-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_MoveNodesDlg.cxx
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
aCoordGrpLayout->addWidget(myZ);
//------------------------------------------------------------
- myX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 25.0, DBL_DIGITS_DISPLAY);
- myY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 25.0, DBL_DIGITS_DISPLAY);
- myZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 25.0, DBL_DIGITS_DISPLAY);
+ myX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 25.0, "length_precision");
+ myY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 25.0, "length_precision");
+ myZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 25.0, "length_precision");
//------------------------------------------------------------
QVBoxLayout* aLay = new QVBoxLayout(aFrame);
aList.Append(myMeshActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
SMESH::UpdateView();
+ SMESHGUI::Modified();
reset();
}