalarBarActor.h>
// SALOME GUI includes
#include <SalomeApp_Study.h>
//function : processOwner
//purpose :
//=======================================================================
-void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
+bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
{
const LightApp_SVTKDataOwner* owner =
dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
else
myActors.append( 0 );
+ return true;
}
//=======================================================================
else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind ) );
else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) );
else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) );
+ else if ( p=="dim" ) val = QVariant( dim( ind ) );
else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) );
else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) );
else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) );
else if ( p=="controlMode" ) val = QVariant( controlMode( ind ) );
+ else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) );
else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
+ else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
else if ( p=="hasReference" ) val = QVariant( hasReference( ind ) );
else if ( p=="isImported" ) val = QVariant( isImported( ind ) );
else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) );
else if ( p=="groupType" ) val = QVariant( groupType( ind ) );
+ else if ( p=="quadratic2DMode") val = QVariant(quadratic2DMode(ind));
+ else if ( p=="isDistributionVisible") val = QVariant(isDistributionVisible(ind));
if( val.isValid() )
return val;
//=======================================================================
//function : elemTypes
-//purpose : may return {'Edge' 'Face' 'Volume'} at most
+//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most
//=======================================================================
QList<QVariant> SMESHGUI_Selection::elemTypes( int ind ) const
if ( actor ) {
TVisualObjPtr object = actor->GetObject();
if ( object ) {
+ if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
+ if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" );
if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" );
if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" );
return "Unknown";
}
+
+//=======================================================================
+//function : quadratic2DMode
+//purpose : return SMESH_Actor::EQuadratic2DRepresentation
+//=======================================================================
+QString SMESHGUI_Selection::quadratic2DMode( int ind ) const
+{
+ SMESH_Actor* actor = getActor( ind );
+ if ( actor ) {
+ switch( actor->GetQuadratic2DRepresentation() ) {
+ case SMESH_Actor::eLines: return "eLines";
+ case SMESH_Actor::eArcs: return "eArcs";
+ default: break;
+ }
+ }
+ return "Unknown";
+}
+
+//=======================================================================
+//function : isDistributionVisible
+//purpose : Visible/Invisible distribution of the ScalarBar Actor
+//=======================================================================
+
+bool SMESHGUI_Selection::isDistributionVisible(int ind) const {
+ SMESH_Actor* actor = getActor( ind );
+ return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility());
+}
+
//=======================================================================
//function : shrinkMode
//purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable'
//=======================================================================
//function : entityMode
-//purpose : may return {'Edge' 'Face' 'Volume'} at most
+//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem' } at most
//=======================================================================
QList<QVariant> SMESHGUI_Selection::entityMode( int ind ) const
SMESH_Actor* actor = getActor( ind );
if ( actor ) {
unsigned int aMode = actor->GetEntityMode();
- if ( aMode & SMESH_Actor::eVolumes) types.append( "Volume");
- if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" );
- if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" );
+ if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" );
+ if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" );
+ if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" );
+ if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" );
+ if ( aMode & SMESH_Actor::eBallElem ) types.append( "BallElem" );
}
return types;
}
QString SMESHGUI_Selection::controlMode( int ind ) const
{
+ SMESH_Actor* actor = getActor( ind );
+ QString mode = "eNone";
+ if ( actor ) {
+ switch( actor->GetControlMode() ) {
+ case SMESH_Actor::eLength: mode = "eLength"; break;
+ case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
+ case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
+ case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
+ case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
+ case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break;
+ case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break;
+ case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break;
+ case SMESH_Actor::eArea: mode = "eArea"; break;
+ case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break;
+ case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break;
+ case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break;
+ case SMESH_Actor::eTaper: mode = "eTaper"; break;
+ case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break;
+ case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break;
+ case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break;
+ case SMESH_Actor::eWarping: mode = "eWarping"; break;
+ case SMESH_Actor::eSkew: mode = "eSkew"; break;
+ case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break;
+ case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break;
+ case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break;
+ case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break;
+ case SMESH_Actor::eCoincidentNodes: mode = "eCoincidentNodes"; break;
+ case SMESH_Actor::eCoincidentElems1D: mode = "eCoincidentElems1D"; break;
+ case SMESH_Actor::eCoincidentElems2D: mode = "eCoincidentElems2D"; break;
+ case SMESH_Actor::eCoincidentElems3D: mode = "eCoincidentElems3D"; break;
+ default:break;
+ }
+ }
+ return mode;
+}
+
+bool SMESHGUI_Selection::isNumFunctor( int ind ) const
+{
+ bool result = false;
SMESH_Actor* actor = getActor( ind );
if ( actor ) {
switch( actor->GetControlMode() ) {
- case SMESH_Actor::eLength: return "eLength";
- case SMESH_Actor::eLength2D: return "eLength2D";
- case SMESH_Actor::eFreeEdges: return "eFreeEdges";
- case SMESH_Actor::eFreeBorders: return "eFreeBorders";
- case SMESH_Actor::eFreeFaces: return "eFreeFaces";
- case SMESH_Actor::eMultiConnection: return "eMultiConnection";
- case SMESH_Actor::eMultiConnection2D: return "eMultiConnection2D";
- case SMESH_Actor::eArea: return "eArea";
- case SMESH_Actor::eVolume3D: return "eVolume3D";
- case SMESH_Actor::eTaper: return "eTaper";
- case SMESH_Actor::eAspectRatio: return "eAspectRatio";
- case SMESH_Actor::eAspectRatio3D: return "eAspectRatio3D";
- case SMESH_Actor::eMinimumAngle: return "eMinimumAngle";
- case SMESH_Actor::eWarping: return "eWarping";
- case SMESH_Actor::eSkew: return "eSkew";
- default:;
+ case SMESH_Actor::eLength:
+ case SMESH_Actor::eLength2D:
+ case SMESH_Actor::eMultiConnection:
+ case SMESH_Actor::eMultiConnection2D:
+ case SMESH_Actor::eArea:
+ case SMESH_Actor::eVolume3D:
+ case SMESH_Actor::eMaxElementLength2D:
+ case SMESH_Actor::eMaxElementLength3D:
+ case SMESH_Actor::eTaper:
+ case SMESH_Actor::eAspectRatio:
+ case SMESH_Actor::eAspectRatio3D:
+ case SMESH_Actor::eMinimumAngle:
+ case SMESH_Actor::eWarping:
+ case SMESH_Actor::eSkew:
+ result = true;
+ break;
+ default:
+ break;
}
}
- return "eNone";
+ return result;
}
//=======================================================================
return 0;
}
+//================================================================================
+/*!
+ * \brief return dimension of elements of the selected object
+ *
+ * \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual)
+ */
+//================================================================================
+
+int SMESHGUI_Selection::dim( int ind ) const
+{
+ int dim = -1;
+ if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
+ {
+ _PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() );
+
+ if ( ! CORBA::is_nil( obj )) {
+ SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
+ if ( ! idSrc->_is_nil() )
+ {
+ SMESH::array_of_ElementType_var types = idSrc->GetTypes();
+ for ( int i = 0; i < types->length(); ++ i)
+ switch ( types[i] ) {
+ case SMESH::EDGE : dim = std::max( dim, 1 ); break;
+ case SMESH::FACE : dim = std::max( dim, 2 ); break;
+ case SMESH::VOLUME: dim = std::max( dim, 3 ); break;
+ case SMESH::ELEM0D: dim = std::max( dim, 0 ); break;
+ case SMESH::BALL : dim = std::max( dim, 0 ); break;
+ default:;
+ }
+ }
+ }
+ }
+ return dim;
+}
+
//=======================================================================
//function : isComputable
//purpose :
SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(io); // m,sm,gr->m
if ( !mesh->_is_nil() ) {*/
_PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
- //FindSObject( mesh );
+ //FindSObject( mesh );
if ( so ) {
CORBA::Object_var obj = SMESH::SObjectToObject(so, SMESH::GetActiveStudyDocument());
if(!CORBA::is_nil(obj)){
return QVariant( false );
}
+//=======================================================================
+//function : isPreComputable
+//purpose :
+//=======================================================================
+
+QVariant SMESHGUI_Selection::isPreComputable( int ind ) const
+{
+ if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
+ {
+ QMap<int,int> modeMap;
+ _PTR(SObject) pMesh = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() );
+ SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
+ return QVariant( modeMap.size() > 1 );
+ }
+ return QVariant( false );
+}
+
//=======================================================================
//function : hasReference
//purpose :
SMESH_Actor* actor = SMESH::FindActorByEntry( ent.toLatin1().data() );
if ( actor && actor->hasIO() ) {
if(SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView())
- return QVariant( aViewWindow->isVisible( actor->getIO() ) );
+ return QVariant( aViewWindow->isVisible( actor->getIO() ) );
}
}
return QVariant( false );
return -1;
if( objComponent->GetIOR()==obj->GetIOR() )
- return COMPONENT;
+ return SMESH::COMPONENT;
int aLevel = obj->Depth() - objComponent->Depth(),
aFTag = objFather->Tag(),
{
case 1:
if (anOTag >= SMESH::Tag_FirstMeshRoot)
- res = MESH;
+ res = SMESH::MESH;
break;
case 2:
switch (aFTag)
{
case SMESH::Tag_HypothesisRoot:
- res = HYPOTHESIS;
+ res = SMESH::HYPOTHESIS;
break;
case SMESH::Tag_AlgorithmsRoot:
- res = ALGORITHM;
+ res = SMESH::ALGORITHM;
break;
}
break;
switch (aFTag)
{
case SMESH::Tag_SubMeshOnVertex:
- res = SUBMESH_VERTEX;
+ res = SMESH::SUBMESH_VERTEX;
break;
case SMESH::Tag_SubMeshOnEdge:
- res = SUBMESH_EDGE;
+ res = SMESH::SUBMESH_EDGE;
break;
case SMESH::Tag_SubMeshOnFace:
- res = SUBMESH_FACE;
+ res = SMESH::SUBMESH_FACE;
break;
case SMESH::Tag_SubMeshOnSolid:
- res = SUBMESH_SOLID;
+ res = SMESH::SUBMESH_SOLID;
break;
case SMESH::Tag_SubMeshOnCompound:
- res = SUBMESH_COMPOUND;
+ res = SMESH::SUBMESH_COMPOUND;
break;
default:
if (aFTag >= SMESH::Tag_FirstGroup)
- res = GROUP;
+ res = SMESH::GROUP;
else
- res = SUBMESH;
+ res = SMESH::SUBMESH;
}
break;
}
{
switch( t )
{
- case HYPOTHESIS:
+ case SMESH::HYPOTHESIS:
return "Hypothesis";
- case ALGORITHM:
+ case SMESH::ALGORITHM:
return "Algorithm";
- case MESH:
+ case SMESH::MESH:
return "Mesh";
- case SUBMESH:
+ case SMESH::SUBMESH:
return "SubMesh";
- case MESHorSUBMESH:
+ case SMESH::MESHorSUBMESH:
return "Mesh or submesh";
- case SUBMESH_VERTEX:
+ case SMESH::SUBMESH_VERTEX:
return "Mesh vertex";
- case SUBMESH_EDGE:
+ case SMESH::SUBMESH_EDGE:
return "Mesh edge";
- case SUBMESH_FACE:
+ case SMESH::SUBMESH_FACE:
return "Mesh face";
- case SUBMESH_SOLID:
+ case SMESH::SUBMESH_SOLID:
return "Mesh solid";
- case SUBMESH_COMPOUND:
+ case SMESH::SUBMESH_COMPOUND:
return "Mesh compound";
- case GROUP:
+ case SMESH::GROUP:
return "Group";
- case COMPONENT:
+ case SMESH::COMPONENT:
return "Component";
default:
return "Unknown";
QString e = entry( ind );
_PTR(SObject) SO = SMESH::GetActiveStudyDocument()->FindObjectID( e.toLatin1().constData() );
bool res = false;
- /*
if( SO )
{
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( SO ) );
if( !aMesh->_is_nil() )
{
- SALOME_MED::MedFileInfo* inf = aMesh->GetMEDFileInfo();
+ SALOME_MED::MedFileInfo_var inf = aMesh->GetMEDFileInfo();
res = strlen( (char*)inf->fileName ) > 0;
}
}
- */
return res;
}
{
QString e = entry( ind );
_PTR(SObject) SO = SMESH::GetActiveStudyDocument()->FindObjectID( e.toLatin1().constData() );
- QString type;
if( SO )
{
- CORBA::Object_var obj = SMESH::SObjectToObject( SO );
-
- SMESH::SMESH_Group_var aGroup = SMESH::SMESH_Group::_narrow( obj );
- SMESH::SMESH_GroupOnGeom_var aGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow( obj );
- if( !aGroup->_is_nil() )
- type = QString( "Group" );
- else if ( !aGroupOnGeom->_is_nil() )
- type = QString( "GroupOnGeom" );
+ SMESH::SMESH_Group_var g = SMESH::SObjectToInterface<SMESH::SMESH_Group>( SO );
+ if( !g->_is_nil() )
+ return "Group";
+
+ SMESH::SMESH_GroupOnGeom_var gog = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnGeom>( SO );
+ if( !gog->_is_nil() )
+ return "GroupOnGeom";
+
+ SMESH::SMESH_GroupOnFilter_var gof = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnFilter>(SO);
+ if ( !gof->_is_nil() )
+ return "GroupOnFilter";
}
- return type;
+ return "";
}