//=======================================================================
/*!
- * \brief Dialog to reorient faces acoording to vector
+ * \brief Dialog to reorient faces according to vector
*/
//=======================================================================
:SMESHGUI_SelectionOp( ActorSelection )
{
//myVectorPreview = 0;
- myHelpFileName = "reorient_faces_page.html";
+ myHelpFileName = "reorient_faces.html";
myDlg = new SMESHGUI_ReorientFacesDlg;
myDlg->constructorChange( CONSTRUCTOR_POINT );