#include "SVTK_Selector.h"
#include "SVTK_ViewWindow.h"
+#include "VTKViewer_CellLocationsArray.h"
#include "SALOME_Actor.h"
#include "SALOME_ListIO.hxx"
// VTK Includes
#include <vtkCell.h>
#include <vtkIdList.h>
-#include <vtkIdTypeArray.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
#include <vtkUnstructuredGrid.h>
aCells->InsertNextCell(anIdList);
aCellTypesArray->InsertNextValue(VTK_VERTEX);
- vtkIdTypeArray* aCellLocationsArray = vtkIdTypeArray::New();
+ VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aCellLocationsArray->SetNumberOfComponents(1);
aCellLocationsArray->SetNumberOfTuples(1);