if (mySubmeshChk->isChecked()) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->installFilter(new SMESH_TypeFilter(SUBMESH));
+ mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::SUBMESH));
}
else if (myGroupChk->isChecked()) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->installFilter(new SMESH_TypeFilter(GROUP));
+ mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
}
if (entityType()) {