/*!
\brief Contructor
*/
-GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* item, QObject* parent )
- : QObject( parent ), myItem( item )
+GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp,
+ QTreeWidgetItem* item,
+ QObject* parent,
+ bool toComputeSize)
+ : QObject( parent ), myItem( item ), myToComputeSize( toComputeSize )
{
myGroup = SMESH::SMESH_GroupBase::_narrow( grp );
}
if ( !CORBA::is_nil( myGroup ) && myItem ) {
QTreeWidgetItem* item = myItem;
myItem = 0;
- int nbNodes = myGroup->GetNumberOfNodes();
+ int nb = myToComputeSize ? myGroup->Size() : myGroup->GetNumberOfNodes();
item->treeWidget()->removeItemWidget( item, 1 );
- item->setText( 1, QString::number( nbNodes ));
+ item->setText( 1, QString::number( nb ));
}
}
etypeItem->setText( 1, etype );
}
- // size
+ SMESH::SMESH_Mesh_var mesh = grp->GetMesh();
+ bool meshLoaded = mesh->IsLoaded();
+
+ // size. Don't call grp->Size() for GroupOnFilter - issue IPAL52831
+ int groupSize = -1;
+ if ( grp->IsNodeInfoAvailable() || CORBA::is_nil( aFltGroup ))
+ groupSize = grp->Size();
+
QTreeWidgetItem* sizeItem = createItem( parent, Bold );
sizeItem->setText( 0, tr( "SIZE" ) );
- sizeItem->setText( 1, QString::number( grp->Size() ) );
+ if ( groupSize > -1 ) {
+ sizeItem->setText( 1, QString::number( groupSize ) );
+ }
+ else {
+ QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this );
+ setItemWidget( sizeItem, 1, btn );
+ GrpComputor* comp = new GrpComputor( grp, sizeItem, this, /*size=*/true );
+ connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) );
+ myComputors.append( comp );
+ if ( !meshLoaded )
+ connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ) );
+ }
// color
SALOMEDS::Color color = grp->GetColor();
QTreeWidgetItem* nodesItem = createItem( parent, Bold );
nodesItem->setText( 0, tr( "NB_NODES" ) );
int nbNodesLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_groups_nodes_limit", 100000 );
- SMESH::SMESH_Mesh_var mesh = grp->GetMesh();
- bool meshLoaded = mesh->IsLoaded();
- bool toShowNodes = ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || grp->Size() <= nbNodesLimit );
+ bool toShowNodes = groupSize >= 0 ? ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || groupSize <= nbNodesLimit ) : false;
if ( toShowNodes && meshLoaded ) {
// already calculated and up-to-date
nodesItem->setText( 1, QString::number( grp->GetNumberOfNodes() ) );