myWidgets << aNodesFree;
myPredicates << aFilterMgr->CreateFreeNodes();
//
+ QLabel* aNodesNbConnLab = new QLabel( tr( "MAX_NODE_CONNECTIVITY" ), this );
+ QLabel* aNodesNbConn = createField();
+ myWidgets << aNodesNbConn;
+ myNodeConnFunctor = aFilterMgr->CreateNodeConnectivityNumber();
+ //
QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this );
QLabel* aNodesDouble = createField();
myWidgets << aNodesDouble;
aFreeNodesBtn->setIcon(aComputeIcon);
myButtons << aFreeNodesBtn; //0
+ QToolButton* aNodesNbConnBtn = new QToolButton( this );
+ aNodesNbConnBtn->setIcon(aComputeIcon);
+ myButtons << aNodesNbConnBtn; //1
+
QToolButton* aDoubleNodesBtn = new QToolButton( this );
aDoubleNodesBtn->setIcon(aComputeIcon);
- myButtons << aDoubleNodesBtn; //1
+ myButtons << aDoubleNodesBtn; //2
QToolButton* aDoubleEdgesBtn = new QToolButton( this );
aDoubleEdgesBtn->setIcon(aComputeIcon);
- myButtons << aDoubleEdgesBtn; //2
+ myButtons << aDoubleEdgesBtn; //3
QToolButton* aDoubleFacesBtn = new QToolButton( this );
aDoubleFacesBtn->setIcon(aComputeIcon);
- myButtons << aDoubleFacesBtn; //3
+ myButtons << aDoubleFacesBtn; //4
QToolButton* aOverContFacesBtn = new QToolButton( this );
aOverContFacesBtn->setIcon(aComputeIcon);
- myButtons << aOverContFacesBtn; //4
+ myButtons << aOverContFacesBtn; //5
QToolButton* aComputeFaceBtn = new QToolButton( this );
aComputeFaceBtn->setIcon(aComputeIcon);
- myButtons << aComputeFaceBtn; //5
+ myButtons << aComputeFaceBtn; //6
QToolButton* aDoubleVolumesBtn = new QToolButton( this );
aDoubleVolumesBtn->setIcon(aComputeIcon);
- myButtons << aDoubleVolumesBtn; //6
+ myButtons << aDoubleVolumesBtn; //7
QToolButton* aOverContVolumesBtn = new QToolButton( this );
aOverContVolumesBtn->setIcon(aComputeIcon);
- myButtons << aOverContVolumesBtn; //7
+ myButtons << aOverContVolumesBtn; //8
QToolButton* aComputeVolumeBtn = new QToolButton( this );
aComputeVolumeBtn->setIcon(aComputeIcon);
- myButtons << aComputeVolumeBtn; //8
+ myButtons << aComputeVolumeBtn; //9
connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ) );
connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ) );
- connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) );
- connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) );
- connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) );
- connect( aDoubleFacesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleFacesInfo() ) );
+ connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) );
+ connect( aNodesNbConnBtn, SIGNAL( clicked() ), this, SLOT( computeNodesNbConnInfo() ) );
+ connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) );
+ connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) );
+ connect( aDoubleFacesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleFacesInfo() ) );
connect( aOverContFacesBtn, SIGNAL( clicked() ), this, SLOT( computeOverConstrainedFacesInfo() ) );
connect( aDoubleVolumesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleVolumesInfo() ) );
- connect( aOverContVolumesBtn, SIGNAL( clicked() ), this, SLOT( computeOverConstrainedVolumesInfo() ) );
+ connect( aOverContVolumesBtn,SIGNAL( clicked() ), this, SLOT( computeOverConstrainedVolumesInfo() ) );
connect( myToleranceWidget, SIGNAL(valueChanged(double)), this, SLOT( setTolerance( double )));
setFontAttributes( aNameLab );
myMainLayout->addWidget( aNodesFreeLab, 2, 0 ); //3
myMainLayout->addWidget( aNodesFree, 2, 1 ); //4
myMainLayout->addWidget( aFreeNodesBtn, 2, 2 ); //5
- myMainLayout->addWidget( aNodesDoubleLab, 3, 0 ); //6
- myMainLayout->addWidget( aNodesDouble, 3, 1 ); //7
- myMainLayout->addWidget( aDoubleNodesBtn, 3, 2 ); //8
- myMainLayout->addWidget( aToleranceLab, 4, 0 ); //9
- myMainLayout->addWidget( myToleranceWidget, 4, 1 ); //10
- myMainLayout->addWidget( anEdgesLab, 5, 0, 1, 3 ); //11
- myMainLayout->addWidget( anEdgesDoubleLab, 6, 0 ); //12
- myMainLayout->addWidget( anEdgesDouble, 6, 1 ); //13
- myMainLayout->addWidget( aDoubleEdgesBtn, 6, 2 ); //14
- myMainLayout->addWidget( aFacesLab, 7, 0, 1, 3 ); //15
- myMainLayout->addWidget( aFacesDoubleLab, 8, 0 ); //16
- myMainLayout->addWidget( aFacesDouble, 8, 1 ); //17
- myMainLayout->addWidget( aDoubleFacesBtn, 8, 2 ); //18
- myMainLayout->addWidget( aFacesOverLab, 9, 0 ); //19
- myMainLayout->addWidget( aFacesOver, 9, 1 ); //20
- myMainLayout->addWidget( aOverContFacesBtn, 9, 2 ); //21
- myMainLayout->addWidget( anAspectRatioLab, 10, 0 ); //22
- myMainLayout->addWidget( aComputeFaceBtn, 10, 2 ); //23
- myMainLayout->addWidget( myPlot, 11, 0, 1, 3 );//24
- myMainLayout->addWidget( aVolumesLab, 12, 0, 1, 3 );//25
- myMainLayout->addWidget( aVolumesDoubleLab, 13, 0 ); //26
- myMainLayout->addWidget( aVolumesDouble, 13, 1 ); //27
- myMainLayout->addWidget( aDoubleVolumesBtn, 13, 2 ); //28
- myMainLayout->addWidget( aVolumesOverLab, 14, 0 ); //28
- myMainLayout->addWidget( aVolumesOver, 14, 1 ); //30
- myMainLayout->addWidget( aOverContVolumesBtn,14, 2 ); //31
- myMainLayout->addWidget( anAspectRatio3DLab, 15, 0 ); //32
- myMainLayout->addWidget( aComputeVolumeBtn, 15, 2 ); //33
- myMainLayout->addWidget( myPlot3D, 16, 0, 1, 3 );//34
+ myMainLayout->addWidget( aNodesNbConnLab, 3, 0 ); //6
+ myMainLayout->addWidget( aNodesNbConn, 3, 1 ); //7
+ myMainLayout->addWidget( aNodesNbConnBtn, 3, 2 ); //8
+ myMainLayout->addWidget( aNodesDoubleLab, 4, 0 ); //9
+ myMainLayout->addWidget( aNodesDouble, 4, 1 ); //10
+ myMainLayout->addWidget( aDoubleNodesBtn, 4, 2 ); //11
+ myMainLayout->addWidget( aToleranceLab, 5, 0 ); //12
+ myMainLayout->addWidget( myToleranceWidget, 5, 1 ); //13
+ myMainLayout->addWidget( anEdgesLab, 6, 0, 1, 3 ); //14
+ myMainLayout->addWidget( anEdgesDoubleLab, 7, 0 ); //15
+ myMainLayout->addWidget( anEdgesDouble, 7, 1 ); //16
+ myMainLayout->addWidget( aDoubleEdgesBtn, 7, 2 ); //17
+ myMainLayout->addWidget( aFacesLab, 8, 0, 1, 3 ); //18
+ myMainLayout->addWidget( aFacesDoubleLab, 9, 0 ); //19
+ myMainLayout->addWidget( aFacesDouble, 9, 1 ); //20
+ myMainLayout->addWidget( aDoubleFacesBtn, 9, 2 ); //21
+ myMainLayout->addWidget( aFacesOverLab, 10, 0 ); //22
+ myMainLayout->addWidget( aFacesOver, 10, 1 ); //23
+ myMainLayout->addWidget( aOverContFacesBtn, 10, 2 ); //24
+ myMainLayout->addWidget( anAspectRatioLab, 11, 0 ); //25
+ myMainLayout->addWidget( aComputeFaceBtn, 11, 2 ); //26
+ myMainLayout->addWidget( myPlot, 12, 0, 1, 3 );//27
+ myMainLayout->addWidget( aVolumesLab, 13, 0, 1, 3 );//28
+ myMainLayout->addWidget( aVolumesDoubleLab, 14, 0 ); //29
+ myMainLayout->addWidget( aVolumesDouble, 14, 1 ); //30
+ myMainLayout->addWidget( aDoubleVolumesBtn, 14, 2 ); //31
+ myMainLayout->addWidget( aVolumesOverLab, 15, 0 ); //32
+ myMainLayout->addWidget( aVolumesOver, 15, 1 ); //33
+ myMainLayout->addWidget( aOverContVolumesBtn,15, 2 ); //34
+ myMainLayout->addWidget( anAspectRatio3DLab, 16, 0 ); //35
+ myMainLayout->addWidget( aComputeVolumeBtn, 16, 2 ); //36
+ myMainLayout->addWidget( myPlot3D, 17, 0, 1, 3 );//37
myMainLayout->setColumnStretch( 0, 0 );
myMainLayout->setColumnStretch( 1, 5 );
if ( Max( (int)nbNodes, (int)nbElems ) <= ctrlLimit ) {
// free nodes
computeFreeNodesInfo();
+ computeNodesNbConnInfo();
// double nodes
if ( Max( (int)mesh->NbNodes(), (int)mesh->NbElements() ) <= ctrlLimit )
computeDoubleNodesInfo();
else {
myButtons[0]->setEnabled( true );
myButtons[1]->setEnabled( true );
+ myButtons[2]->setEnabled( true );
}
}
else {
- for( int i=2; i<=10; i++)
+ for( int i=2; i<=11; i++)
myMainLayout->itemAt(i)->widget()->setVisible( false );
}
if( nbElemsByType[ SMESH::EDGE ] <= ctrlLimit )
computeDoubleEdgesInfo();
else
- myButtons[2]->setEnabled( true );
+ myButtons[3]->setEnabled( true );
}
else {
for( int i=11; i<=14; i++)
computeAspectRatio();
}
else {
- myButtons[3]->setEnabled( true );
myButtons[4]->setEnabled( true );
myButtons[5]->setEnabled( true );
+ myButtons[6]->setEnabled( true );
}
#ifdef DISABLE_PLOT2DVIEWER
- myMainLayout->setRowStretch(11,0);
- for( int i=22; i<=24; i++)
+ myMainLayout->setRowStretch(12,0);
+ for( int i=25; i<=27; i++)
myMainLayout->itemAt(i)->widget()->setVisible( false );
#endif
}
else {
- myMainLayout->setRowStretch(11,0);
- for( int i=15; i<=24; i++)
+ myMainLayout->setRowStretch(12,0);
+ for( int i=18; i<=27; i++)
myMainLayout->itemAt(i)->widget()->setVisible( false );
}
computeAspectRatio3D();
}
else {
- myButtons[6]->setEnabled( true );
myButtons[7]->setEnabled( true );
myButtons[8]->setEnabled( true );
+ myButtons[9]->setEnabled( true );
}
#ifdef DISABLE_PLOT2DVIEWER
- myMainLayout->setRowStretch(16,0);
- for( int i=32; i<=34; i++)
+ myMainLayout->setRowStretch(17,0);
+ for( int i=35; i<=37; i++)
myMainLayout->itemAt(i)->widget()->setVisible( false );
#endif
}
else {
- myMainLayout->setRowStretch(16,0);
- for( int i=25; i<=34; i++)
+ myMainLayout->setRowStretch(17,0);
+ for( int i=28; i<=37; i++)
myMainLayout->itemAt(i)->widget()->setVisible( false );
}
}
void SMESHGUI_CtrlInfo::computeDoubleNodesInfo()
{
- computeNb( SMESH::FT_EqualNodes, 1, 2 );
+ computeNb( SMESH::FT_EqualNodes, 2, 3 );
}
void SMESHGUI_CtrlInfo::computeDoubleEdgesInfo()
{
- computeNb( SMESH::FT_EqualEdges, 2, 3 );
+ computeNb( SMESH::FT_EqualEdges, 3, 4 );
}
void SMESHGUI_CtrlInfo::computeDoubleFacesInfo()
{
- computeNb( SMESH::FT_EqualFaces, 3, 4 );
+ computeNb( SMESH::FT_EqualFaces, 4, 5 );
}
void SMESHGUI_CtrlInfo::computeOverConstrainedFacesInfo()
{
- computeNb( SMESH::FT_OverConstrainedFace, 4, 5 );
+ computeNb( SMESH::FT_OverConstrainedFace, 5, 6 );
}
void SMESHGUI_CtrlInfo::computeDoubleVolumesInfo()
{
- computeNb( SMESH::FT_EqualVolumes, 6, 6 );
+ computeNb( SMESH::FT_EqualVolumes, 7, 7 );
}
void SMESHGUI_CtrlInfo::computeOverConstrainedVolumesInfo()
{
- computeNb( SMESH::FT_OverConstrainedVolume, 7, 7 );
+ computeNb( SMESH::FT_OverConstrainedVolume, 8, 8 );
+}
+
+void SMESHGUI_CtrlInfo::computeNodesNbConnInfo()
+{
+ myButtons[ 1 ]->setEnabled( false );
+ myWidgets[ 2 ]->setText( "" );
+ SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
+ if ( mesh->_is_nil() ) return;
+ if ( !mesh->IsLoaded() )
+ {
+ mesh->Load();
+ this->showInfo( myObject ); // try to show all values
+ if ( !myWidgets[ 2 ]->text().isEmpty() )
+ return; // already computed
+ }
+ myNodeConnFunctor->SetMesh( mesh );
+ SMESH::Histogram_var histogram =
+ myNodeConnFunctor->GetLocalHistogram( 1, /*isLogarithmic=*/false, myObject );
+
+ myWidgets[ 2 ]->setText( QString::number( histogram[0].max ));
}
void SMESHGUI_CtrlInfo::computeAspectRatio()
{
#ifndef DISABLE_PLOT2DVIEWER
- myButtons[5]->setEnabled( false );
+ myButtons[6]->setEnabled( false );
if ( myObject->_is_nil() ) return;
void SMESHGUI_CtrlInfo::computeAspectRatio3D()
{
#ifndef DISABLE_PLOT2DVIEWER
- myButtons[8]->setEnabled( false );
+ myButtons[9]->setEnabled( false );
if ( myObject->_is_nil() ) return;
*/
void SMESHGUI_CtrlInfo::clearInternal()
{
- for( int i=0; i<=34; i++)
+ for( int i=0; i<=35; i++)
myMainLayout->itemAt(i)->widget()->setVisible( true );
- for( int i=0; i<=8; i++)
+ for( int i=0; i<=9; i++)
myButtons[i]->setEnabled( false );
myPlot->detachItems();
myPlot3D->detachItems();
/*!
\brief Constructor
\param parent parent widget
- \param page specifies the dialog page to be shown at the start-up
*/
SMESHGUI_CtrlInfoDlg::SMESHGUI_CtrlInfoDlg( QWidget* parent )
: QDialog( parent )