connect( myDlg, SIGNAL( geomSelectionByMesh( bool )), SLOT( onGeomSelectionByMesh( bool )));
connect( myDlg, SIGNAL( selectMeshType( const int, const int ) ), SLOT( onAlgoSetByMeshType( const int, const int)));
if ( myToCreate ) {
- if ( myIsMesh ) myHelpFileName = "constructing_meshes_page.html";
- else myHelpFileName = "constructing_submeshes_page.html";
+ if ( myIsMesh ) myHelpFileName = "constructing_meshes.html";
+ else myHelpFileName = "constructing_submeshes.html";
}
else {
- myHelpFileName = "editing_meshes_page.html";
+ myHelpFileName = "editing_meshes.html";
}
}
SMESHGUI_SelectionOp::startOperation();
/*!
* \brief Selects a recently created mesh or sub-mesh if necessary
*
- * Virtual method redefined from base class called when operation is commited
+ * Virtual method redefined from base class called when operation is committed
* selects a recently created mesh or sub-mesh if necessary. Allows to perform
* selection when the custom selection filters are removed.
*/
//================================================================================
/*!
- * \Brief Returns tab dimention
+ * \Brief Returns tab dimension
* \param tab - the tab in the dlg
* \param dlg - my dialogue
- * \retval int - dimention
+ * \retval int - dimension
*/
//================================================================================
static int getTabDim (const QObject* tab, SMESHGUI_MeshDlg* dlg )
/*!
* \brief Edits mesh or sub-mesh
* \param theMess - Output parameter intended for returning error message
- * \retval bool - TRUE if mesh is edited succesfully, FALSE otherwise
+ * \retval bool - TRUE if mesh is edited successfully, FALSE otherwise
*
* Assigns new name hypotheses and algoriths to the mesh or sub-mesh
*/
*
* method redefined from base class verifies whether given operator is valid for
* this one (i.e. can be started "above" this operator). In current implementation method
- * retuns false if theOtherOp operation is not intended for deleting objects or mesh
+ * returns false if theOtherOp operation is not intended for deleting objects or mesh
* elements.
*/
//================================================================================