end = qMin( end, (int)iElementsEnd );
for ( int i = start; i < end; i++ ) {
wlist wl = myWidgets[i];
- foreach ( QWidget* w, wl ) w->setVisible( on );
+ Q_FOREACH ( QWidget* w, wl ) w->setVisible( on );
}
}
if ( connectivity.contains( type ) ) {
QList<int> elements = connectivity[ type ];
qSort( elements );
- foreach( int id, elements )
+ Q_FOREACH( int id, elements )
str << QString::number( id );
}
return str.join( " " );
int cprecision = -1;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
- foreach ( long id, ids ) {
+ Q_FOREACH ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
int cprecision = -1;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
- foreach ( long id, ids ) {
+ Q_FOREACH ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
QMenu menu;
QAction* a = menu.addAction( tr( "SHOW_ITEM_INFO" ) );
if ( type == ElemConnectivity && id > 0 && menu.exec( e->globalPos() ) == a )
- emit( itemInfo( id ) );
+ Q_EMIT( itemInfo( id ) );
else if ( type == NodeConnectivity && menu.exec( e->globalPos() ) == a )
- emit( itemInfo( aTreeItem->text( 1 ) ) );
+ Q_EMIT( itemInfo( aTreeItem->text( 1 ) ) );
}
void SMESHGUI_TreeElemInfo::itemDoubleClicked( QTreeWidgetItem* theItem, int theColumn )
int type = theItem->data( 1, TypeRole ).toInt();
int id = theItem->data( 1, IdRole ).toInt();
if ( type == ElemConnectivity && id > 0 )
- emit( itemInfo( id ) );
+ Q_EMIT( itemInfo( id ) );
else if ( type == NodeConnectivity )
- emit( itemInfo( theItem->text( 1 ) ) );
+ Q_EMIT( itemInfo( theItem->text( 1 ) ) );
}
}
myID->setText( ID.trimmed() );
QSet<long> ids;
QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
- foreach ( ID, idTxt )
+ Q_FOREACH ( ID, idTxt )
ids << ID.trimmed().toLong();
myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
TColStd_MapOfInteger ID;
QSet<long> ids;
QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts );
- foreach ( QString tid, idTxt ) {
+ Q_FOREACH ( QString tid, idTxt ) {
long id = tid.trimmed().toLong();
const SMDS_MeshElement* e = myMode->checkedId() == ElemMode ?
myActor->GetObject()->GetMesh()->FindElement( id ) :