// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
class SMESH_Actor;
-class SalomeApp_SelectionMgr;
+class LightApp_SelectionMgr;
class SALOME_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
void onOk();
virtual bool onApply();
virtual void onClose();
+ void onHelp();
void onDeactivate();
void onSelectionDone();
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ;
void hideEvent ( QHideEvent * ); /* ESC key */
+ void keyPressEvent( QKeyEvent* );
QFrame* createButtonFrame( QWidget* );
QFrame* createMainFrame ( QWidget*, const bool );
bool isValid( const bool ) const;
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
+ QPushButton* myHelpBtn;
SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
- SalomeApp_SelectionMgr* mySelectionMgr;
+ LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
int myFilterType;
bool myBusy;
int myEntityType;
+
+ QString myHelpFileName;
};
/*!