-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-//
-//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_MultiEditDlg.h
// Author : Sergey LITONIN
// Module : SMESH
-
-
+//
#ifndef SMESHGUI_MultiEditDlg_H
#define SMESHGUI_MultiEditDlg_H
+#include "SMESH_SMESHGUI.hxx"
+
#include <qdialog.h>
#include "SUIT_SelectionFilter.h"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Filter)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
class SMESHGUI;
class SMESHGUI_FilterDlg;
class SMESH_Actor;
-class SalomeApp_SelectionMgr;
+class LightApp_SelectionMgr;
class SALOME_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
* union of two neighboring triangles
*/
-class SMESHGUI_MultiEditDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_MultiEditDlg : public QDialog
{
Q_OBJECT
void onOk();
virtual bool onApply();
virtual void onClose();
+ void onHelp();
void onDeactivate();
void onSelectionDone();
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ;
void hideEvent ( QHideEvent * ); /* ESC key */
+ void keyPressEvent( QKeyEvent* );
QFrame* createButtonFrame( QWidget* );
QFrame* createMainFrame ( QWidget*, const bool );
bool isValid( const bool ) const;
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
+ QPushButton* myHelpBtn;
SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
- SalomeApp_SelectionMgr* mySelectionMgr;
+ LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
int myFilterType;
bool myBusy;
int myEntityType;
+
+ QString myHelpFileName;
};
/*!