}
if (entityType()) {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(VolumeSelection);
SMESH::SetFilter(new SMESHGUI_VolumesFilter());
- } else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
+ aViewWindow->SetSelectionMode(VolumeSelection); // here myActor set to a filter
+ } else {
if (myFilterType == SMESH::TriaFilter)
SMESH::SetFilter(new SMESHGUI_TriangleFilter());
else if (myFilterType == SMESH::QuadFilter)
SMESH::SetFilter(new SMESHGUI_QuadrangleFilter());
else
SMESH::SetFilter(new SMESHGUI_FacesFilter());
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection); // here myActor set to a filter
}
}