void setFontAttributes( QWidget*, int, bool = true );
void setFieldsVisible( int, int, bool );
-private slots:
+private Q_SLOTS:
void loadMesh();
private:
QString formatConnectivity( Connectivity, int );
XYZ gravityCenter( const SMDS_MeshElement* );
-signals:
+Q_SIGNALS:
void itemInfo( int );
void itemInfo( const QString& );
-private slots:
+private Q_SLOTS:
void showPrevious();
void showNext();
void updateControls();
void nodeInfo( const SMDS_MeshNode*, int, int, QTreeWidgetItem* );
void clearInternal();
-private slots:
+private Q_SLOTS:
void itemDoubleClicked( QTreeWidgetItem*, int );
private:
GrpComputor( SMESH::SMESH_GroupBase_ptr, QTreeWidgetItem*, QObject* );
QTreeWidgetItem* getItem() { return myItem; }
-public slots:
+public Q_SLOTS:
void compute();
private:
// void clear();
void saveInfo( QTextStream &out );
-private slots:
+private Q_SLOTS:
void changeLoadToCompute();
void showPreviousGroups();
void showNextGroups();
Plot2d_Histogram* getHistogram( SMESH::NumericalFunctor_ptr functor );
void computeNb( int ft, int iBut, int iWdg );
-private slots:
+private Q_SLOTS:
void computeAspectRatio();
void computeAspectRatio3D();
void computeFreeNodesInfo();
void keyPressEvent( QKeyEvent* );
void enterEvent( QEvent* );
-private slots:
+private Q_SLOTS:
void help();
void updateSelection();
void updateInfo();
void showInfo( const Handle(SALOME_InteractiveObject)& );
void reject();
-private slots:
+private Q_SLOTS:
void updateInfo();
void activate();
void deactivate();