const SMDS_MeshNode** aNodeIds = vtool.GetFaceNodes( face_id );
const int nbNodes = vtool.NbFaceNodes( face_id );
for( int node_id = 0; node_id < nbNodes; node_id++ ) {
- const SMDS_MeshNode* node = actor()->GetObject()->GetMesh()->FindNode( aNodeIds[node_id]->GetID() );
+ const SMDS_MeshNode* node = aNodeIds[node_id];
nodeInfo( node, uniqueNodes.indexOf(node) + 1, aVtkVolume->NbUniqueNodes(), faceItem );
}
}