-using namespace std;
-// File : SMESHGUI_MoveNodesDlg.cxx
-// Created : Thu Jun 20 22:30:09 2002
-// Author : Nicolas REJNERI
-
-// Project : SALOME
-// Module : SMESH
-// Copyright : Open CASCADE 2002
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_MoveNodesDlg.cxx
+// Author : Nicolas REJNERI
+// Module : SMESH
// $Header$
#include "SMESHGUI_MoveNodesDlg.h"
-#include "SMESHGUI.h"
#include "SMESHGUI_SpinBox.h"
+#include "SMESH_Actor.h"
+#include "SMESHGUI.h"
#include "QAD_Application.h"
#include "QAD_Desktop.h"
// Open CASCADE Include
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
-// VTK Include
-#include <vtkActor.h>
+using namespace std;
//=================================================================================
// class : SMESHGUI_MoveNodesDlg()
bool modal, WFlags fl )
: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESHGUI",tr("ICON_DLG_MOVE_NODE")));
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESHGUI",tr("ICON_SELECT")));
+ QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_MOVE_NODE")));
+ QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
if ( !name )
setName( "SMESHGUI_MoveNodesDlg" );
//=================================================================================
void SMESHGUI_MoveNodesDlg::ClickOnCancel()
{
- QAD_Application::getDesktop()->SetSelectionMode( 4 );
+ QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
disconnect( mySelection, 0, this, 0 );
mySMESHGUI->ResetState() ;
mySMESHGUI->EraseSimulationActors();
return ;
}
- if ( mySelection->SelectionMode() != 1 ){
+ if ( mySelection->SelectionMode() != NodeSelection ){
QAD_MessageBox::warn1 ( QAD_Application::getDesktop(), tr ("SMESH_WRN_WARNING"),
- tr ("SMESH_WRN_SELECTIONMODE_NODES"), tr ("SMESH_BUT_YES") );
+ tr ("SMESH_WRN_SELECTIONMODE_NODES"), tr ("SMESH_BUT_OK") );
return;
}