-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_RevolutionDlg.h
// Author : Michael ZORIN, Open CASCADE S.A.S.
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_PreviewDlg.h"
+
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
// Qt includes
-#include <QDialog>
#include <QMap>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
+class LightApp_SelectionMgr;
+class QAction;
class QButtonGroup;
+class QCheckBox;
class QGroupBox;
class QLabel;
class QLineEdit;
+class QMenu;
class QPushButton;
class QRadioButton;
-class QCheckBox;
-class SalomeApp_IntSpinBox;
-class SMESHGUI_IdValidator;
-class SMESHGUI_SpinBox;
+class SALOME_Actor;
class SMESHGUI;
+class SMESHGUI_3TypesSelector;
class SMESHGUI_FilterDlg;
+class SMESHGUI_IdValidator;
+class SMESHGUI_MeshEditPreview;
+class SMESHGUI_SpinBox;
class SMESH_Actor;
-class SVTK_Selector;
-class LightApp_SelectionMgr;
class SMESH_LogicalFilter;
-class SALOME_Actor;
-class SMESHGUI_MeshEditPreview;
-class QMenu;
-class QAction;
+class SVTK_Selector;
+class SalomeApp_IntSpinBox;
//=================================================================================
// class : SMESHGUI_RevolutionDlg
// purpose :
//=================================================================================
-class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public SMESHGUI_PreviewDlg
{
Q_OBJECT
enum {NONE_SELECT, POINT_SELECT, FACE_SELECT};
void Init( bool = true);
- void closeEvent( QCloseEvent* );
void enterEvent( QEvent* ); /* mouse enter the QWidget */
- void hideEvent( QHideEvent* ); /* ESC key */
void keyPressEvent( QKeyEvent* );
int GetConstructorId();
bool IsAxisOk();
bool isValid();
- SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
- SMESHGUI_IdValidator* myIdValidator;
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
- int myNbOkElements; /* to check when elements are defined */
- QString myElementsId;
- QWidget* myEditCurrentArgument; /* Current argument */
SVTK_Selector* mySelector;
-
- SMESH::SMESH_IDSource_var mySelectedObject;
-
- bool myBusy;
- SMESH::SMESH_Mesh_var myMesh;
- SMESH_Actor* myActor;
- SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
- SMESHGUI_MeshEditPreview* mySimulation;
- SALOME_Actor* myPreviewActor;
+ QWidget* myEditCurrentArgument; /* Current argument */
- QGroupBox* ConstructorsBox;
- QButtonGroup* GroupConstructors;
- QRadioButton* RadioButton1;
- QRadioButton* RadioButton2;
+ SMESHGUI_3TypesSelector* SelectorWdg;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonHelp;
QGroupBox* GroupArguments;
QGroupBox* GroupAxis;
- QLabel* TextLabelElements;
- QPushButton* SelectElementsButton;
- QLineEdit* LineEditElements;
- QCheckBox* CheckBoxMesh;
QCheckBox* MakeGroupsCheck;
QGroupBox* GroupAngleBox;
QButtonGroup* GroupAngle;
QRadioButton* RadioButton3;
QRadioButton* RadioButton4;
- QCheckBox* CheckBoxPreview;
QLabel* TextLabelPoint;
QPushButton* SelectPointButton;
QString myHelpFileName;
-
- SMESHGUI_FilterDlg* myFilterDlg;
+
+protected slots:
+ virtual void onDisplaySimulation( bool );
+ virtual void reject();
private slots:
- void ConstructorsClicked( int );
+ void CheckIsEnable();
void ClickOnOk();
- void ClickOnCancel();
bool ClickOnApply();
void ClickOnHelp();
void SetEditCurrentArgument();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
- void onTextChange( const QString& );
void onAngleTextChange( const QString& );
- void onSelectMesh( bool );
- void onVectorChanged();
- void toDisplaySimulation();
- void onDisplaySimulation( bool );
void onSelectVectorMenu( QAction* );
void onSelectVectorButton();
- void setFilters();
};
#endif // SMESHGUI_REVOLUTIONDLG_H